Player Matchup

Olorun
Olorun
NotATeenager
Olorun
Level 39
God Stats
2W - 4L
1,462 SR
Queue Stats
50W - 69L
1,356 Elo+
Party 3
Fenrir
Fenrir
PRODIGYXxXANGEL
Fenrir
Level 158
God Stats
3W - 4L
1,531 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 2
Surtr
Surtr
Sneedy
Surtr
Level 128
God Stats
0W - 2L
1,789 SR
Queue Stats
25W - 29L
1,477 Elo+
Party 2
Zeus
Zeus
TheMrDuck
Zeus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
cureforcancer
Tyr
Level 109
God Stats
2W - 1L
1,481 SR
Queue Stats
101W - 90L
1,463 Elo+
Party 3
Team Averages
Level 109
1,553 SR
1,423 Elo+

VS

Team Averages
Level 84
1,502 SR
1,434 Elo+
Hades
Hades
CELERYGANG
Hades
Level 88
God Stats
24W - 19L
1,510 SR
Queue Stats
123W - 122L
1,449 Elo+
Party 1
King Arthur
King Arthur
DidUForget
King Arthur
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 353L
1,459 Elo+
Party 1
Ares
Ares
FR3DTheDino
Ares
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
94W - 92L
1,315 Elo+
Party 4
Ao Kuang
Ao Kuang
QueueTTT
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
473W - 416L
1,535 Elo+
Solo
Skadi
Skadi
TheDerpyDerp
Skadi
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
320W - 296L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
1
0 / 0 / 0
1,341
192
0
0
0
7
1 / 1 / 0
4,086
584
1,856
4,621
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
Sneedy
Surtr
7
1 / 1 / 0
4,360
623
4,330
6,823
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
8
0 / 1 / 1
4,247
607
2,696
2,963
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,049
436
0
1,523
467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 1 / 1
4,722
675
1,180
4,511
2,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DidUForget
King Arthur
8
1 / 0 / 1
4,703
672
2,908
5,559
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 1
4,045
578
572
5,168
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
QueueTTT
Ao Kuang
8
2 / 0 / 1
4,683
669
2,954
5,879
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 0
4,700
671
599
2,527
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
0
1
1
0.5
W
King Arthur
DidUForget
King Arthur
1
0
1
1.5
W
0
1
1
0.5
L
Olorun
0
0
0
0
L
1
1
0
1
W
Ao Kuang
QueueTTT
Ao Kuang
2
0
1
2.5
L
Surtr
Sneedy
Surtr
1
1
0
1
W
1
0
0
1
L
Zeus
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
8,213
15,930
Taken
23,644
6,040
Mitigated
10,733
3,831
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
1,180
228
74
2,186
4,511
2,569
0
1,438
3,073
32,394
0
W
King Arthur
DidUForget
King Arthur
2,908
404
0
500
5,559
2,925
0
51
5,508
0
27,313
W
572
23
0
580
5,168
2,580
40
1,296
3,872
10,528
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
1,856
310
108
1,313
4,621
1,669
0
1,754
2,867
0
14,947
W
Ao Kuang
QueueTTT
Ao Kuang
2,954
1,131
0
2,281
5,879
1,898
0
755
5,124
25,899
0
L
Surtr
Sneedy
Surtr
4,330
1,724
0
1,834
6,823
3,031
0
1,359
5,464
201
26,931
W
599
294
0
425
2,527
761
63
414
2,113
0
31,504
L
Zeus
2,696
411
164
412
2,963
873
0
1,390
1,573
25,959
0
L
0
0
0
0
1,523
467
0
203
1,320
0
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,083
Gold Earned
22,853
114
Minions Killed
231
0
Camps Cleared
0
447,922
Distance Traveled
734,289
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,722
675
73
10
0
147,271
0
W
King Arthur
4,703
672
50
7
0
149,665
0
W
Ares
4,045
578
18
3
0
121,457
0
L
Olorun
1,341
192
0
0
0
0
0
L
Fenrir
4,086
584
31
4
0
164,135
1
W
Ao Kuang
4,683
669
40
6
0
180,973
0
L
Surtr
4,360
623
34
5
0
135,480
2
W
Skadi
4,700
671
50
7
0
134,923
1
L
Zeus
4,247
607
43
6
0
116,098
0
L
Tyr
3,049
436
6
1
0
32,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role