Player Matchup

Hachiman
Hachiman
Exeleonnn
Hachiman
Level 16
God Stats
1W - 1L
1,683 SR
Queue Stats
9W - 5L
1,391 Elo+
Party 1
Cerberus
Cerberus
Mannx1978
Cerberus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 63L
1,432 Elo+
Party 1
Osiris
Osiris
TheOnlyCoolgray
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,462 Elo+
Party 1
Team Averages
Level 63
1,561 SR
1,428 Elo+

VS

Team Averages
Level 55
1,372 SR
1,381 Elo+
Ao Kuang
Ao Kuang
CRIPBABY420
Ao Kuang
Level 67
God Stats
5W - 3L
1,409 SR
Queue Stats
18W - 15L
1,540 Elo+
Solo
Surtr
Surtr
IronBeardTV
Surtr
Level 69
God Stats
3W - 4L
1,229 SR
Queue Stats
20W - 29L
1,269 Elo+
Party 2
Yu Huang
Yu Huang
SirManbear
Yu Huang
Level 29
God Stats
2W - 3L
1,479 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exeleonnn
Hachiman
11
2 / 4 / 5
7,498
750
7,947
7,874
3,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mannx1978
Cerberus
12
2 / 5 / 2
7,350
735
5,148
11,288
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 4
7,787
779
7,945
12,676
14,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CRIPBABY420
Ao Kuang
13
7 / 3 / 5
8,337
834
9,423
10,689
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 11
7,609
761
9,148
11,178
11,326
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
SirManbear
Yu Huang
14
4 / 1 / 7
7,878
788
8,530
4,942
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
12
12
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CRIPBABY420
Ao Kuang
7
3
5
3.17
L
Hachiman
Exeleonnn
Hachiman
2
4
5
1.13
W
1
3
11
2.17
L
Cerberus
Mannx1978
Cerberus
2
5
2
0.6
W
Yu Huang
SirManbear
Yu Huang
4
1
7
7.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
27,101
31,838
Taken
26,809
22,765
Mitigated
19,445
5,152
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CRIPBABY420
Ao Kuang
9,423
3,961
0
2,133
10,689
5,948
321
2,181
7,934
28,115
3,472
L
Hachiman
Exeleonnn
Hachiman
7,947
4,324
0
995
7,874
3,151
240
4,421
3,453
0
20,914
W
9,148
3,204
0
1,629
11,178
11,326
214
2,098
8,738
238
23,295
L
Cerberus
Mannx1978
Cerberus
5,148
552
0
1,350
11,288
5,252
0
6,794
4,494
23,400
0
W
Yu Huang
SirManbear
Yu Huang
8,530
684
0
250
4,942
2,171
160
418
4,359
28,066
1,428
L
7,945
1,859
0
2,807
12,676
14,362
0
6,127
6,549
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,635
Gold Earned
23,824
146
Minions Killed
117
0
Camps Cleared
0
482,374
Distance Traveled
570,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,337
834
36
4
0
198,200
0
L
Hachiman
7,498
750
43
4
0
153,404
0
W
Surtr
7,609
761
33
3
0
188,260
0
L
Cerberus
7,350
735
70
7
0
160,613
0
W
Yu Huang
7,878
788
48
5
0
184,238
0
L
Osiris
7,787
779
33
3
0
168,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role