Player Matchup

Mulan
Mulan
BigG12
Mulan
Level 72
God Stats
3W - 2L
1,703 SR
Queue Stats
70W - 52L
1,412 Elo+
Party 4
Arachne
Arachne
Ev1os
Arachne
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Eset
Eset
Gladiador44
Eset
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 67L
1,287 Elo+
Party 4
Bacchus
Bacchus
Sunbringer01
Bacchus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Medusa
Medusa
TwiztedWhiteB0Y
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,543 Elo+

VS

Team Averages
Level 75
1,531 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
MrSoupster
Cu Chulainn
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 44L
1,197 Elo+
Solo
Heimdallr
Heimdallr
animogok2
Heimdallr
Level 80
God Stats
2W - 0L
1,525 SR
Queue Stats
45W - 34L
1,439 Elo+
Party 3
Freya
Freya
chatonsamco3
Freya
Level 60
God Stats
8W - 2L
1,261 SR
Queue Stats
98W - 76L
1,456 Elo+
Party 1
Ymir
Ymir
overlordmeat
Ymir
Level 109
God Stats
2W - 2L
1,742 SR
Queue Stats
59W - 50L
1,688 Elo+
Party 3
Thanatos
Thanatos
vez66
Thanatos
Level 65
God Stats
24W - 30L
1,626 SR
Queue Stats
286W - 253L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigG12
Mulan
15
4 / 3 / 1
9,320
518
17,879
20,152
17,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Ev1os
Arachne
14
5 / 6 / 3
8,958
498
9,898
20,532
9,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 5
8,437
469
11,792
10,169
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Sunbringer01
Bacchus
10
0 / 5 / 3
6,765
376
4,767
17,689
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 1
7,706
428
8,164
11,747
4,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MrSoupster
Cu Chulainn
16
2 / 2 / 5
9,728
540
11,400
17,576
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
animogok2
Heimdallr
16
2 / 2 / 10
9,419
523
12,458
11,250
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 5
9,406
523
13,917
14,654
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 0 / 11
9,365
520
8,345
12,977
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
vez66
Thanatos
16
13 / 4 / 3
10,962
609
13,142
18,516
8,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
14
Kills
24
24
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
BigG12
Mulan
4
3
1
1.5
L
Arachne
Ev1os
Arachne
5
6
3
1.08
L
3
4
5
1.38
W
Cu Chulainn
MrSoupster
Cu Chulainn
2
2
5
2.25
L
Bacchus
Sunbringer01
Bacchus
0
5
3
0.3
L
2
6
1
0.42
W
Heimdallr
animogok2
Heimdallr
2
2
10
3.5
W
4
6
5
1.08
W
3
0
11
8.5
W
Thanatos
vez66
Thanatos
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,500
Damage
59,262
80,289
Taken
74,973
55,628
Mitigated
55,946
17,101
Healing
30,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BigG12
Mulan
17,879
3,679
0
7,226
20,152
17,270
243
3,215
15,910
0
77,786
L
Arachne
Ev1os
Arachne
9,898
7,408
0
4,680
20,532
9,443
0
6,055
14,148
0
64,056
L
11,792
518
1,096
907
10,169
4,525
0
5,429
4,313
50,907
657
W
Cu Chulainn
MrSoupster
Cu Chulainn
11,400
2,187
0
6,741
17,576
17,203
384
923
16,653
9,545
57,678
L
Bacchus
Sunbringer01
Bacchus
4,767
1,180
165
2,277
17,689
19,452
0
6,317
11,096
20,146
0
L
8,164
3,566
0
750
11,747
4,938
0
1,939
9,794
0
46,081
W
Heimdallr
animogok2
Heimdallr
12,458
5,811
0
3,009
11,250
5,875
144
1,479
9,771
26
80,443
W
13,917
3,334
0
4,838
14,654
6,772
0
6,176
8,478
64,201
0
W
8,345
2,171
0
3,740
12,977
17,375
210
4,708
8,269
42,354
0
W
Thanatos
vez66
Thanatos
13,142
4,820
0
12,216
18,516
8,721
301
2,908
15,608
30
65,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
48,880
414
Minions Killed
517
0
Camps Cleared
0
1,819,336
Distance Traveled
1,709,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,320
518
141
8
0
326,973
0
L
Arachne
8,958
498
88
5
0
399,033
2
L
Eset
8,437
469
93
5
0
318,182
5
W
Cu Chulainn
9,728
540
120
7
0
324,211
2
L
Bacchus
6,765
376
24
1
0
412,034
0
L
Medusa
7,706
428
68
4
0
363,114
0
W
Heimdallr
9,419
523
130
7
0
345,245
3
W
Freya
9,406
523
122
7
0
318,790
0
W
Ymir
9,365
520
49
3
0
329,148
1
W
Thanatos
10,962
609
96
5
0
392,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role