Player Matchup

Yu Huang
Yu Huang
Allstar_135
Yu Huang
Level 149
God Stats
11W - 10L
1,500 SR
Queue Stats
133W - 140L
1,307 Elo+
Party 2
Vamana
Vamana
Bori_Blanco
Vamana
Level 164
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 107L
1,477 Elo+
Party 2
Sobek
Sobek
Ex_SoldierVII
Sobek
Level 18
God Stats
6W - 7L
1,482 SR
Queue Stats
9W - 19L
1,195 Elo+
Party 2
Hun Batz
Hun Batz
Mow_MowMow
Hun Batz
Level 148
God Stats
4W - 8L
1,127 SR
Queue Stats
210W - 247L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
brayanlok312
Heimdallr
Level 148
God Stats
3W - 9L
1,500 SR
Queue Stats
284W - 328L
1,434 Elo+
Party 2
Team Averages
Level 125
1,422 SR
1,369 Elo+

VS

Team Averages
Level 120
1,459 SR
1,571 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Goon-Incterprise
Serqet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Hou Yi
Hou Yi
Jimmy202
Hou Yi
Level 47
God Stats
4W - 7L
1,254 SR
Queue Stats
90W - 101L
1,326 Elo+
Solo
Olorun
Olorun
NRoid-
Olorun
Level 191
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 235L
1,583 Elo+
Party 1
Sol
Sol
Virtuly
Sol
Level 161
God Stats
6W - 9L
1,540 SR
Queue Stats
333W - 280L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Allstar_135
Yu Huang
8
2 / 3 / 0
5,356
536
2,846
5,475
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
9
2 / 2 / 1
5,684
568
4,584
7,377
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 2
4,731
473
612
9,555
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Mow_MowMow
Hun Batz
8
1 / 4 / 3
5,242
524
3,395
8,428
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
brayanlok312
Heimdallr
9
0 / 3 / 0
5,142
514
3,281
8,530
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
9 / 2 / 2
6,478
648
6,954
7,881
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 5
6,411
641
3,642
6,601
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Jimmy202
Hou Yi
10
0 / 1 / 1
5,418
542
1,352
3,673
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
NRoid-
Olorun
11
1 / 1 / 4
6,549
655
6,858
3,999
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
11
3 / 1 / 3
6,965
697
8,467
6,421
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
2
5
L
Yu Huang
Allstar_135
Yu Huang
2
3
0
0.67
L
Vamana
2
2
1
1.25
L
0
4
2
0.25
W
3
0
5
5.5
W
Hou Yi
Jimmy202
Hou Yi
0
1
1
0.5
L
Hun Batz
Mow_MowMow
Hun Batz
1
4
3
0.63
W
Olorun
NRoid-
Olorun
1
1
4
3
W
Sol
3
1
3
4.5
L
Heimdallr
brayanlok312
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
27,273
39,365
Taken
28,575
16,557
Mitigated
12,782
7,421
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,954
2,103
0
6,673
7,881
3,564
0
464
7,391
0
33,241
L
Yu Huang
Allstar_135
Yu Huang
2,846
473
0
250
5,475
1,856
0
3,405
1,962
23,277
0
L
Vamana
4,584
1,392
0
1,679
7,377
3,051
0
2,532
4,845
0
39,303
L
612
219
0
1,470
9,555
5,762
0
3,289
6,215
7,593
0
W
3,642
1,382
192
2,710
6,601
4,225
0
1,249
5,314
0
16,351
W
Hou Yi
Jimmy202
Hou Yi
1,352
898
0
1,147
3,673
1,099
328
0
3,673
0
27,655
L
Hun Batz
Mow_MowMow
Hun Batz
3,395
312
0
2,144
8,428
2,519
0
1,977
6,431
0
22,393
W
Olorun
NRoid-
Olorun
6,858
4,724
169
656
3,999
1,666
0
0
3,999
58,385
0
W
Sol
8,467
3,358
0
2,385
6,421
2,228
2,014
1,547
4,740
55,933
0
L
Heimdallr
brayanlok312
Heimdallr
3,281
1,564
0
1,878
8,530
3,369
0
4,122
4,408
0
38,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
31,821
221
Minions Killed
312
0
Camps Cleared
0
999,130
Distance Traveled
1,000,452
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,478
648
45
5
0
242,059
0
L
Yu Huang
5,356
536
48
5
0
169,108
0
L
Vamana
5,684
568
57
6
0
215,606
4
L
Sobek
4,731
473
13
1
0
190,918
0
W
Serqet
6,411
641
18
2
0
217,522
4
W
Hou Yi
5,418
542
48
5
0
153,882
0
L
Hun Batz
5,242
524
44
4
0
235,377
0
W
Olorun
6,549
655
94
9
0
206,533
0
W
Sol
6,965
697
107
11
0
180,456
0
L
Heimdallr
5,142
514
59
6
0
188,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role