Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
DarkkrauseR
Ares
Silver I
Level 137
God Stats
14W - 21L
1,500 SR
Queue Stats
263W - 271L
1,538 MMR
Solo
Cernunnos
Cernunnos
Gold V
NANTIL
Cernunnos
Gold V
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 378L
1,561 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Nix10dbzgt
Jormungandr
Gold IV
Level 160
God Stats
13W - 6L
1,689 SR
Queue Stats
37W - 42L
1,546 MMR
Party 2
Fenrir
Fenrir
Gold V
ykingzero
Fenrir
Gold V
Level 126
God Stats
4W - 14L
1,335 SR
Queue Stats
155W - 180L
1,590 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,505 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,512 SR
1,498 MMR
Kali
Kali
Gold V
 
Kali
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Freya
Freya
Silver I
DeboraMelooo
Freya
Silver I
Level 127
God Stats
9W - 3L
1,430 SR
Queue Stats
18W - 11L
1,577 MMR
Party 1
Cthulhu
Cthulhu
Silver II
MaNoBeRnArD
Cthulhu
Silver II
Level 156
God Stats
5W - 5L
1,630 SR
Queue Stats
175W - 190L
1,492 MMR
Solo
Ullr
Ullr
Gold II
enzio157
Ullr
Gold II
Level 225
God Stats
1W - 0L
1,500 SR
Queue Stats
989W - 992L
1,422 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 1 / 1
4,415
491
2,168
3,005
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
4,402
489
1,872
5,381
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
NANTIL
Cernunnos
9
0 / 1 / 1
4,902
545
3,343
6,859
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Nix10dbzgt
Jormungandr
10
1 / 0 / 1
5,854
650
5,071
5,639
3,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
ykingzero
Fenrir
9
3 / 2 / 1
5,644
627
4,037
7,799
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoBakasuraAwilixKumbhakarna

VS

Bans
AthenaIshtarAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 2 / 1
5,670
630
4,480
8,212
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
 
Guan Yu
8
0 / 1 / 0
4,384
487
2,423
7,353
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 0
5,054
562
6,134
5,991
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MaNoBeRnArD
Cthulhu
7
0 / 0 / 2
4,761
529
3,258
5,345
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
8
1 / 0 / 0
5,081
565
3,019
5,077
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
1
0.5
W
Kali
 
Kali
2
2
1
1.25
W
Guan Yu
 
Guan Yu
0
1
0
0
L
0
0
0
0
W
1
1
0
1
W
Cthulhu
MaNoBeRnArD
Cthulhu
0
0
2
1
L
Cernunnos
NANTIL
Cernunnos
0
1
1
0.5
L
Jormungandr
Nix10dbzgt
Jormungandr
1
0
1
1.5
W
Ullr
1
0
0
1
L
Fenrir
ykingzero
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
19,314
28,683
Taken
31,978
12,710
Mitigated
14,573
8,395
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,168
98
0
883
3,005
820
0
560
2,445
19,852
0
W
Kali
 
Kali
4,480
2,105
0
1,736
8,212
3,018
0
890
7,322
0
39,658
W
Guan Yu
 
Guan Yu
2,423
195
45
3,974
7,353
5,045
0
3,781
3,572
0
24,045
L
1,872
194
0
1,540
5,381
2,944
0
3,247
2,134
11,237
0
W
6,134
2,952
0
2,987
5,991
2,093
0
1,352
4,639
42,075
0
W
Cthulhu
MaNoBeRnArD
Cthulhu
3,258
536
489
2,332
5,345
2,706
0
1,074
4,271
14,713
0
L
Cernunnos
NANTIL
Cernunnos
3,343
1,649
0
3,180
6,859
2,305
0
3,555
3,304
0
31,602
L
Jormungandr
Nix10dbzgt
Jormungandr
5,071
2,085
0
1,359
5,639
3,731
0
91
5,109
41,970
0
W
Ullr
3,019
897
0
752
5,077
1,711
0
2,014
3,063
0
33,561
L
Fenrir
ykingzero
Fenrir
4,037
1,212
0
1,433
7,799
2,910
0
1,939
5,860
0
29,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
24,950
236
Minions Killed
246
0
Camps Cleared
0
858,945
Distance Traveled
963,679
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,415
491
42
5
0
119,533
0
W
Kali
5,670
630
60
7
0
222,857
0
W
Guan Yu
4,384
487
48
5
0
188,284
0
L
Ares
4,402
489
11
1
0
199,024
0
W
Freya
5,054
562
63
7
0
184,732
2
W
Cthulhu
4,761
529
20
2
0
181,762
5
L
Cernunnos
4,902
545
61
7
0
183,392
2
L
Jormungandr
5,854
650
71
8
0
152,808
0
W
Ullr
5,081
565
55
6
0
186,044
1
L
Fenrir
5,644
627
51
6
0
204,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role