Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BooBomb79
Morgan Le Fay
Level 156
God Stats
5W - 4L
1,285 SR
Queue Stats
376W - 379L
1,386 Elo+
Solo
Cthulhu
Cthulhu
ITz-Legit-Trick
Cthulhu
Level 88
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 2
Maui
Maui
MulanTheKhan
Maui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,512 Elo+
Solo
Sol
Sol
TTV-ctzwolfplay
Sol
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,372 Elo+
Party 2
Team Averages
Level 123
1,420 SR
1,426 Elo+

VS

Team Averages
Level 91
1,461 SR
1,527 Elo+
Lancelot
Lancelot
JPowell2615
Lancelot
Level 111
God Stats
0W - 3L
1,304 SR
Queue Stats
86W - 85L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
KinglyKnight795
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,324 Elo+
Party 1
Athena
Athena
Micro2212
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,443 Elo+
Solo
Thor
Thor
SPAIN TEACH 101
Thor
Level 131
God Stats
6W - 3L
1,499 SR
Queue Stats
80W - 92L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
cb1230
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,887 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
6 / 5 / 12
10,641
819
14,292
14,857
9,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Morgan Le Fay
BooBomb79
Morgan Le Fay
16
2 / 4 / 17
9,470
728
11,923
10,305
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 18
10,967
844
16,170
13,217
9,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 23
11,086
853
8,016
13,179
19,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 4 / 10
11,526
887
18,751
15,638
9,342
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JPowell2615
Lancelot
16
3 / 6 / 9
10,001
769
10,993
18,216
15,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KinglyKnight795
Danzaburou
15
3 / 7 / 5
9,125
702
11,176
14,145
7,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Micro2212
Athena
16
4 / 6 / 3
9,527
733
7,439
16,835
23,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 6 / 6
9,840
757
13,454
14,916
8,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
cb1230
Zhong Kui
16
2 / 7 / 5
8,716
670
14,416
16,826
12,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
32
Kills
16
17
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
5
12
2.4
W
Morgan Le Fay
BooBomb79
Morgan Le Fay
2
4
17
2.63
W
8
3
18
5.67
L
Lancelot
JPowell2615
Lancelot
3
6
9
1.25
L
Danzaburou
KinglyKnight795
Danzaburou
3
7
5
0.79
L
Athena
Micro2212
Athena
4
6
3
0.92
W
4
1
23
15.5
L
4
6
6
1.17
W
12
4
10
4.25
L
Zhong Kui
cb1230
Zhong Kui
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,152
Damage
57,478
67,196
Taken
80,938
52,706
Mitigated
66,924
25,786
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,292
2,509
430
2,569
14,857
9,043
481
5,299
9,558
29,097
0
W
Morgan Le Fay
BooBomb79
Morgan Le Fay
11,923
1,805
709
1,449
10,305
5,010
126
3,351
6,954
23,683
1,496
W
16,170
848
2,009
1,871
13,217
9,869
852
4,667
8,550
27,351
0
L
Lancelot
JPowell2615
Lancelot
10,993
1,993
1,160
3,652
18,216
15,730
0
15,080
3,136
0
18,851
L
Danzaburou
KinglyKnight795
Danzaburou
11,176
4,144
408
2,072
14,145
7,354
756
12,500
1,645
0
20,518
L
Athena
Micro2212
Athena
7,439
1,082
872
1,484
16,835
23,156
272
12,698
4,137
18,877
0
W
8,016
1,369
3,960
3,215
13,179
19,442
220
4,430
8,749
10,735
0
L
13,454
894
1,151
1,892
14,916
8,369
0
13,274
1,642
0
21,527
W
18,751
6,095
2,068
7,506
15,638
9,342
2,694
3,939
11,699
32,996
0
L
Zhong Kui
cb1230
Zhong Kui
14,416
2,676
284
3,422
16,826
12,315
11
14,826
2,000
27,623
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
47,209
133
Minions Killed
111
0
Camps Cleared
0
1,136,078
Distance Traveled
1,097,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,641
819
28
2
0
204,978
0
W
Morgan Le Fay
9,470
728
28
2
0
225,755
0
W
Cthulhu
10,967
844
29
2
0
239,856
3
L
Lancelot
10,001
769
17
1
0
241,228
0
L
Danzaburou
9,125
702
27
2
0
203,750
0
L
Athena
9,527
733
20
2
0
249,529
0
W
Maui
11,086
853
10
1
0
246,195
0
L
Thor
9,840
757
21
2
0
219,798
0
W
Sol
11,526
887
38
3
0
219,294
0
L
Zhong Kui
8,716
670
26
2
0
183,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role