Player Matchup

Izanami
Izanami
HealaniForboden
Izanami
Level 18
God Stats
2W - 9L
1,314 SR
Queue Stats
5W - 13L
1,323 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lotrws
Morgan Le Fay
Level 98
God Stats
11W - 10L
1,428 SR
Queue Stats
82W - 95L
1,434 Elo+
Solo
Mercury
Mercury
OGBunnyMan
Mercury
Level 123
God Stats
12W - 9L
2,028 SR
Queue Stats
147W - 147L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
Pie82
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,880 Elo+
Party 1
Shiva
Shiva
windlesstorm
Shiva
Level 122
God Stats
18W - 23L
1,600 SR
Queue Stats
73W - 97L
1,545 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,571 Elo+

VS

Team Averages
Level 127
1,475 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Blahix I
Artio
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 169L
1,469 Elo+
Solo
Chang'e
Chang'e
Sharp-Zadex
Chang'e
Level 134
God Stats
59W - 43L
1,520 SR
Queue Stats
397W - 353L
1,506 Elo+
Solo
Surtr
Surtr
Twiist_Feeds
Surtr
Level 167
God Stats
75W - 76L
1,353 SR
Queue Stats
339W - 306L
1,467 Elo+
Solo
Thor
Thor
politojr123
Thor
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
45W - 55L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,804
425
4,719
13,150
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Lotrws
Morgan Le Fay
11
0 / 6 / 2
6,802
425
4,539
14,207
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
OGBunnyMan
Mercury
16
6 / 1 / 1
9,861
616
12,692
13,784
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Pie82
Sylvanus
11
1 / 5 / 3
8,188
512
12,164
18,128
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 2 / 1
8,421
526
10,863
16,522
12,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 0 / 4
9,213
576
11,657
10,065
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Blahix I
Artio
15
3 / 1 / 1
8,316
520
10,407
19,807
24,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Sharp-Zadex
Chang'e
14
4 / 2 / 9
8,687
543
17,016
14,609
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 9
6,917
432
9,747
17,504
8,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 2
8,779
549
7,252
10,507
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
21
21
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
4
8
W
Artio
Blahix I
Artio
3
1
1
3.5
L
0
7
1
0.07
L
Morgan Le Fay
Lotrws
Morgan Le Fay
0
6
2
0.17
L
Mercury
OGBunnyMan
Mercury
6
1
1
6.5
L
Sylvanus
Pie82
Sylvanus
1
5
3
0.5
W
Chang'e
Sharp-Zadex
Chang'e
4
2
9
4.25
W
1
3
9
1.83
W
7
1
2
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
56,079
75,791
Taken
72,492
36,698
Mitigated
47,329
20,823
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,657
6,121
0
5,458
10,065
4,257
368
3,701
6,364
0
71,302
W
Artio
Blahix I
Artio
10,407
1,097
858
8,186
19,807
24,461
0
1,911
17,896
65,956
397
L
4,719
3,603
0
1,870
13,150
4,580
0
344
12,770
0
43,651
L
Morgan Le Fay
Lotrws
Morgan Le Fay
4,539
744
0
2,219
14,207
5,170
361
5,123
8,638
47,127
0
L
Mercury
OGBunnyMan
Mercury
12,692
6,912
0
286
13,784
5,402
0
4,251
9,218
0
102,769
L
Sylvanus
Pie82
Sylvanus
12,164
3,122
3,536
6,787
18,128
9,435
0
5,638
12,186
34,179
0
W
Chang'e
Sharp-Zadex
Chang'e
17,016
952
3,391
6,249
14,609
5,307
1,264
4,259
10,350
60,632
0
W
9,747
3,285
0
3,862
17,504
8,982
250
4,951
12,553
491
39,674
W
7,252
1,547
0
744
10,507
4,322
0
1,881
8,626
0
56,732
L
10,863
2,195
0
6,125
16,522
12,111
0
9,541
5,729
0
80,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
41,912
493
Minions Killed
472
0
Camps Cleared
0
1,552,828
Distance Traveled
1,582,343
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,213
576
108
7
0
294,770
0
W
Artio
8,316
520
116
7
0
310,455
0
L
Izanami
6,804
425
79
5
0
274,048
0
L
Morgan Le Fay
6,802
425
76
5
0
272,889
0
L
Mercury
9,861
616
150
9
0
430,140
2
L
Sylvanus
8,188
512
47
3
0
287,428
0
W
Chang'e
8,687
543
99
6
0
316,964
5
W
Surtr
6,917
432
67
4
0
306,091
3
W
Thor
8,779
549
82
5
0
354,063
2
L
Shiva
8,421
526
141
9
0
288,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role