Player Matchup

Nu Wa
Nu Wa
KH4Z3
Nu Wa
Level 149
God Stats
9W - 2L
1,890 SR
Queue Stats
163W - 146L
1,501 Elo+
Party 2
Neith
Neith
LeQuebecois95
Neith
Level 77
God Stats
90W - 84L
1,419 SR
Queue Stats
90W - 84L
1,475 Elo+
Party 2
Hercules
Hercules
Tezssy
Hercules
Level 128
God Stats
13W - 4L
1,257 SR
Queue Stats
68W - 59L
1,508 Elo+
Party 2
Team Averages
Level 118
1,522 SR
1,495 Elo+

VS

Team Averages
Level 128
1,579 SR
1,549 Elo+
Athena
Athena
JailMurdoch
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,526 Elo+
Party 1
Nox
Nox
LeonZephyrus
Nox
Level 157
God Stats
14W - 23L
1,521 SR
Queue Stats
403W - 403L
1,441 Elo+
Solo
Fenrir
Fenrir
SHIKAtribs
Fenrir
Level 142
God Stats
2W - 2L
1,715 SR
Queue Stats
20W - 22L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KH4Z3
Nu Wa
15
6 / 0 / 7
8,979
898
14,453
2,940
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 7
8,040
804
6,985
5,406
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Tezssy
Hercules
14
6 / 0 / 6
8,707
871
7,679
10,155
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 0
6,080
608
3,673
15,116
11,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 0
7,185
719
6,086
6,354
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SHIKAtribs
Fenrir
10
0 / 4 / 0
6,750
675
2,673
12,090
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
14
Kills
1
1
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
0
0
W
Nu Wa
KH4Z3
Nu Wa
6
0
7
9.5
W
2
1
7
5.5
L
1
4
0
0.25
L
Fenrir
SHIKAtribs
Fenrir
0
4
0
0
W
Hercules
Tezssy
Hercules
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
12,432
18,501
Taken
33,560
12,067
Mitigated
22,349
8,247
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,673
561
590
698
15,116
11,733
0
6,263
8,426
16,976
0
W
Nu Wa
KH4Z3
Nu Wa
14,453
7,946
0
250
2,940
1,270
1,089
1,327
1,613
45,071
737
W
6,985
2,957
862
2,741
5,406
2,461
2,130
2,768
2,638
0
33,261
L
6,086
210
0
250
6,354
3,315
0
1,835
4,326
38,141
0
L
Fenrir
SHIKAtribs
Fenrir
2,673
425
0
1,867
12,090
7,301
0
6,156
5,598
0
14,002
W
Hercules
Tezssy
Hercules
7,679
3,243
0
4,394
10,155
8,336
146
5,719
4,436
0
18,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
20,015
153
Minions Killed
110
0
Camps Cleared
0
617,502
Distance Traveled
576,074
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,080
608
12
1
0
203,368
0
W
Nu Wa
8,979
898
73
7
0
203,470
1
W
Neith
8,040
804
58
6
0
194,762
2
L
Nox
7,185
719
73
7
0
180,976
0
L
Fenrir
6,750
675
25
3
0
191,730
1
W
Hercules
8,707
871
22
2
0
219,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role