Player Matchup

Cupid
Cupid
Mangoh
Cupid
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 Elo+
Party 1
Zeus
Zeus
UnreadBeatle
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Freya
Freya
tocksyk
Freya
Level 6
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 3L
1,539 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,454 Elo+

VS

Team Averages
Level 114
1,346 SR
1,524 Elo+
Ra
Ra
Jeddy2994
Ra
Level 59
God Stats
2W - 1L
1,277 SR
Queue Stats
21W - 14L
1,426 Elo+
Party 2
Sobek
Sobek
xploadncatjuice
Sobek
Level 154
God Stats
18W - 17L
1,261 SR
Queue Stats
177W - 143L
1,666 Elo+
Party 2
Thor
Thor
ºWarmonger
Thor
Level 128
God Stats
14W - 10L
1,500 SR
Queue Stats
294W - 307L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mangoh
Cupid
12
1 / 5 / 1
7,293
663
5,224
11,633
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
7,200
655
6,253
9,738
2,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
tocksyk
Freya
11
0 / 7 / 2
6,885
626
2,498
10,140
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
9,019
820
4,653
5,551
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 11
9,332
848
9,574
15,062
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 6
10,123
920
12,476
6,318
2,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
20
20
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Cupid
Mangoh
Cupid
1
5
1
0.3
L
1
8
1
0.19
L
Freya
tocksyk
Freya
0
7
2
0.14
W
7
1
11
12.5
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
26,703
31,511
Taken
26,931
10,272
Mitigated
21,208
4,796
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,653
524
1,152
1,177
5,551
2,010
409
2,465
3,086
42,405
891
L
Cupid
Mangoh
Cupid
5,224
2,998
601
2,853
11,633
3,649
0
3,236
8,295
0
27,076
L
6,253
967
0
231
9,738
2,785
0
3,607
5,742
26,255
0
L
Freya
tocksyk
Freya
2,498
916
0
1,111
10,140
3,838
0
5,341
4,499
9,191
0
W
9,574
669
152
4,488
15,062
16,255
285
4,347
10,715
17,819
1,008
W
12,476
2,220
0
926
6,318
2,943
1,367
2,004
4,314
0
39,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,378
Gold Earned
28,474
107
Minions Killed
150
0
Camps Cleared
0
514,782
Distance Traveled
660,483
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,019
820
74
7
0
226,384
4
L
Cupid
7,293
663
40
4
0
185,201
0
L
Zeus
7,200
655
43
4
0
153,376
0
L
Freya
6,885
626
24
2
0
176,205
0
W
Sobek
9,332
848
17
2
0
214,781
0
W
Thor
10,123
920
59
5
0
219,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role