Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Coolguyn45
Ra
Level 40
God Stats
2W - 4L
1,383 SR
Queue Stats
464W - 412L
1,385 Elo+
Solo
Achilles
Achilles
ItsTheJester989
Achilles
Level 118
God Stats
2W - 3L
1,501 SR
Queue Stats
248W - 255L
1,464 Elo+
Party 1
Thanatos
Thanatos
Lunar_Wolfy42
Thanatos
Level 30
God Stats
18W - 27L
1,517 SR
Queue Stats
232W - 239L
1,469 Elo+
Party 1
Geb
Geb
Slaytrin
Geb
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,415 Elo+

VS

Team Averages
Level 49
1,505 SR
1,396 Elo+
Izanami
Izanami
AttlantisGM
Izanami
Level 49
God Stats
5W - 7L
1,573 SR
Queue Stats
82W - 84L
1,233 Elo+
Party 3
Serqet
Serqet
GotSkillZ15
Serqet
Level 49
God Stats
4W - 3L
1,730 SR
Queue Stats
21W - 15L
1,486 Elo+
Party 2
Merlin
Merlin
Mystic6771
Merlin
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
21W - 18L
1,436 Elo+
Party 2
Ymir
Ymir
RustyQuiotent99
Ymir
Level 39
God Stats
23W - 22L
1,421 SR
Queue Stats
50W - 50L
1,387 Elo+
Party 3
Mulan
Mulan
shadic334
Mulan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 2
7,550
581
6,927
6,688
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 4 / 2
8,196
630
11,097
9,983
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
5 / 2 / 0
7,464
574
8,526
14,595
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Lunar_Wolfy42
Thanatos
11
2 / 0 / 7
6,937
534
5,123
9,899
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 5
6,515
501
1,936
11,352
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AttlantisGM
Izanami
5
1 / 0 / 0
4,859
374
2,327
1,869
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
12
4 / 3 / 3
7,526
579
9,559
12,172
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Mystic6771
Merlin
11
2 / 7 / 2
6,336
487
6,569
7,970
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 4 / 2
5,229
402
1,085
13,237
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
shadic334
Mulan
10
1 / 4 / 2
6,333
487
8,933
13,270
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
8
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
L
Izanami
AttlantisGM
Izanami
1
0
0
1
W
8
4
2
2.25
L
Serqet
4
3
3
1.83
W
Achilles
5
2
0
2.5
W
Thanatos
Lunar_Wolfy42
Thanatos
2
0
7
5.5
L
Merlin
Mystic6771
Merlin
2
7
2
0.43
L
0
4
2
0.25
W
0
1
5
2.5
L
Mulan
shadic334
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
28,473
52,517
Taken
48,518
32,026
Mitigated
23,151
21,568
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,927
3,553
0
2,320
6,688
2,632
2,303
1,330
5,313
0
56,294
L
Izanami
AttlantisGM
Izanami
2,327
1,897
0
438
1,869
477
0
230
1,639
0
8,352
W
11,097
2,089
1,100
3,324
9,983
3,902
433
3,470
6,201
58,359
0
L
Serqet
9,559
4,378
0
750
12,172
4,710
0
1,357
10,674
0
44,580
W
Achilles
8,526
1,969
0
2,684
14,595
14,970
321
121
13,239
0
42,159
W
Thanatos
Lunar_Wolfy42
Thanatos
5,123
633
0
6,776
9,899
3,534
0
1,149
8,750
0
41,150
L
Merlin
Mystic6771
Merlin
6,569
1,548
0
260
7,970
2,724
0
4,230
3,692
36,864
0
L
1,085
78
0
2,175
13,237
6,954
0
4,832
8,405
13,460
0
W
1,936
421
1,927
3,437
11,352
6,988
219
1,584
9,678
13,619
0
L
Mulan
shadic334
Mulan
8,933
2,134
0
4,350
13,270
8,286
0
2,384
10,180
0
37,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
30,283
319
Minions Killed
204
0
Camps Cleared
0
1,197,068
Distance Traveled
1,045,439
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,550
581
102
8
0
212,872
0
L
Izanami
4,859
374
10
1
0
101,765
0
W
Ra
8,196
630
97
7
0
239,154
0
L
Serqet
7,526
579
61
5
0
306,920
0
W
Achilles
7,464
574
60
5
0
229,358
2
W
Thanatos
6,937
534
50
4
0
269,289
2
L
Merlin
6,336
487
49
4
0
198,608
2
L
Ymir
5,229
402
22
2
0
218,755
0
W
Geb
6,515
501
10
1
0
246,395
2
L
Mulan
6,333
487
62
5
0
219,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role