Player Matchup

Charybdis
Charybdis
Bronze III
Deefunk
Charybdis
Bronze III
Level 191
God Stats
1W - 1L
1,396 SR
Queue Stats
75W - 82L
1,526 MMR
Party 2
Osiris
Osiris
Bronze III
Fanaticsss
Osiris
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,526 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Nubinz
Kuzenbo
Bronze III
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
8W - 14L
1,526 MMR
Party 2
Sol
Sol
Silver I
RemoveKaldrPls
Sol
Silver I
Level 155
God Stats
41W - 25L
1,625 SR
Queue Stats
88W - 75L
1,646 MMR
Party 1
He Bo
He Bo
Gold IV
VeeTv
He Bo
Gold IV
Level 158
God Stats
3W - 2L
1,758 SR
Queue Stats
60W - 54L
1,425 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 154
1,513 SR
1,530 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,435 SR
1,530 MMR
Camazotz
Camazotz
Bronze III
BreezierGerm
Camazotz
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,526 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
DeXternivelAlto
Cu Chulainn
Gold II
Level 163
God Stats
8W - 16L
1,476 SR
Queue Stats
503W - 497L
1,528 MMR
Solo
Thoth
Thoth
Bronze III
INFAMOUS_CUB
Thoth
Bronze III
Level 149
God Stats
1W - 1L
1,198 SR
Queue Stats
20W - 12L
1,534 MMR
Solo
Atlas
Atlas
Silver I
PointSingularity
Atlas
Silver I
Level 168
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 98L
1,531 MMR
Solo
Chiron
Chiron
Silver II
kaguachi
Chiron
Silver II
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 118L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deefunk
Charybdis
13
0 / 5 / 1
7,526
443
5,650
14,343
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Fanaticsss
Osiris
14
2 / 4 / 0
8,209
483
4,567
16,018
13,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Nubinz
Kuzenbo
12
0 / 2 / 3
7,508
442
4,693
10,381
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 6 / 1
8,193
482
12,285
17,041
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
VeeTv
He Bo
15
4 / 7 / 2
9,185
540
12,049
15,929
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesThorYu HuangBellona

VS

Bans
RamaAo KuangThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BreezierGerm
Camazotz
17
11 / 1 / 9
10,844
638
15,911
23,095
10,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DeXternivelAlto
Cu Chulainn
17
4 / 0 / 9
10,530
619
12,315
13,630
14,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 7
10,273
604
12,758
8,765
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 10
8,923
525
6,968
16,896
14,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
kaguachi
Chiron
17
1 / 1 / 6
10,129
596
9,237
11,003
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
24
24
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BreezierGerm
Camazotz
11
1
9
15.5
W
Cu Chulainn
DeXternivelAlto
Cu Chulainn
4
0
9
8.5
L
Charybdis
Deefunk
Charybdis
0
5
1
0.1
L
Osiris
Fanaticsss
Osiris
2
4
0
0.5
W
6
3
7
3.17
L
Kuzenbo
Nubinz
Kuzenbo
0
2
3
0.75
W
2
1
10
7
L
0
6
1
0.08
L
He Bo
VeeTv
He Bo
4
7
2
0.71
W
Chiron
kaguachi
Chiron
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
57,189
73,712
Taken
73,389
42,724
Mitigated
49,420
18,214
Healing
29,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BreezierGerm
Camazotz
15,911
6,347
0
11,895
23,095
10,567
0
8,937
14,158
0
88,063
W
Cu Chulainn
DeXternivelAlto
Cu Chulainn
12,315
1,682
0
799
13,630
14,121
0
5,596
8,034
12,176
78,976
L
Charybdis
Deefunk
Charybdis
5,650
2,195
0
3,739
14,343
4,877
0
2,488
11,855
0
53,967
L
Osiris
Fanaticsss
Osiris
4,567
1,202
0
3,550
16,018
13,522
0
2,409
13,609
0
47,676
W
12,758
299
127
1,250
8,765
4,263
605
5,582
3,183
89,290
637
L
Kuzenbo
Nubinz
Kuzenbo
4,693
1,105
0
1,413
10,381
14,146
0
3,725
6,656
29,261
0
W
6,968
3,028
2,920
4,131
16,896
14,974
0
6,269
10,627
29,130
0
L
12,285
2,857
0
6,089
17,041
5,393
864
8,510
8,531
77,271
0
L
He Bo
VeeTv
He Bo
12,049
545
0
3,423
15,929
4,786
0
3,898
12,031
70,141
0
W
Chiron
kaguachi
Chiron
9,237
3,971
682
7,605
11,003
5,495
317
3,182
7,821
0
94,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
50,699
432
Minions Killed
580
0
Camps Cleared
0
1,671,306
Distance Traveled
1,787,077
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,844
638
102
6
0
406,867
0
W
Cu Chulainn
10,530
619
148
9
0
378,538
1
L
Charybdis
7,526
443
94
6
0
314,960
3
L
Osiris
8,209
483
83
5
0
320,567
5
W
Thoth
10,273
604
150
9
0
343,324
6
L
Kuzenbo
7,508
442
41
2
0
366,239
4
W
Atlas
8,923
525
24
1
0
350,264
0
L
Sol
8,193
482
118
7
0
304,418
0
L
He Bo
9,185
540
96
6
0
365,122
0
W
Chiron
10,129
596
156
9
0
308,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role