Player Matchup

Xing Tian
Xing Tian
CRAZZY M0NKEY64
Xing Tian
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 93L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
CaptAwesomeMG13
Kukulkan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,349 Elo+
Party 1
Artemis
Artemis
MankeyDUsopp
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Spiccy5098
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,548 Elo+
Solo
Pele
Pele
merinodelgado
Pele
Level 142
God Stats
4W - 0L
1,812 SR
Queue Stats
16W - 17L
1,531 Elo+
Solo
Team Averages
Level 100
1,562 SR
1,520 Elo+

VS

Team Averages
Level 93
1,501 SR
1,498 Elo+
Eset
Eset
AkbarTheWise
Eset
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 75L
1,485 Elo+
Solo
Horus
Horus
CageClown8
Horus
Level 102
God Stats
9W - 10L
1,605 SR
Queue Stats
253W - 246L
1,499 Elo+
Party 2
Bastet
Bastet
JackofAnyTrade
Bastet
Level 125
God Stats
2W - 3L
1,402 SR
Queue Stats
23W - 31L
1,591 Elo+
Solo
Anubis
Anubis
TRILL MARCOS
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,475 Elo+
Solo
Ullr
Ullr
WKJ720
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CRAZZY M0NKEY64
Xing Tian
13
1 / 0 / 3
7,953
468
7,575
16,498
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
14
0 / 5 / 5
7,739
455
6,260
9,199
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MankeyDUsopp
Artemis
15
1 / 2 / 2
8,075
475
5,808
9,324
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Spiccy5098
Guan Yu
16
1 / 0 / 5
9,116
536
13,878
20,569
23,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
9 / 2 / 1
10,017
589
12,731
16,240
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
10,058
592
17,248
11,064
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
11
0 / 2 / 1
6,589
388
4,539
13,757
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 3
8,007
471
5,395
14,643
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
2 / 2 / 1
8,911
524
9,712
10,339
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
WKJ720
Ullr
14
0 / 3 / 0
8,138
479
10,150
17,450
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
9
9
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Xing Tian
CRAZZY M0NKEY64
Xing Tian
1
0
3
2.5
L
Horus
0
2
1
0.25
W
Kukulkan
0
5
5
0.5
L
1
3
3
0.83
W
Artemis
MankeyDUsopp
Artemis
1
2
2
1
W
Guan Yu
Spiccy5098
Guan Yu
1
0
5
3.5
L
Anubis
2
2
1
1.25
L
Ullr
WKJ720
Ullr
0
3
0
0
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
47,044
71,830
Taken
67,253
51,736
Mitigated
32,270
22,441
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,248
1,323
557
3,257
11,064
4,726
261
5,193
5,871
89,997
6,055
W
Xing Tian
CRAZZY M0NKEY64
Xing Tian
7,575
404
0
2,958
16,498
15,594
0
5,380
10,634
35,313
0
L
Horus
4,539
2,081
1,315
4,426
13,757
11,440
200
5,330
8,427
0
22,242
W
Kukulkan
6,260
1,594
0
170
9,199
3,276
0
6,880
2,277
49,715
790
L
5,395
805
0
7,034
14,643
5,130
0
2,246
12,397
0
54,210
W
Artemis
MankeyDUsopp
Artemis
5,808
3,102
0
3,657
9,324
2,745
0
7,088
2,236
0
49,858
W
Guan Yu
Spiccy5098
Guan Yu
13,878
2,275
465
10,854
20,569
23,899
0
3,302
17,040
3,943
71,386
L
Anubis
9,712
605
0
4,784
10,339
4,784
899
1,394
8,945
75,471
0
L
Ullr
WKJ720
Ullr
10,150
5,667
0
4,335
17,450
6,190
0
2,209
15,241
0
72,006
W
12,731
2,232
0
4,337
16,240
6,222
0
3,563
12,639
0
82,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
41,703
459
Minions Killed
496
0
Camps Cleared
0
1,746,146
Distance Traveled
1,611,819
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,058
592
150
9
0
322,096
0
W
Xing Tian
7,953
468
18
1
0
357,124
0
L
Horus
6,589
388
27
2
0
291,274
2
W
Kukulkan
7,739
455
91
5
0
307,064
0
L
Bastet
8,007
471
78
5
0
412,612
4
W
Artemis
8,075
475
113
7
0
311,088
0
W
Guan Yu
9,116
536
121
7
0
359,527
0
L
Anubis
8,911
524
125
7
0
304,780
2
L
Ullr
8,138
479
116
7
0
281,057
0
W
Pele
10,017
589
116
7
0
411,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role