Player Matchup

King Arthur
King Arthur
LightningCatZero
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,124 Elo+
Party 2
Serqet
Serqet
MildMags
Serqet
Level 67
God Stats
1W - 4L
1,285 SR
Queue Stats
15W - 26L
1,124 Elo+
Party 2
Ymir
Ymir
RobotLover69
Ymir
Level 49
God Stats
16W - 9L
1,643 SR
Queue Stats
35W - 24L
1,599 Elo+
Party 3
Heimdallr
Heimdallr
Strelixia
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,608 Elo+
Party 3
Ra
Ra
Tlayohualli
Ra
Level 115
God Stats
9W - 14L
1,936 SR
Queue Stats
250W - 237L
1,371 Elo+
Solo
Team Averages
Level 74
1,573 SR
1,365 Elo+

VS

Team Averages
Level 99
1,505 SR
1,562 Elo+
Cabrakan
Cabrakan
Chilangofps
Cabrakan
Level 165
God Stats
1W - 3L
1,423 SR
Queue Stats
37W - 37L
1,487 Elo+
Solo
Surtr
Surtr
TheHanarr
Surtr
Level 67
God Stats
11W - 5L
1,673 SR
Queue Stats
86W - 71L
1,753 Elo+
Solo
Izanami
Izanami
djajrj
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,520 Elo+
Party 1
Thanatos
Thanatos
krypticST
Thanatos
Level 69
God Stats
6W - 9L
1,294 SR
Queue Stats
83W - 93L
1,500 Elo+
Party 1
Vulcan
Vulcan
nateskin1417
Vulcan
Level 87
God Stats
10W - 8L
1,635 SR
Queue Stats
43W - 53L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LightningCatZero
King Arthur
11
0 / 8 / 2
6,877
382
5,067
19,533
15,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
MildMags
Serqet
14
6 / 5 / 5
9,330
518
11,624
20,192
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 4 / 5
7,975
443
4,863
22,868
27,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Strelixia
Heimdallr
12
0 / 4 / 4
7,749
431
9,242
15,156
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 3
9,734
541
9,421
18,412
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chilangofps
Cabrakan
14
3 / 5 / 9
9,389
522
6,401
17,676
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
TheHanarr
Surtr
16
6 / 1 / 5
10,212
567
15,109
18,568
14,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
djajrj
Izanami
16
2 / 1 / 7
10,058
559
16,869
11,195
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
krypticST
Thanatos
17
9 / 3 / 10
10,957
609
15,368
17,995
7,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
7 / 1 / 9
10,812
601
20,648
7,946
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
27
27
Deaths
11
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chilangofps
Cabrakan
3
5
9
1.5
L
King Arthur
LightningCatZero
King Arthur
0
8
2
0.13
L
Serqet
MildMags
Serqet
6
5
5
1.7
L
3
4
5
1.38
L
Heimdallr
Strelixia
Heimdallr
0
4
4
0.5
W
Surtr
TheHanarr
Surtr
6
1
5
8.5
L
2
6
3
0.58
W
Izanami
djajrj
Izanami
2
1
7
5.5
W
Thanatos
krypticST
Thanatos
9
3
10
4.67
W
Vulcan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,217
Damage
74,395
96,161
Taken
73,380
64,139
Mitigated
55,931
20,194
Healing
32,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chilangofps
Cabrakan
6,401
880
0
2,479
17,676
25,200
0
5,278
11,658
25,297
0
L
King Arthur
LightningCatZero
King Arthur
5,067
475
0
500
19,533
15,979
0
3,070
16,463
0
34,821
L
Serqet
MildMags
Serqet
11,624
1,279
0
4,886
20,192
8,521
0
6,305
13,887
0
57,318
L
4,863
1,192
0
3,998
22,868
27,054
0
8,100
14,768
21,024
0
L
Heimdallr
Strelixia
Heimdallr
9,242
3,272
0
4,430
15,156
5,418
0
2,901
12,255
0
62,995
W
Surtr
TheHanarr
Surtr
15,109
4,373
0
8,171
18,568
14,300
450
1,958
16,436
496
71,758
L
9,421
547
1,148
5,232
18,412
7,167
295
7,093
11,319
94,704
0
W
Izanami
djajrj
Izanami
16,869
11,120
0
5,955
11,195
5,348
2,643
1,888
8,997
0
100,060
W
Thanatos
krypticST
Thanatos
15,368
4,759
0
14,136
17,995
7,502
0
2,665
15,210
0
72,227
W
Vulcan
20,648
5,769
0
1,759
7,946
3,581
1,055
3,063
4,883
96,398
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
51,428
438
Minions Killed
519
0
Camps Cleared
0
1,736,122
Distance Traveled
1,893,507
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,389
522
19
1
0
327,626
5
L
King Arthur
6,877
382
51
3
0
331,013
0
L
Serqet
9,330
518
83
5
0
412,096
3
L
Ymir
7,975
443
22
1
0
323,496
6
L
Heimdallr
7,749
431
108
6
0
316,832
0
W
Surtr
10,212
567
109
6
0
344,587
0
L
Ra
9,734
541
174
10
0
352,685
5
W
Izanami
10,058
559
158
9
0
374,299
0
W
Thanatos
10,957
609
81
5
0
467,048
0
W
Vulcan
10,812
601
152
8
0
379,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role