Player Matchup

Surtr
Surtr
CheeezyPoofs
Surtr
Level 50
God Stats
5W - 1L
1,744 SR
Queue Stats
25W - 28L
1,550 Elo+
Solo
Scylla
Scylla
ITSJHONNY
Scylla
Level 135
God Stats
1W - 0L
1,323 SR
Queue Stats
14W - 5L
1,598 Elo+
Party 2
Maui
Maui
OtEruption
Maui
Level 37
God Stats
3W - 0L
1,822 SR
Queue Stats
20W - 13L
1,540 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cooper5590
Tsukuyomi
Level 89
God Stats
3W - 0L
1,833 SR
Queue Stats
16W - 11L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
gdDucc7
Cernunnos
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 2
Team Averages
Level 78
1,644 SR
1,546 Elo+

VS

Team Averages
Level 53
1,472 SR
1,482 Elo+
Charybdis
Charybdis
ChineseSlave
Charybdis
Level 65
God Stats
2W - 2L
1,528 SR
Queue Stats
53W - 56L
1,474 Elo+
Party 1
Mulan
Mulan
FireBuIIet
Mulan
Level 25
God Stats
6W - 5L
1,607 SR
Queue Stats
7W - 10L
1,521 Elo+
Party 1
Surtr
Surtr
GodSpirtAsura
Surtr
Level 46
God Stats
4W - 4L
1,224 SR
Queue Stats
57W - 78L
1,320 Elo+
Solo
Freya
Freya
PatDaddy11
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,601 Elo+
Party 1
Yu Huang
Yu Huang
cthulufan
Yu Huang
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 80L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,208
621
4,104
7,159
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ITSJHONNY
Scylla
10
1 / 0 / 3
5,998
600
6,604
3,502
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 11
6,077
608
3,696
9,044
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
cooper5590
Tsukuyomi
11
10 / 1 / 2
7,066
707
6,684
6,973
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
gdDucc7
Cernunnos
11
5 / 2 / 2
6,512
651
6,067
6,590
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChineseSlave
Charybdis
10
2 / 1 / 1
5,608
561
4,743
6,911
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
9
3 / 5 / 1
5,893
589
3,063
10,629
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 4 / 1
5,629
563
3,564
7,833
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
9
0 / 3 / 0
5,264
526
1,999
7,531
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
cthulufan
Yu Huang
7
0 / 5 / 2
4,699
470
3,744
9,993
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
6
6
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Charybdis
ChineseSlave
Charybdis
2
1
1
2.5
L
Mulan
3
5
1
0.7
L
1
4
1
0.38
W
Scylla
ITSJHONNY
Scylla
1
0
3
2.5
W
0
1
11
5.5
L
Freya
0
3
0
0
W
Tsukuyomi
cooper5590
Tsukuyomi
10
1
2
11
L
Yu Huang
cthulufan
Yu Huang
0
5
2
0.2
W
Cernunnos
gdDucc7
Cernunnos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
17,113
33,268
Taken
42,897
20,930
Mitigated
21,193
10,120
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,274
0
1,666
7,159
7,566
0
85
7,074
3,368
29,670
L
Charybdis
ChineseSlave
Charybdis
4,743
1,976
0
3,296
6,911
2,137
0
2,000
4,911
0
35,043
L
Mulan
3,063
704
0
3,650
10,629
4,876
0
1,471
9,082
0
34,227
L
3,564
1,430
0
1,564
7,833
4,531
49
948
6,412
149
35,569
W
Scylla
ITSJHONNY
Scylla
6,604
718
0
500
3,502
1,285
414
1,568
1,798
36,868
0
W
3,696
1,051
0
1,277
9,044
7,195
32
1,762
7,242
12,570
0
L
Freya
1,999
508
0
1,783
7,531
3,070
0
3,373
4,158
24,417
0
W
Tsukuyomi
cooper5590
Tsukuyomi
6,684
2,128
0
3,214
6,973
2,614
0
1,017
5,956
0
36,298
L
Yu Huang
cthulufan
Yu Huang
3,744
382
301
3,283
9,993
6,579
0
3,399
6,594
16,654
0
W
Cernunnos
gdDucc7
Cernunnos
6,067
2,656
0
3,463
6,590
2,270
92
1,193
5,357
0
45,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
27,093
279
Minions Killed
245
0
Camps Cleared
0
1,045,790
Distance Traveled
995,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,208
621
55
6
0
193,716
0
L
Charybdis
5,608
561
60
6
0
210,665
0
L
Mulan
5,893
589
63
6
0
196,353
0
L
Surtr
5,629
563
58
6
0
185,744
0
W
Scylla
5,998
600
80
8
0
182,062
0
W
Maui
6,077
608
12
1
0
217,910
0
L
Freya
5,264
526
53
5
0
206,079
0
W
Tsukuyomi
7,066
707
49
5
0
260,583
0
L
Yu Huang
4,699
470
11
1
0
197,030
0
W
Cernunnos
6,512
651
83
8
0
191,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role