Player Matchup

Fafnir
Fafnir
Badbolo
Fafnir
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
361W - 336L
1,478 Elo+
Party 1
Bellona
Bellona
Limitlesshex
Bellona
Level 48
God Stats
2W - 2L
1,748 SR
Queue Stats
304W - 257L
1,274 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueMaste
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Sobek
Sobek
ZenyattasBalls
Sobek
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
355W - 353L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
ian7725
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,478 Elo+
Party 1
Team Averages
Level 37
1,550 SR
1,437 Elo+

VS

Team Averages
Level 21
1,500 SR
1,498 Elo+
Hachiman
Hachiman
Alexiobeastt
Hachiman
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 290L
1,454 Elo+
Solo
Chiron
Chiron
Big_Diddles
Chiron
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,705 Elo+
Solo
Hercules
Hercules
CleveR aMd
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,680 Elo+
Solo
Ah Puch
Ah Puch
ThiccnessRat
Ah Puch
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 186L
1,252 Elo+
Solo
Thoth
Thoth
o_0--CALCIFER--
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 211L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Badbolo
Fafnir
17
3 / 5 / 10
11,408
713
7,737
17,916
27,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Limitlesshex
Bellona
20
10 / 5 / 15
12,737
796
16,520
17,424
22,912
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TrueMaste
Ah Muzen Cab
20
7 / 3 / 16
13,535
846
32,796
16,235
8,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 3 / 18
10,050
628
4,781
20,287
24,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
ian7725
Ratatoskr
18
7 / 6 / 9
11,733
733
16,803
20,741
14,286
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexiobeastt
Hachiman
20
7 / 5 / 12
11,801
738
17,943
16,345
8,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
19
9 / 5 / 8
11,443
715
21,122
18,196
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CleveR aMd
Hercules
14
0 / 7 / 8
8,858
554
7,282
20,224
20,684
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ThiccnessRat
Ah Puch
18
6 / 5 / 9
11,546
722
18,574
14,940
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 15
9,921
620
10,921
15,089
6,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
27
Kills
22
22
Deaths
27
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alexiobeastt
Hachiman
7
5
12
2.6
W
Fafnir
Badbolo
Fafnir
3
5
10
1.6
L
Chiron
9
5
8
2.6
L
Hercules
CleveR aMd
Hercules
0
7
8
0.57
W
Bellona
Limitlesshex
Bellona
10
5
15
3.5
L
Ah Puch
ThiccnessRat
Ah Puch
6
5
9
2.1
W
Ah Muzen Cab
TrueMaste
Ah Muzen Cab
7
3
16
5
W
0
3
18
3
W
Ratatoskr
ian7725
Ratatoskr
7
6
9
1.92
L
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,637
Damage
75,842
92,603
Taken
84,794
97,412
Mitigated
52,550
32,077
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alexiobeastt
Hachiman
17,943
8,701
1,266
3,066
16,345
8,705
661
2,236
14,109
0
38,230
W
Fafnir
Badbolo
Fafnir
7,737
1,387
1,166
4,517
17,916
27,583
232
4,654
13,262
12,941
0
L
Chiron
21,122
5,437
3,802
3,520
18,196
9,990
462
2,032
16,163
0
40,979
L
Hercules
CleveR aMd
Hercules
7,282
1,194
336
4,998
20,224
20,684
40
4,408
15,816
0
11,978
W
Bellona
Limitlesshex
Bellona
16,520
4,280
0
872
17,424
22,912
505
4,058
13,366
0
23,439
L
Ah Puch
ThiccnessRat
Ah Puch
18,574
979
1,586
3,414
14,940
7,052
0
2,229
12,711
28,433
3,667
W
Ah Muzen Cab
TrueMaste
Ah Muzen Cab
32,796
11,695
1,465
8,070
16,235
8,588
2,849
3,406
12,829
0
72,527
W
4,781
990
109
7,268
20,287
24,043
570
8,286
12,001
9,643
0
W
Ratatoskr
ian7725
Ratatoskr
16,803
3,640
1,137
7,473
20,741
14,286
329
6,631
14,110
0
27,903
L
10,921
1,404
2,715
3,214
15,089
6,119
312
1,613
13,476
21,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
53,569
177
Minions Killed
207
0
Camps Cleared
0
1,566,449
Distance Traveled
1,318,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,801
738
66
4
0
269,248
0
W
Fafnir
11,408
713
10
1
0
291,485
0
L
Chiron
11,443
715
54
3
0
256,980
0
L
Hercules
8,858
554
10
1
0
269,160
0
W
Bellona
12,737
796
14
1
0
321,546
0
L
Ah Puch
11,546
722
51
3
0
269,130
0
W
Ah Muzen Cab
13,535
846
111
7
0
318,737
0
W
Sobek
10,050
628
17
1
0
339,541
0
W
Ratatoskr
11,733
733
25
2
0
295,140
0
L
Thoth
9,921
620
26
2
0
253,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role