Player Matchup

Thoth
Thoth
ElMaracaton
Thoth
Level 60
God Stats
2W - 1L
1,819 SR
Queue Stats
35W - 14L
1,782 Elo+
Party 1
Izanami
Izanami
Ericksdf
Izanami
Level 29
God Stats
7W - 4L
1,493 SR
Queue Stats
24W - 11L
1,785 Elo+
Party 1
Achilles
Achilles
papitarellenita
Achilles
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,785 Elo+
Party 1
Team Averages
Level 44
1,604 SR
1,784 Elo+

VS

Team Averages
Level 41
1,413 SR
1,242 Elo+
Neith
Neith
ASGKingPwner
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
ASG_King_Frenzy
Merlin
Level 45
God Stats
3W - 2L
1,334 SR
Queue Stats
12W - 23L
1,049 Elo+
Party 2
Thor
Thor
Addamonis
Thor
Level 54
God Stats
2W - 4L
1,405 SR
Queue Stats
3W - 11L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,588
1,118
2,951
1,539
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ericksdf
Izanami
9
0 / 0 / 5
4,820
964
811
1,252
479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
3 / 0 / 2
5,361
1,072
3,190
3,700
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,160
432
0
0
0
9
0 / 4 / 0
4,249
850
1,167
4,666
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 2 / 0
4,303
861
1,145
4,872
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
4
0
0
L
Thor
0
2
0
0
W
3
0
3
4.5
W
Izanami
Ericksdf
Izanami
0
0
5
2.5
W
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,952
Damage
2,312
6,491
Taken
9,538
4,247
Mitigated
3,461
316
Healing
709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
1,167
0
105
261
4,666
1,645
0
1,754
2,912
16,061
0
L
Thor
1,145
180
0
343
4,872
1,816
0
1,221
3,651
0
9,440
W
2,951
42
0
0
1,539
455
50
200
1,339
17,644
0
W
Izanami
Ericksdf
Izanami
811
229
0
174
1,252
479
559
229
1,023
0
11,086
W
Achilles
3,190
683
0
142
3,700
3,313
110
746
2,954
0
13,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,769
Gold Earned
10,712
88
Minions Killed
50
0
Camps Cleared
0
334,963
Distance Traveled
187,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,160
432
0
0
0
0
0
L
Merlin
4,249
850
28
6
0
90,471
0
L
Thor
4,303
861
22
4
0
97,304
0
W
Thoth
5,588
1,118
41
8
0
108,044
0
W
Izanami
4,820
964
28
6
0
98,874
0
W
Achilles
5,361
1,072
19
4
0
128,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role