Player Matchup

Ne Zha
Ne Zha
DixmondsOnmyNeck
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
MrPotatoMan69
Danzaburou
Level 66
God Stats
6W - 4L
1,449 SR
Queue Stats
356W - 328L
1,477 Elo+
Solo
Cthulhu
Cthulhu
ThotBunny69
Cthulhu
Level 119
God Stats
22W - 15L
1,748 SR
Queue Stats
271W - 270L
1,424 Elo+
Party 2
Poseidon
Poseidon
WalmartLoL
Poseidon
Level 16
God Stats
6W - 8L
1,479 SR
Queue Stats
27W - 25L
1,418 Elo+
Party 1
Maui
Maui
luis392
Maui
Level 119
God Stats
35W - 32L
1,513 SR
Queue Stats
106W - 99L
1,519 Elo+
Party 1
Team Averages
Level 78
1,538 SR
1,453 Elo+

VS

Team Averages
Level 113
1,498 SR
1,399 Elo+
Ymir
Ymir
Dega Zalvar
Ymir
Level 148
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 3L
1,241 Elo+
Solo
Fenrir
Fenrir
Haelboi
Fenrir
Level 108
God Stats
5W - 5L
1,677 SR
Queue Stats
71W - 73L
1,561 Elo+
Party 3
Achilles
Achilles
KakashiDende
Achilles
Level 82
God Stats
0W - 1L
1,616 SR
Queue Stats
15W - 19L
1,497 Elo+
Party 3
Ullr
Ullr
ProjectPat2213
Ullr
Level 125
God Stats
1W - 9L
1,073 SR
Queue Stats
19W - 30L
1,292 Elo+
Party 3
Discordia
Discordia
UnrulyD
Discordia
Level 101
God Stats
6W - 6L
1,868 SR
Queue Stats
242W - 232L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,761
576
1,194
5,965
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MrPotatoMan69
Danzaburou
10
1 / 0 / 0
5,708
571
3,696
4,868
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ThotBunny69
Cthulhu
10
1 / 0 / 1
5,877
588
3,783
4,168
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
WalmartLoL
Poseidon
10
1 / 1 / 1
5,847
585
2,826
4,350
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
luis392
Maui
8
0 / 1 / 2
5,148
515
1,635
7,674
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,704
470
1,539
5,736
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Haelboi
Fenrir
8
0 / 3 / 1
5,040
504
1,741
7,869
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
KakashiDende
Achilles
9
0 / 2 / 0
4,902
490
1,886
7,353
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,386
439
2,073
4,155
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
UnrulyD
Discordia
10
1 / 0 / 0
5,556
556
5,338
4,708
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
0
2
L
Fenrir
Haelboi
Fenrir
0
3
1
0.17
L
Achilles
KakashiDende
Achilles
0
2
0
0
W
Danzaburou
MrPotatoMan69
Danzaburou
1
0
0
1
L
0
0
1
0.5
W
Cthulhu
ThotBunny69
Cthulhu
1
0
1
1.5
L
Discordia
UnrulyD
Discordia
1
0
0
1
W
Poseidon
WalmartLoL
Poseidon
1
1
1
1.5
W
Maui
luis392
Maui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,134
Damage
12,577
27,025
Taken
29,821
13,468
Mitigated
15,460
9,632
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,539
497
91
787
5,736
4,264
0
338
5,398
9,239
0
W
1,194
113
0
1,574
5,965
1,985
0
1,393
4,448
0
36,104
L
Fenrir
Haelboi
Fenrir
1,741
0
0
1,904
7,869
2,810
0
1,354
6,515
0
29,147
L
Achilles
KakashiDende
Achilles
1,886
381
0
2,426
7,353
5,599
0
3,067
3,570
0
23,092
W
Danzaburou
MrPotatoMan69
Danzaburou
3,696
1,415
0
2,874
4,868
1,875
94
1,045
3,823
0
40,838
L
2,073
487
0
500
4,155
1,292
0
644
3,511
0
24,305
W
Cthulhu
ThotBunny69
Cthulhu
3,783
700
0
2,524
4,168
2,567
222
0
3,771
32,816
0
L
Discordia
UnrulyD
Discordia
5,338
470
0
1,123
4,708
1,495
0
2,125
2,583
34,905
0
W
Poseidon
WalmartLoL
Poseidon
2,826
717
0
585
4,350
1,401
0
2,038
1,928
44,788
0
W
Maui
luis392
Maui
1,635
210
265
1,810
7,674
5,640
0
1,757
5,781
17,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
24,588
295
Minions Killed
220
0
Camps Cleared
0
994,351
Distance Traveled
922,382
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,704
470
13
1
0
180,582
0
W
Ne Zha
5,761
576
67
7
0
239,449
0
L
Fenrir
5,040
504
55
6
0
204,440
2
L
Achilles
4,902
490
42
4
0
169,503
0
W
Danzaburou
5,708
571
67
7
0
179,078
0
L
Ullr
4,386
439
43
4
0
178,247
0
W
Cthulhu
5,877
588
50
5
0
186,642
0
L
Discordia
5,556
556
67
7
0
189,610
1
W
Poseidon
5,847
585
87
9
0
196,713
0
W
Maui
5,148
515
24
2
0
192,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role