Player Matchup

Ravana
Ravana
DixmondsOnmyNeck
Ravana
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 49L
1,407 Elo+
Party 1
Fenrir
Fenrir
NGAblznRabbi
Fenrir
Level 89
God Stats
8W - 4L
1,866 SR
Queue Stats
50W - 61L
1,452 Elo+
Party 2
Artio
Artio
ThotBunny69
Artio
Level 119
God Stats
13W - 12L
1,838 SR
Queue Stats
271W - 270L
1,407 Elo+
Party 1
Ullr
Ullr
initialarc04
Ullr
Level 60
God Stats
4W - 3L
1,445 SR
Queue Stats
29W - 26L
1,372 Elo+
Party 2
Discordia
Discordia
zoidman68
Discordia
Level 83
God Stats
3W - 5L
1,376 SR
Queue Stats
39W - 48L
1,424 Elo+
Party 2
Team Averages
Level 84
1,605 SR
1,412 Elo+

VS

Team Averages
Level 86
1,494 SR
1,498 Elo+
Sol
Sol
Boldpresence333
Sol
Level 109
God Stats
29W - 27L
1,453 SR
Queue Stats
417W - 396L
1,441 Elo+
Solo
Fenrir
Fenrir
TH3SUiT
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,748 Elo+
Solo
Achilles
Achilles
cmrockyou
Achilles
Level 83
God Stats
22W - 19L
1,528 SR
Queue Stats
309W - 300L
1,357 Elo+
Solo
Kukulkan
Kukulkan
killingmadd
Kukulkan
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
344W - 323L
1,449 Elo+
Solo
Surtr
Surtr
ogYungCloud
Surtr
Level 123
God Stats
64W - 60L
1,487 SR
Queue Stats
505W - 510L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,147
468
3,699
6,158
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
9
2 / 3 / 0
5,643
513
4,411
8,593
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 0
5,591
508
2,172
9,023
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,380
398
1,764
7,332
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
zoidman68
Discordia
11
2 / 1 / 0
6,406
582
7,037
5,284
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,912
537
3,842
6,727
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
TH3SUiT
Fenrir
4
0 / 1 / 1
4,266
388
1,246
4,462
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
cmrockyou
Achilles
9
3 / 1 / 1
5,366
488
3,957
5,747
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
killingmadd
Kukulkan
11
3 / 3 / 2
6,480
589
4,742
6,953
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,876
534
5,444
11,933
8,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
6
Kills
8
9
Deaths
6
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
0
1
0
0
W
Fenrir
2
3
0
0.67
L
Fenrir
TH3SUiT
Fenrir
0
1
1
0.5
W
2
1
0
2
L
Achilles
cmrockyou
Achilles
3
1
1
3.5
W
0
3
0
0
L
Kukulkan
killingmadd
Kukulkan
3
3
2
1.33
L
1
1
0
1
W
Discordia
zoidman68
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
19,231
36,390
Taken
35,822
15,895
Mitigated
19,876
8,060
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
2,100
0
3,719
6,727
2,477
395
1,149
5,578
43,733
5,596
W
3,699
953
85
2,712
6,158
2,976
0
164
5,994
0
35,186
W
Fenrir
4,411
952
0
1,018
8,593
3,354
0
1,359
7,078
0
41,622
L
Fenrir
TH3SUiT
Fenrir
1,246
494
0
1,343
4,462
1,283
0
1,031
3,431
0
6,751
W
2,172
330
313
3,407
9,023
5,519
0
2,090
6,638
21,286
0
L
Achilles
cmrockyou
Achilles
3,957
1,272
191
1,739
5,747
4,556
25
1,597
4,150
0
14,229
W
1,764
1,315
0
18
7,332
2,369
0
2,529
4,634
0
14,792
L
Kukulkan
killingmadd
Kukulkan
4,742
376
0
0
6,953
2,780
0
4,676
2,277
36,322
0
L
5,444
3,080
0
4,664
11,933
8,780
32
756
10,454
495
35,356
W
Discordia
zoidman68
Discordia
7,037
358
157
350
5,284
1,677
168
2,035
3,057
48,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
27,900
251
Minions Killed
243
0
Camps Cleared
0
1,051,883
Distance Traveled
933,747
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,912
537
82
7
0
197,358
0
W
Ravana
5,147
468
58
5
0
190,422
0
W
Fenrir
5,643
513
65
6
0
259,623
0
L
Fenrir
4,266
388
10
1
0
122,380
0
W
Artio
5,591
508
23
2
0
207,497
0
L
Achilles
5,366
488
23
2
0
225,856
0
W
Ullr
4,380
398
24
2
0
193,517
0
L
Kukulkan
6,480
589
77
7
0
219,178
4
L
Surtr
5,876
534
51
5
0
168,975
0
W
Discordia
6,406
582
81
7
0
200,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role