Player Matchup

Thanatos
Thanatos
DivindadeDoCeu
Thanatos
Level 102
God Stats
6W - 9L
1,500 SR
Queue Stats
147W - 158L
1,768 Elo+
Solo
Anhur
Anhur
Kajiman
Anhur
Level 53
God Stats
1W - 2L
1,520 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Limãozinho93
Kukulkan
Level 108
God Stats
19W - 17L
1,620 SR
Queue Stats
174W - 159L
1,561 Elo+
Party 1
King Arthur
King Arthur
VankeeR
King Arthur
Level 127
God Stats
9W - 21L
1,505 SR
Queue Stats
348W - 372L
1,465 Elo+
Solo
Athena
Athena
xMysTeRioNz
Athena
Level 172
God Stats
2W - 2L
1,312 SR
Queue Stats
558W - 556L
1,466 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,554 Elo+

VS

Team Averages
Level 134
1,596 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
OfamosoCRF
Ra
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
181W - 197L
1,499 Elo+
Party 2
Athena
Athena
OfamosoCRVG
Athena
Level 116
God Stats
17W - 8L
1,979 SR
Queue Stats
101W - 90L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 2 / 1
4,736
474
2,728
7,368
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Kajiman
Anhur
8
2 / 3 / 0
4,963
496
4,711
7,522
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Limãozinho93
Kukulkan
10
0 / 2 / 0
5,677
568
677
3,808
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
VankeeR
King Arthur
9
1 / 4 / 0
5,029
503
4,372
9,947
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
8
0 / 3 / 2
4,903
490
3,291
10,898
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 0 / 3
6,535
654
7,500
7,148
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
 
Cu Chulainn
11
3 / 1 / 2
6,351
635
7,310
7,588
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
 
Danzaburou
9
1 / 2 / 5
5,325
533
4,594
5,781
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 2
5,970
597
2,142
2,287
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
8
0 / 0 / 8
5,213
521
3,031
5,327
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Cu Chulainn
 
Cu Chulainn
3
1
2
4
W
Danzaburou
 
Danzaburou
1
2
5
1.75
L
Thanatos
0
2
1
0.25
L
Anhur
Kajiman
Anhur
2
3
0
0.67
L
Kukulkan
Limãozinho93
Kukulkan
0
2
0
0
W
3
0
2
4
W
Athena
0
0
8
4
L
King Arthur
VankeeR
King Arthur
1
4
0
0.25
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
24,577
39,543
Taken
28,131
21,867
Mitigated
13,867
10,912
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,500
2,078
0
1,443
7,148
2,891
0
738
6,410
0
46,478
W
Cu Chulainn
 
Cu Chulainn
7,310
1,475
0
2,506
7,588
5,561
0
0
7,588
0
48,279
W
Danzaburou
 
Danzaburou
4,594
1,624
0
1,033
5,781
2,179
0
1,670
4,111
0
32,541
L
Thanatos
2,728
440
0
4,018
7,368
2,247
0
671
6,697
0
22,581
L
Anhur
Kajiman
Anhur
4,711
2,300
0
3,032
7,522
3,646
0
1,075
6,447
0
26,058
L
Kukulkan
Limãozinho93
Kukulkan
677
40
0
744
3,808
1,335
0
1,291
2,517
48,636
0
W
2,142
116
516
1,522
2,287
557
0
310
1,977
40,949
0
W
Athena
3,031
970
0
1,687
5,327
2,679
0
1,250
4,077
11,907
0
L
King Arthur
VankeeR
King Arthur
4,372
383
0
1,025
9,947
7,653
0
324
9,623
0
35,284
L
Athena
3,291
1,144
0
2,093
10,898
6,986
0
1,812
9,086
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
29,394
247
Minions Killed
303
0
Camps Cleared
0
935,802
Distance Traveled
1,025,800
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,535
654
67
7
0
245,892
1
W
Cu Chulainn
6,351
635
82
8
0
204,487
2
W
Danzaburou
5,325
533
52
5
0
177,671
2
L
Thanatos
4,736
474
44
4
0
216,935
5
L
Anhur
4,963
496
44
4
0
168,002
0
L
Kukulkan
5,677
568
87
9
0
184,098
0
W
Ra
5,970
597
76
8
0
179,974
0
W
Athena
5,213
521
26
3
0
217,776
3
L
King Arthur
5,029
503
55
6
0
174,552
0
L
Athena
4,903
490
17
2
0
192,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role