Player Matchup

Merlin
Merlin
DiveLoop
Merlin
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 113L
1,624 Elo+
Party 1
Thanatos
Thanatos
IM4G1NN4T
Thanatos
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 46L
1,386 Elo+
Party 1
Guan Yu
Guan Yu
RapsBK
Guan Yu
Level 29
God Stats
4W - 0L
1,829 SR
Queue Stats
42W - 23L
1,609 Elo+
Party 1
Artemis
Artemis
SirCalamity
Artemis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 66L
1,808 Elo+
Party 1
Geb
Geb
SirEmbers
Geb
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 234L
1,438 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,573 Elo+

VS

Team Averages
Level 103
1,499 SR
1,461 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dain113
Lancelot
Level 64
God Stats
21W - 21L
1,601 SR
Queue Stats
192W - 183L
1,496 Elo+
Solo
Izanami
Izanami
TheSchwartz2017
Izanami
Level 65
God Stats
22W - 19L
1,615 SR
Queue Stats
23W - 21L
1,526 Elo+
Solo
Rama
Rama
TiBuRonCin-T800
Rama
Level 91
God Stats
4W - 4L
1,254 SR
Queue Stats
150W - 144L
1,454 Elo+
Solo
Hades
Hades
Zen Zoso Solo
Hades
Level 149
God Stats
27W - 31L
1,523 SR
Queue Stats
552W - 553L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiveLoop
Merlin
12
2 / 0 / 1
6,966
697
4,488
3,604
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
IM4G1NN4T
Thanatos
11
6 / 0 / 4
7,082
708
8,214
9,085
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
RapsBK
Guan Yu
11
0 / 0 / 0
6,118
612
5,730
6,021
6,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SirCalamity
Artemis
11
8 / 1 / 4
6,623
662
8,251
6,793
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 1 / 7
6,026
603
4,011
7,286
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 0 / 0
5,452
545
2,237
10,568
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Dain113
Lancelot
8
0 / 5 / 0
4,601
460
2,709
8,792
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 7 / 0
4,695
470
3,049
9,363
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 5 / 0
3,992
399
3,982
7,278
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 2 / 0
4,203
420
1,090
7,269
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
19
Kills
1
2
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Lancelot
Dain113
Lancelot
0
5
0
0
W
Merlin
DiveLoop
Merlin
2
0
1
2.5
W
Thanatos
IM4G1NN4T
Thanatos
6
0
4
8
W
Guan Yu
RapsBK
Guan Yu
0
0
0
0
W
Artemis
SirCalamity
Artemis
8
1
4
10
W
3
1
7
6.5
L
1
7
0
0.14
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
13,067
32,789
Taken
43,270
20,361
Mitigated
13,522
16,023
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,237
752
0
7,141
10,568
3,615
0
0
10,568
0
36,660
L
Lancelot
Dain113
Lancelot
2,709
645
21
1,948
8,792
3,311
0
2,723
6,069
0
25,293
W
Merlin
DiveLoop
Merlin
4,488
678
0
565
3,604
1,233
0
429
3,175
54,894
0
W
Thanatos
IM4G1NN4T
Thanatos
8,214
2,309
0
9,067
9,085
3,339
0
465
8,620
0
57,490
W
Guan Yu
RapsBK
Guan Yu
5,730
987
0
3,321
6,021
6,681
0
196
5,825
0
46,919
W
Artemis
SirCalamity
Artemis
8,251
4,951
0
805
6,793
4,695
156
0
6,793
0
36,103
W
4,011
1,318
0
2,265
7,286
4,413
0
0
7,286
13,752
0
L
3,049
2,497
0
1,365
9,363
2,475
0
1,741
7,622
0
14,673
L
3,982
3,700
0
1,087
7,278
2,052
0
2,398
4,880
0
17,363
L
1,090
457
51
2,904
7,269
2,069
0
1,637
5,632
15,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
22,943
325
Minions Killed
193
0
Camps Cleared
0
1,017,754
Distance Traveled
963,981
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,452
545
74
7
0
200,556
2
L
Lancelot
4,601
460
43
4
0
231,595
3
W
Merlin
6,966
697
96
10
0
199,000
1
W
Thanatos
7,082
708
85
9
0
232,177
0
W
Guan Yu
6,118
612
70
7
0
205,063
0
W
Artemis
6,623
662
65
7
0
162,896
0
W
Geb
6,026
603
9
1
0
218,618
0
L
Izanami
4,695
470
24
2
0
188,084
2
L
Rama
3,992
399
26
3
0
163,190
0
L
Hades
4,203
420
26
3
0
180,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role