Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CestLaMoon
Scylla
Level 152
God Stats
2W - 4L
1,715 SR
Queue Stats
170W - 177L
1,468 Elo+
Solo
Xbalanque
Xbalanque
LunarCeeBeePC
Xbalanque
Level 77
God Stats
3W - 1L
1,707 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 1
Ymir
Ymir
deathking299
Ymir
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 122L
1,499 Elo+
Party 1
Team Averages
Level 142
1,585 SR
1,491 Elo+

VS

Team Averages
Level 142
1,457 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JegerEvee
Cerberus
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
197W - 210L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
MizzyMoo1
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 134L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
OnlyBurzum
Zhong Kui
Level 202
God Stats
7W - 6L
1,285 SR
Queue Stats
344W - 372L
1,412 Elo+
Party 2
Hades
Hades
WawaGoose
Hades
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 6 / 8
11,347
709
12,453
23,653
31,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
 
Cupid
17
2 / 5 / 8
10,547
659
13,758
14,108
7,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
CestLaMoon
Scylla
20
7 / 4 / 7
13,234
827
24,348
16,206
9,399
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
LunarCeeBeePC
Xbalanque
14
0 / 9 / 7
9,055
566
6,666
16,059
8,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 7 / 9
11,736
734
15,123
29,317
46,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 1 / 19
12,548
784
18,775
10,596
6,337
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JegerEvee
Cerberus
20
5 / 4 / 25
12,562
785
18,318
34,522
44,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MizzyMoo1
Baron Samedi
19
7 / 3 / 16
12,010
751
17,890
17,233
10,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
OnlyBurzum
Zhong Kui
18
8 / 6 / 20
12,269
767
26,415
26,636
30,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
WawaGoose
Hades
19
6 / 4 / 17
12,110
757
10,031
15,813
11,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
16
Kills
30
31
Deaths
18
39
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
8
1
L
Cupid
 
Cupid
2
5
8
1.2
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
19
13.5
L
Scylla
CestLaMoon
Scylla
7
4
7
2.63
W
Cerberus
JegerEvee
Cerberus
5
4
25
4.38
L
Xbalanque
LunarCeeBeePC
Xbalanque
0
9
7
0.39
W
Baron Samedi
MizzyMoo1
Baron Samedi
7
3
16
5
W
Zhong Kui
OnlyBurzum
Zhong Kui
8
6
20
3
W
Hades
WawaGoose
Hades
6
4
17
3.63
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,348
Damage
91,429
99,343
Taken
104,800
104,480
Mitigated
104,301
28,744
Healing
53,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,453
384
5,382
3,193
23,653
31,861
128
17,048
6,605
29,176
0
L
Cupid
 
Cupid
13,758
4,151
9,899
2,782
14,108
7,593
1,299
9,966
4,142
0
25,793
W
Ah Muzen Cab
 
Ah Muzen Cab
18,775
5,317
86
4,173
10,596
6,337
1,025
5,131
5,465
0
53,273
L
Scylla
CestLaMoon
Scylla
24,348
1,941
1,569
1,386
16,206
9,399
0
12,266
3,940
51,245
3,842
W
Cerberus
JegerEvee
Cerberus
18,318
656
1,267
14,861
34,522
44,949
312
14,410
20,112
30,106
0
L
Xbalanque
LunarCeeBeePC
Xbalanque
6,666
3,128
0
483
16,059
8,840
645
12,684
3,375
0
13,636
W
Baron Samedi
MizzyMoo1
Baron Samedi
17,890
1,946
9,889
7,509
17,233
10,822
2,463
10,620
6,613
35,661
2,201
W
Zhong Kui
OnlyBurzum
Zhong Kui
26,415
2,199
0
8,854
26,636
30,940
1,461
10,910
15,726
43,580
0
W
Hades
WawaGoose
Hades
10,031
693
3,456
3,795
15,813
11,253
2,507
8,558
7,255
22,172
213
L
15,123
2,256
935
3,115
29,317
46,787
0
19,173
10,144
23,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,919
Gold Earned
61,499
194
Minions Killed
199
0
Camps Cleared
0
1,305,992
Distance Traveled
1,374,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,347
709
32
2
0
275,806
0
L
Cupid
10,547
659
48
3
0
311,772
0
W
Ah Muzen Cab
12,548
784
69
4
0
299,246
0
L
Scylla
13,234
827
74
5
0
288,534
0
W
Cerberus
12,562
785
31
2
0
284,612
0
L
Xbalanque
9,055
566
21
1
0
212,048
0
W
Baron Samedi
12,010
751
37
2
0
280,848
0
W
Zhong Kui
12,269
767
42
3
0
246,085
0
W
Hades
12,110
757
20
1
0
263,314
0
L
Ymir
11,736
734
19
1
0
217,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role