Player Matchup

Ah Puch
Ah Puch
ActFourTusk
Ah Puch
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
331W - 335L
1,276 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bio-Wolf64
Cu Chulainn
Level 107
God Stats
2W - 7L
1,255 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 3
Cernunnos
Cernunnos
N3rdl3
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,392 Elo+
Party 3
Chang'e
Chang'e
RudisMagister
Chang'e
Level 17
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 9L
1,198 Elo+
Party 3
Cabrakan
Cabrakan
SnakeFangLarger
Cabrakan
Level 109
God Stats
34W - 27L
1,541 SR
Queue Stats
37W - 36L
1,451 Elo+
Party 3
Team Averages
Level 60
1,431 SR
1,325 Elo+

VS

Team Averages
Level 53
1,446 SR
1,422 Elo+
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GBF_aka_dj
Ares
Level 125
God Stats
1W - 2L
1,472 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 2
Apollo
Apollo
GooeyDicSauce0
Apollo
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
Parkcords
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,437 Elo+
Solo
Mulan
Mulan
VladimirLootin
Mulan
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
138W - 136L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ActFourTusk
Ah Puch
12
2 / 2 / 5
7,912
565
8,014
6,150
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Bio-Wolf64
Cu Chulainn
14
6 / 0 / 3
8,700
621
9,633
12,661
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
N3rdl3
Cernunnos
12
6 / 5 / 3
8,101
579
11,870
15,223
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
11
2 / 2 / 6
7,213
515
5,635
7,248
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
16
7 / 1 / 0
9,447
675
8,466
11,519
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 5 / 2
5,824
416
8,302
11,581
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 3 / 2
7,970
569
6,993
16,349
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 4
6,228
445
6,096
13,794
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Parkcords
Hun Batz
12
1 / 5 / 2
6,863
490
5,146
11,787
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,053
361
2,346
8,301
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
10
10
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
2
0.6
W
Ah Puch
ActFourTusk
Ah Puch
2
2
5
2.25
W
Cu Chulainn
Bio-Wolf64
Cu Chulainn
6
0
3
7.5
L
7
3
2
2.67
L
0
7
4
0.29
W
Cernunnos
N3rdl3
Cernunnos
6
5
3
1.5
L
Hun Batz
Parkcords
Hun Batz
1
5
2
0.4
W
Chang'e
2
2
6
2.5
W
Cabrakan
7
1
0
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
28,883
52,801
Taken
61,812
32,485
Mitigated
37,080
21,792
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,302
3,306
0
500
11,581
3,862
70
3,123
8,221
0
29,374
W
Ah Puch
ActFourTusk
Ah Puch
8,014
692
0
1,710
6,150
2,413
645
1,186
4,964
43,955
339
W
Cu Chulainn
Bio-Wolf64
Cu Chulainn
9,633
1,454
0
2,829
12,661
12,882
1,512
57
12,361
1,730
56,386
L
6,993
1,027
0
2,220
16,349
16,840
0
6,333
9,969
23,968
0
L
6,096
4,291
0
2,001
13,794
5,831
0
7,067
6,633
0
36,959
W
Cernunnos
N3rdl3
Cernunnos
11,870
6,636
0
5,032
15,223
6,179
1,571
3,956
11,267
0
49,620
L
Hun Batz
Parkcords
Hun Batz
5,146
2,083
0
2,366
11,787
4,550
658
3,822
7,744
0
44,876
W
Chang'e
5,635
792
3,001
3,681
7,248
2,300
754
1,165
6,047
29,335
0
W
Cabrakan
8,466
1,356
0
5,539
11,519
8,711
1,138
629
10,890
86,406
0
L
2,346
304
0
392
8,301
5,997
174
1,659
6,289
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
31,938
384
Minions Killed
238
0
Camps Cleared
0
1,323,969
Distance Traveled
1,259,186
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,824
416
35
3
0
242,865
1
W
Ah Puch
7,912
565
58
4
0
245,543
2
W
Cu Chulainn
8,700
621
72
5
0
261,668
4
L
Ares
7,970
569
19
1
0
277,741
0
L
Apollo
6,228
445
81
6
0
228,048
0
W
Cernunnos
8,101
579
70
5
0
246,475
0
L
Hun Batz
6,863
490
79
6
0
284,297
0
W
Chang'e
7,213
515
49
4
0
286,202
0
W
Cabrakan
9,447
675
135
10
0
284,081
0
L
Mulan
5,053
361
24
2
0
226,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role