Player Matchup

He Bo
He Bo
Backcampgoblin8
He Bo
Level 22
God Stats
2W - 5L
1,830 SR
Queue Stats
179W - 154L
1,926 Elo+
Party 1
Surtr
Surtr
Bignative99
Surtr
Level 24
God Stats
23W - 8L
1,815 SR
Queue Stats
177W - 145L
1,926 Elo+
Party 1
Bacchus
Bacchus
Cambarrr
Bacchus
Level 66
God Stats
4W - 0L
1,700 SR
Queue Stats
114W - 90L
1,926 Elo+
Party 1
Chiron
Chiron
Thunderclaps11
Chiron
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 63L
1,926 Elo+
Party 1
Merlin
Merlin
Zachbarr
Merlin
Level 10
God Stats
3W - 0L
2,013 SR
Queue Stats
5W - 0L
1,786 Elo+
Party 1
Team Averages
Level 27
1,772 SR
1,898 Elo+

VS

Team Averages
Level 46
1,444 SR
1,440 Elo+
Surtr
Surtr
Alphapcrepa
Surtr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 3
Ymir
Ymir
AtumBlack3000
Ymir
Level 17
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
SYB Hypno
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,352 Elo+
Party 3
Poseidon
Poseidon
Slappin Cheeks9
Poseidon
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
rennocnosnum
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,995
749
1,830
3,450
910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 1
6,431
804
7,407
7,412
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Cambarrr
Bacchus
8
6 / 1 / 3
5,701
713
2,550
6,686
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 4
5,963
745
7,950
3,880
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Zachbarr
Merlin
8
0 / 1 / 2
4,438
555
1,208
2,764
854
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
4,267
533
4,033
8,887
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 1
3,937
492
377
7,162
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
SYB Hypno
Mercury
6
0 / 3 / 0
4,178
522
1,136
6,014
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
6
1 / 3 / 0
4,101
513
1,788
3,195
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
rennocnosnum
Heimdallr
6
1 / 5 / 0
3,847
481
1,760
6,659
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
22
Kills
3
3
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
4
1
0.13
W
4
0
1
4.5
W
7
1
1
7.5
W
Bacchus
Cambarrr
Bacchus
6
1
3
7.5
L
Mercury
SYB Hypno
Mercury
0
3
0
0
L
Poseidon
1
3
0
0.33
W
5
0
4
7
W
Merlin
Zachbarr
Merlin
0
1
2
1
L
Heimdallr
rennocnosnum
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
9,094
24,192
Taken
31,917
12,069
Mitigated
13,668
6,811
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
1,866
0
996
8,887
3,917
0
433
8,454
175
18,590
L
377
75
0
543
7,162
3,836
0
1,291
5,871
3,645
0
W
1,830
252
0
398
3,450
910
0
56
3,394
46,148
0
W
7,407
3,089
0
2,414
7,412
3,728
201
66
7,346
301
46,040
W
Bacchus
Cambarrr
Bacchus
2,550
423
0
1,435
6,686
5,293
0
673
6,013
11,783
0
L
Mercury
SYB Hypno
Mercury
1,136
748
0
695
6,014
2,489
0
1,066
4,948
0
20,390
L
Poseidon
1,788
301
0
397
3,195
1,114
0
2,407
788
19,707
0
W
7,950
4,099
190
2,124
3,880
1,284
51
252
3,628
0
37,788
W
Merlin
Zachbarr
Merlin
1,208
144
0
250
2,764
854
186
1,184
1,580
20,030
0
L
Heimdallr
rennocnosnum
Heimdallr
1,760
758
0
801
6,659
2,312
0
603
6,056
0
14,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
20,330
254
Minions Killed
116
0
Camps Cleared
0
814,769
Distance Traveled
791,475
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,267
533
33
4
0
158,523
0
L
Ymir
3,937
492
7
1
0
159,530
0
W
He Bo
5,995
749
78
10
0
164,850
0
W
Surtr
6,431
804
67
8
0
153,226
0
W
Bacchus
5,701
713
22
3
0
166,112
0
L
Mercury
4,178
522
36
5
0
195,551
0
L
Poseidon
4,101
513
27
3
0
118,150
1
W
Chiron
5,963
745
54
7
0
176,145
0
W
Merlin
4,438
555
33
4
0
154,436
0
L
Heimdallr
3,847
481
13
2
0
159,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role