Player Matchup

Erlang Shen
Erlang Shen
Silver I
Jtcool555
Erlang Shen
Silver I
Level 125
God Stats
0W - 2L
1,516 SR
Queue Stats
31W - 10L
1,534 MMR
Party 3
Neith
Neith
Bronze III
MrJungleIII
Neith
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 4
Arachne
Arachne
Bronze III
RankedJoker95
Arachne
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 MMR
Party 4
Zeus
Zeus
Gold V
SaraTalex
Zeus
Gold V
Level 145
God Stats
11W - 11L
1,709 SR
Queue Stats
244W - 241L
1,485 MMR
Solo
Ravana
Ravana
Bronze III
Watxr
Ravana
Bronze III
Level 68
God Stats
1W - 2L
1,631 SR
Queue Stats
68W - 52L
1,431 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,571 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,538 SR
1,487 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Daine0510
King Arthur
Silver I
Level 154
God Stats
7W - 9L
1,392 SR
Queue Stats
424W - 424L
1,461 MMR
Party 1
Hun Batz
Hun Batz
Silver II
SWÀY
Hun Batz
Silver II
Level 107
God Stats
5W - 4L
1,798 SR
Queue Stats
145W - 134L
1,487 MMR
Party 2
Ymir
Ymir
Silver I
Zetã
Ymir
Silver I
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 162L
1,487 MMR
Party 2
Merlin
Merlin
Bronze III
babyoilbandit
Merlin
Bronze III
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 62L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jtcool555
Erlang Shen
1
0 / 0 / 0
2,670
445
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,604
601
1,559
3,637
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
6
0 / 1 / 0
3,510
585
964
2,886
662
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
8
1 / 0 / 0
4,593
766
1,650
2,509
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Watxr
Ravana
8
0 / 0 / 0
4,270
712
2,970
3,652
1,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliFreyaMercuryHercules

VS

Bans
Ao KuangKhepriThanatosMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
3 / 0 / 0
4,263
711
3,033
4,009
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Daine0510
King Arthur
7
0 / 0 / 0
4,033
672
2,021
4,974
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SWÀY
Hun Batz
8
0 / 0 / 0
3,977
663
685
4,127
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Zetã
Ymir
6
0 / 0 / 2
3,970
662
978
3,614
1,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,068
678
868
2,518
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
W
King Arthur
Daine0510
King Arthur
0
0
0
0
L
Erlang Shen
Jtcool555
Erlang Shen
0
0
0
0
L
0
2
0
0
L
Arachne
0
1
0
0
W
Hun Batz
SWÀY
Hun Batz
0
0
0
0
L
Zeus
1
0
0
1
L
Ravana
Watxr
Ravana
0
0
0
0
W
Ymir
Zetã
Ymir
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,143
Damage
7,585
12,684
Taken
19,242
4,005
Mitigated
8,299
4,785
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,033
1,620
0
1,913
4,009
1,094
0
0
4,009
0
26,112
W
King Arthur
Daine0510
King Arthur
2,021
418
0
2,049
4,974
3,139
0
0
4,974
0
24,063
L
Erlang Shen
Jtcool555
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
1,559
647
0
1,281
3,637
800
0
342
3,295
0
17,812
L
Arachne
964
793
0
807
2,886
662
0
636
2,250
0
10,394
W
Hun Batz
SWÀY
Hun Batz
685
228
0
100
4,127
1,310
0
442
3,685
0
27,536
L
Zeus
1,650
217
0
920
2,509
677
0
868
1,641
29,704
0
L
Ravana
Watxr
Ravana
2,970
954
0
1,777
3,652
1,866
0
0
3,652
0
27,851
W
Ymir
Zetã
Ymir
978
419
899
1,508
3,614
1,992
0
0
3,614
8,439
0
W
868
38
0
426
2,518
764
0
1,208
1,310
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
20,311
161
Minions Killed
207
0
Camps Cleared
0
462,096
Distance Traveled
634,287
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,263
711
43
7
0
109,045
0
W
King Arthur
4,033
672
41
7
0
126,691
0
L
Erlang Shen
2,670
445
0
0
0
8,666
0
L
Neith
3,604
601
24
4
0
116,053
0
L
Arachne
3,510
585
23
4
0
100,728
0
W
Hun Batz
3,977
663
55
9
0
147,883
0
L
Zeus
4,593
766
62
10
0
113,735
0
L
Ravana
4,270
712
52
9
0
122,914
0
W
Ymir
3,970
662
16
3
0
131,933
1
W
Merlin
4,068
678
52
9
0
118,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role