Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ices black8522
Tsukuyomi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 107L
1,569 Elo+
Solo
Chronos
Chronos
WickedInstincz
Chronos
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
350W - 339L
1,510 Elo+
Solo
Awilix
Awilix
fryzzz
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,608 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,537 Elo+

VS

Team Averages
Level 127
1,511 SR
1,452 Elo+
He Bo
He Bo
ElkhrizxDxdxD
He Bo
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
476W - 442L
1,525 Elo+
Party 1
Ymir
Ymir
Incremate
Ymir
Level 80
God Stats
2W - 0L
1,751 SR
Queue Stats
375W - 322L
1,517 Elo+
Solo
Heimdallr
Heimdallr
KILLER_DESTROY01
Heimdallr
Level 123
God Stats
5W - 7L
1,305 SR
Queue Stats
366W - 360L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RIP DOE B FOOL
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 118L
1,476 Elo+
Solo
Raijin
Raijin
War2244
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 5
8,745
972
14,997
10,427
4,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
 
Zhong Kui
5
0 / 2 / 0
5,432
604
675
3,733
1,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Ices black8522
Tsukuyomi
12
2 / 6 / 3
7,246
805
9,170
10,271
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
6,691
743
7,986
11,356
5,042
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
fryzzz
Awilix
16
3 / 5 / 5
8,231
915
5,501
9,401
4,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
8,034
893
9,694
8,547
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 3 / 12
8,337
926
3,372
12,852
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
16
5 / 2 / 9
9,199
1,022
8,045
11,959
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
RIP DOE B FOOL
Morgan Le Fay
17
3 / 1 / 10
8,853
984
9,812
8,125
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
War2244
Raijin
17
8 / 2 / 8
9,677
1,075
11,598
9,045
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
11
Kills
20
20
Deaths
11
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
3
5
2.83
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
3
3
8
2.33
L
Tsukuyomi
Ices black8522
Tsukuyomi
2
6
3
0.58
W
Ymir
1
3
12
2.33
W
Heimdallr
5
2
9
4.75
W
Morgan Le Fay
RIP DOE B FOOL
Morgan Le Fay
3
1
10
8
W
Raijin
War2244
Raijin
8
2
8
6
L
0
4
3
0.38
L
Awilix
fryzzz
Awilix
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
42,521
45,188
Taken
50,528
20,007
Mitigated
29,656
12,284
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,997
2,253
309
4,231
10,427
4,449
0
7,896
2,241
28,489
0
L
Zhong Kui
 
Zhong Kui
675
0
587
1,282
3,733
1,701
0
3,261
322
1,039
0
W
9,694
107
1,076
1,768
8,547
3,410
200
3,529
5,018
11,183
0
L
Tsukuyomi
Ices black8522
Tsukuyomi
9,170
1,438
162
1,284
10,271
4,427
0
5,533
4,612
0
16,940
W
Ymir
3,372
552
1,203
1,626
12,852
12,485
294
5,974
6,878
5,782
0
W
Heimdallr
8,045
2,612
801
3,665
11,959
5,940
2,928
5,500
6,459
0
23,055
W
Morgan Le Fay
RIP DOE B FOOL
Morgan Le Fay
9,812
1,180
795
1,846
8,125
3,702
790
4,314
3,811
29,716
916
W
Raijin
War2244
Raijin
11,598
448
855
1,836
9,045
4,119
742
4,341
4,704
16,683
0
L
7,986
500
481
3,093
11,356
5,042
0
9,687
1,411
14,001
0
L
Awilix
fryzzz
Awilix
5,501
2,151
104
751
9,401
4,388
0
6,783
2,325
0
13,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
44,100
80
Minions Killed
109
0
Camps Cleared
0
741,461
Distance Traveled
880,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,745
972
38
4
0
182,379
0
L
Zhong Kui
5,432
604
2
0
0
45,700
0
W
He Bo
8,034
893
4
0
0
185,629
0
L
Tsukuyomi
7,246
805
8
1
0
137,007
0
W
Ymir
8,337
926
6
1
0
169,234
0
W
Heimdallr
9,199
1,022
44
5
0
153,810
0
W
Morgan Le Fay
8,853
984
39
4
0
189,683
0
W
Raijin
9,677
1,075
16
2
0
181,651
0
L
Chronos
6,691
743
11
1
0
182,272
0
L
Awilix
8,231
915
21
2
0
194,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role