Player Matchup

Nu Wa
Nu Wa
Arlequín13
Nu Wa
Level 145
God Stats
18W - 16L
1,610 SR
Queue Stats
627W - 612L
1,337 Elo+
Party 2
Athena
Athena
II6ixGheeII
Athena
Level 81
God Stats
2W - 4L
1,564 SR
Queue Stats
32W - 37L
1,489 Elo+
Solo
Chang'e
Chang'e
MilanCaf
Chang'e
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
466W - 443L
1,493 Elo+
Party 2
Fenrir
Fenrir
NaerysII
Fenrir
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 163L
1,382 Elo+
Party 2
Hercules
Hercules
Parallel-a-
Hercules
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 67L
1,623 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,465 Elo+

VS

Team Averages
Level 74
1,460 SR
1,418 Elo+
Fafnir
Fafnir
Resilientish
Fafnir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 121L
1,384 Elo+
Solo
Cupid
Cupid
Slim-_Panda
Cupid
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Surtr
Surtr
SpectroShogun
Surtr
Level 66
God Stats
8W - 14L
1,320 SR
Queue Stats
232W - 251L
1,376 Elo+
Party 1
Janus
Janus
chris7020
Janus
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 9L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
fearlightningx
Tsukuyomi
Level 60
God Stats
67W - 88L
1,479 SR
Queue Stats
242W - 274L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,147
543
7,289
9,551
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
0 / 3 / 1
6,647
443
4,363
14,522
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MilanCaf
Chang'e
11
1 / 3 / 0
6,646
443
9,139
12,236
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
NaerysII
Fenrir
1
0 / 0 / 0
4,382
292
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
Parallel-a-
Hercules
15
5 / 1 / 0
9,191
613
12,790
13,310
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 3
5,822
388
3,135
10,251
9,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 0 / 3
6,392
426
9,358
8,519
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 5 / 1
7,270
485
9,094
20,461
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
chris7020
Janus
12
0 / 0 / 0
6,868
458
3,183
4,825
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
fearlightningx
Tsukuyomi
12
5 / 0 / 1
7,726
515
6,807
8,320
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
6
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Athena
0
3
1
0.17
L
Chang'e
MilanCaf
Chang'e
1
3
0
0.33
L
Fenrir
NaerysII
Fenrir
0
0
0
0
L
Hercules
Parallel-a-
Hercules
5
1
0
5
W
Fafnir
0
1
3
1.5
W
1
0
3
2.5
W
0
5
1
0.1
W
Janus
chris7020
Janus
0
0
0
0
W
Tsukuyomi
fearlightningx
Tsukuyomi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
31,577
49,619
Taken
52,376
33,817
Mitigated
32,267
19,974
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,289
2,715
0
2,401
9,551
3,663
0
2,837
6,714
63,548
0
L
Athena
4,363
1,478
262
2,004
14,522
13,304
23
1,700
12,822
20,616
0
L
Chang'e
MilanCaf
Chang'e
9,139
1,064
2,050
6,221
12,236
4,416
264
1,813
10,423
59,127
0
L
Fenrir
NaerysII
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Parallel-a-
Hercules
12,790
7,382
0
7,036
13,310
12,434
0
228
13,082
553
73,946
W
Fafnir
3,135
1,145
182
1,967
10,251
9,785
0
6,426
3,803
16,674
0
W
9,358
5,192
356
4,374
8,519
3,359
0
6,721
1,797
0
47,567
W
9,094
4,329
0
2,508
20,461
14,437
0
1,143
18,327
612
56,005
W
Janus
chris7020
Janus
3,183
38
0
831
4,825
1,431
963
2,929
1,888
56,107
0
W
Tsukuyomi
fearlightningx
Tsukuyomi
6,807
1,885
0
2,568
8,320
3,255
0
3,524
4,792
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
34,078
369
Minions Killed
319
0
Camps Cleared
0
1,102,419
Distance Traveled
1,353,803
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,147
543
105
7
0
263,307
0
L
Athena
6,647
443
32
2
0
306,424
0
L
Chang'e
6,646
443
82
5
0
265,843
2
L
Fenrir
4,382
292
0
0
0
0
0
L
Hercules
9,191
613
150
10
0
266,845
4
W
Fafnir
5,822
388
14
1
0
268,109
0
W
Cupid
6,392
426
66
4
0
254,073
4
W
Surtr
7,270
485
78
5
0
250,843
0
W
Janus
6,868
458
109
7
0
232,776
0
W
Tsukuyomi
7,726
515
52
3
0
348,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role