Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AsmundN
Cu Chulainn
Level 148
God Stats
5W - 7L
1,454 SR
Queue Stats
109W - 129L
1,351 Elo+
Solo
Merlin
Merlin
CherryBloom
Merlin
Level 26
God Stats
1W - 5L
1,178 SR
Queue Stats
12W - 21L
1,334 Elo+
Party 1
Surtr
Surtr
HappyGhost69
Surtr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,273 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,392 Elo+

VS

Team Averages
Level 92
1,583 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlackWitch365
Zeus
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 63L
1,308 Elo+
Party 2
Arachne
Arachne
HypeBoyNWJNS
Arachne
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,265 Elo+
Party 2
Cu Chulainn
Cu Chulainn
darkraiDeWitt
Cu Chulainn
Level 120
God Stats
19W - 8L
1,913 SR
Queue Stats
686W - 401L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
marcgab527
Baron Samedi
Level 127
God Stats
40W - 23L
1,500 SR
Queue Stats
277W - 269L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 0
6,288
1,048
4,601
3,228
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
11
0 / 7 / 0
6,219
1,037
1,903
11,932
5,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
AsmundN
Cu Chulainn
11
0 / 1 / 0
6,277
1,046
3,662
5,566
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
0 / 3 / 0
6,795
1,133
6,614
7,337
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,425
1,071
3,447
12,379
9,895
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

253

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 0 / 8
7,764
1,294
8,744
2,701
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 11
7,564
1,261
6,252
3,149
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HypeBoyNWJNS
Arachne
13
2 / 0 / 8
7,334
1,222
3,827
3,833
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
darkraiDeWitt
Cu Chulainn
13
4 / 0 / 10
8,115
1,353
9,590
7,622
9,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
marcgab527
Baron Samedi
13
3 / 0 / 9
7,512
1,252
8,643
5,525
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
16
16
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Cthulhu
 
Cthulhu
0
7
0
0
W
Morgan Le Fay
 
Morgan Le Fay
4
0
8
8
L
Cu Chulainn
AsmundN
Cu Chulainn
0
1
0
0
W
3
0
11
8.5
L
Merlin
0
3
0
0
L
0
4
0
0
W
Arachne
HypeBoyNWJNS
Arachne
2
0
8
6
W
Cu Chulainn
darkraiDeWitt
Cu Chulainn
4
0
10
9
W
Baron Samedi
marcgab527
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
37,056
40,442
Taken
22,830
24,998
Mitigated
17,357
1,283
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,601
0
0
0
3,228
1,139
0
967
2,207
11,067
0
L
Cthulhu
 
Cthulhu
1,903
212
0
152
11,932
5,710
0
8,640
2,873
5,368
0
W
Morgan Le Fay
 
Morgan Le Fay
8,744
712
0
115
2,701
1,267
0
1,471
1,230
20,835
0
L
Cu Chulainn
AsmundN
Cu Chulainn
3,662
527
0
16
5,566
5,026
0
3,407
2,051
0
8,758
W
6,252
1,676
0
0
3,149
1,246
0
2,507
642
19,310
0
L
Merlin
6,614
145
0
95
7,337
3,228
0
3,216
3,969
37,980
0
L
3,447
782
0
1,020
12,379
9,895
0
7,442
4,589
157
8,767
W
Arachne
HypeBoyNWJNS
Arachne
3,827
2,704
0
593
3,833
2,352
0
2,516
1,317
0
10,680
W
Cu Chulainn
darkraiDeWitt
Cu Chulainn
9,590
1,853
0
1,069
7,622
9,825
0
2,977
4,645
2,180
20,670
W
Baron Samedi
marcgab527
Baron Samedi
8,643
856
2,399
2,026
5,525
2,667
0
3,750
1,775
18,177
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
38,289
133
Minions Killed
152
2
Camps Cleared
7
513,273
Distance Traveled
646,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,288
1,048
14
2
0
81,640
0
L
Cthulhu
6,219
1,037
8
1
0
80,912
0
W
Morgan Le Fay
7,764
1,294
35
6
1
136,209
0
L
Cu Chulainn
6,277
1,046
13
2
0
133,248
0
W
Zeus
7,564
1,261
38
6
1
117,059
0
L
Merlin
6,795
1,133
85
14
1
110,992
0
L
Surtr
6,425
1,071
13
2
1
106,481
0
W
Arachne
7,334
1,222
21
4
3
148,295
0
W
Cu Chulainn
8,115
1,353
30
5
0
132,391
0
W
Baron Samedi
7,512
1,252
28
5
2
112,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role