Player Matchup

Cerberus
Cerberus
LCG Basilisk
Cerberus
Level 59
God Stats
1W - 1L
1,663 SR
Queue Stats
20W - 22L
1,479 Elo+
Party 2
Arachne
Arachne
LCG LynX
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,442 Elo+
Party 2
Tiamat
Tiamat
LCG Whale
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,568 Elo+
Party 2
Team Averages
Level 57
1,554 SR
1,496 Elo+

VS

Team Averages
Level 119
1,460 SR
1,418 Elo+
Sylvanus
Sylvanus
Quintin6550
Sylvanus
Level 128
God Stats
49W - 52L
1,518 SR
Queue Stats
218W - 223L
1,471 Elo+
Solo
Artemis
Artemis
TheMigratingNut
Artemis
Level 144
God Stats
21W - 18L
1,430 SR
Queue Stats
460W - 470L
1,388 Elo+
Party 1
Merlin
Merlin
shockwave964
Merlin
Level 85
God Stats
25W - 40L
1,431 SR
Queue Stats
426W - 429L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LCG Basilisk
Cerberus
13
0 / 5 / 1
8,791
586
6,015
18,696
21,959
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LCG LynX
Arachne
14
1 / 0 / 0
9,050
603
4,492
17,327
18,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LCG Whale
Tiamat
15
0 / 4 / 0
8,866
591
8,213
14,637
8,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Quintin6550
Sylvanus
15
2 / 1 / 7
9,844
656
7,957
14,944
16,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 5
10,953
730
20,676
9,115
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
3 / 0 / 6
11,214
748
13,400
5,022
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LCG Basilisk
Cerberus
0
5
1
0.1
L
Arachne
LCG LynX
Arachne
1
0
0
1
L
Tiamat
LCG Whale
Tiamat
0
4
0
0
W
Sylvanus
Quintin6550
Sylvanus
2
1
7
5.5
W
4
0
5
6.5
W
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
42,033
50,660
Taken
29,081
49,371
Mitigated
23,786
8,704
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LCG Basilisk
Cerberus
6,015
356
0
2,757
18,696
21,959
0
8,333
10,349
31,303
0
L
Arachne
LCG LynX
Arachne
4,492
2,059
0
2,842
17,327
18,543
0
6,055
11,272
0
30,369
L
Tiamat
LCG Whale
Tiamat
8,213
1,208
138
2,967
14,637
8,869
0
7,058
7,573
40,092
0
W
Sylvanus
Quintin6550
Sylvanus
7,957
2,309
5,379
8,072
14,944
16,909
238
6,680
8,186
25,089
0
W
20,676
13,644
0
4,082
9,115
4,507
2,476
4,573
4,525
0
77,206
W
Merlin
13,400
822
0
261
5,022
2,370
330
2,955
2,067
61,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
32,011
176
Minions Killed
263
0
Camps Cleared
0
723,771
Distance Traveled
786,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,791
586
71
5
0
218,937
0
L
Arachne
9,050
603
49
3
0
264,988
0
L
Tiamat
8,866
591
56
4
0
239,846
0
W
Sylvanus
9,844
656
27
2
0
246,184
0
W
Artemis
10,953
730
124
8
0
259,566
0
W
Merlin
11,214
748
112
7
0
280,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role