Player Matchup

Ne Zha
Ne Zha
Armando-1990
Ne Zha
Level 131
God Stats
8W - 5L
1,603 SR
Queue Stats
69W - 62L
1,506 Elo+
Party 3
Persephone
Persephone
MarvelousACE
Persephone
Level 133
God Stats
1W - 0L
1,285 SR
Queue Stats
77W - 71L
1,485 Elo+
Party 3
Achilles
Achilles
OG_Fail_5
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,658 Elo+
Party 3
Baba Yaga
Baba Yaga
Rothh
Baba Yaga
Level 121
God Stats
10W - 3L
1,801 SR
Queue Stats
159W - 133L
1,610 Elo+
Solo
Anhur
Anhur
viperdarck
Anhur
Level 134
God Stats
24W - 13L
1,500 SR
Queue Stats
309W - 261L
1,684 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,588 Elo+

VS

Team Averages
Level 135
1,608 SR
1,584 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Eduh_Treeshes_K
Rama
Level 144
God Stats
7W - 3L
1,818 SR
Queue Stats
550W - 521L
1,614 Elo+
Party 2
Surtr
Surtr
RagingAlaskan
Surtr
Level 124
God Stats
32W - 23L
1,714 SR
Queue Stats
133W - 100L
1,651 Elo+
Solo
Ares
Ares
SillyTilly14
Ares
Level 129
God Stats
1W - 2L
1,724 SR
Queue Stats
84W - 73L
1,667 Elo+
Party 1
Bastet
Bastet
Skraampdaddy
Bastet
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 2 / 3
7,358
736
6,040
9,870
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
MarvelousACE
Persephone
13
0 / 1 / 3
7,716
772
5,029
6,515
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
OG_Fail_5
Achilles
14
2 / 0 / 4
7,510
751
8,071
13,080
11,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Rothh
Baba Yaga
15
3 / 0 / 4
7,851
785
10,878
7,203
3,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
2 / 1 / 3
7,889
789
8,237
6,957
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 0
7,646
765
7,664
5,802
2,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 1
6,912
691
4,144
8,282
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 0
6,832
683
7,351
12,718
10,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,121
712
5,962
12,439
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
13
0 / 2 / 2
6,837
684
6,772
8,378
3,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
8
Kills
4
4
Deaths
8
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
W
Ne Zha
1
2
3
1.25
L
1
1
1
1.5
W
Persephone
MarvelousACE
Persephone
0
1
3
1.5
W
Achilles
OG_Fail_5
Achilles
2
0
4
4
L
1
1
0
1
W
Baba Yaga
Rothh
Baba Yaga
3
0
4
5
L
0
2
1
0.25
L
Bastet
0
2
2
0.5
W
Anhur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
31,893
43,625
Taken
47,619
26,918
Mitigated
28,914
14,212
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,664
517
0
1,345
5,802
2,024
0
904
4,898
32,011
0
W
Ne Zha
6,040
1,502
0
2,413
9,870
4,627
186
2,635
7,235
0
26,422
L
4,144
2,925
0
2,135
8,282
3,271
378
3,023
5,259
0
19,173
W
Persephone
MarvelousACE
Persephone
5,029
749
0
2,138
6,515
4,813
510
2,251
4,263
20,126
0
W
Achilles
OG_Fail_5
Achilles
8,071
1,503
0
4,158
13,080
11,215
232
5,586
7,494
0
23,489
L
7,351
2,774
0
3,620
12,718
10,384
8
3,836
8,882
801
20,080
W
Baba Yaga
Rothh
Baba Yaga
10,878
1,753
0
1,993
7,203
3,380
836
2,111
5,092
35,370
0
L
5,962
180
0
1,795
12,439
10,114
0
5,340
7,099
20,593
0
L
Bastet
6,772
1,282
0
1,455
8,378
3,121
0
2,804
5,574
0
19,860
W
Anhur
8,237
4,427
0
3,510
6,957
2,883
820
1,426
5,531
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
35,348
250
Minions Killed
195
0
Camps Cleared
0
1,077,319
Distance Traveled
1,027,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,646
765
63
6
0
201,536
0
W
Ne Zha
7,358
736
50
5
0
222,124
0
L
Rama
6,912
691
44
4
0
179,027
1
W
Persephone
7,716
772
43
4
0
194,147
0
W
Achilles
7,510
751
36
4
0
251,653
0
L
Surtr
6,832
683
28
3
0
219,969
0
W
Baba Yaga
7,851
785
56
6
0
210,025
0
L
Ares
7,121
712
29
3
0
190,814
0
L
Bastet
6,837
684
31
3
0
236,485
0
W
Anhur
7,889
789
65
7
0
199,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role