Player Matchup

Artemis
Artemis
FaceBread
Artemis
Level 59
God Stats
11W - 7L
1,493 SR
Queue Stats
13W - 11L
1,202 Elo+
Party 1
Fenrir
Fenrir
Foggy_Window
Fenrir
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 32L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
Primstock
Gilgamesh
Level 45
God Stats
4W - 4L
1,438 SR
Queue Stats
57W - 43L
1,539 Elo+
Party 1
Scylla
Scylla
TheWinterPig
Scylla
Level 24
God Stats
0W - 1L
1,682 SR
Queue Stats
7W - 5L
1,202 Elo+
Party 1
Yemoja
Yemoja
Watatanza
Yemoja
Level 5
God Stats
0W - 2L
1,394 SR
Queue Stats
13W - 10L
1,202 Elo+
Party 1
Team Averages
Level 35
1,502 SR
1,375 Elo+

VS

Team Averages
Level 47
1,431 SR
1,370 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Audreyhh
Gilgamesh
Level 45
God Stats
1W - 1L
1,316 SR
Queue Stats
26W - 25L
1,297 Elo+
Solo
Anubis
Anubis
HumbleHugo
Anubis
Level 45
God Stats
19W - 16L
1,467 SR
Queue Stats
50W - 71L
1,317 Elo+
Party 2
Ymir
Ymir
Matecitos
Ymir
Level 13
God Stats
2W - 3L
1,413 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 3
Mercury
Mercury
McPeek
Mercury
Level 46
God Stats
24W - 22L
1,460 SR
Queue Stats
116W - 130L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FaceBread
Artemis
12
1 / 3 / 3
7,251
403
16,340
11,287
4,960
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
1
0 / 0 / 0
3,530
196
0
0
0
Gilgamesh
Primstock
Gilgamesh
15
4 / 2 / 0
9,467
526
11,354
21,854
22,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 6 / 3
7,660
426
8,483
13,667
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Watatanza
Yemoja
12
1 / 2 / 3
7,960
442
4,720
9,981
12,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 4
9,150
508
3,939
9,704
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Audreyhh
Gilgamesh
13
0 / 2 / 3
7,925
440
7,264
15,231
16,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
HumbleHugo
Anubis
17
6 / 0 / 5
11,105
617
19,133
13,651
9,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 3 / 8
8,572
476
4,389
14,815
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
McPeek
Mercury
18
5 / 1 / 0
10,508
584
9,446
14,166
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Gilgamesh
Audreyhh
Gilgamesh
0
2
3
0.75
L
Artemis
FaceBread
Artemis
1
3
3
0.83
L
Fenrir
0
0
0
0
W
Anubis
HumbleHugo
Anubis
6
0
5
8.5
W
Ymir
0
3
8
1.33
W
Mercury
McPeek
Mercury
5
1
0
5
L
Gilgamesh
Primstock
Gilgamesh
4
2
0
2
L
Scylla
0
6
3
0.25
L
Yemoja
Watatanza
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
44,171
56,789
Taken
67,567
44,828
Mitigated
54,927
14,192
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,939
1,849
0
3,692
9,704
4,228
561
1,470
8,234
0
77,875
W
Gilgamesh
Audreyhh
Gilgamesh
7,264
2,132
0
3,079
15,231
16,564
0
1,637
13,594
0
43,639
L
Artemis
FaceBread
Artemis
16,340
7,402
0
2,592
11,287
4,960
875
4,570
6,717
0
61,626
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
HumbleHugo
Anubis
19,133
1,316
0
10,478
13,651
9,689
1,446
5,535
8,116
109,268
0
W
Ymir
4,389
377
0
1,743
14,815
17,877
27
3,773
11,042
19,791
0
W
Mercury
McPeek
Mercury
9,446
4,388
0
685
14,166
6,569
1,479
1,250
12,916
0
94,071
L
Gilgamesh
Primstock
Gilgamesh
11,354
4,078
0
4,465
21,854
22,958
208
5,950
15,904
0
63,279
L
Scylla
8,483
640
0
1,221
13,667
4,103
0
7,548
6,119
52,697
0
L
Yemoja
Watatanza
Yemoja
4,720
1,349
3,877
2,037
9,981
12,807
50
5,454
4,527
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
47,260
327
Minions Killed
509
0
Camps Cleared
0
1,299,176
Distance Traveled
1,757,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,150
508
129
7
0
331,691
0
W
Gilgamesh
7,925
440
51
3
0
308,720
0
L
Artemis
7,251
403
96
5
0
331,286
0
L
Fenrir
3,530
196
0
0
0
0
0
W
Anubis
11,105
617
160
9
0
326,956
0
W
Ymir
8,572
476
22
1
0
377,680
1
W
Mercury
10,508
584
147
8
0
412,538
1
L
Gilgamesh
9,467
526
106
6
0
314,385
0
L
Scylla
7,660
426
101
6
0
325,807
0
L
Yemoja
7,960
442
24
1
0
327,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role