Player Matchup

Chang'e
Chang'e
CapitateStalked
Chang'e
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 139L
1,530 Elo+
Party 1
Maui
Maui
KINGofTHEjoose
Maui
Level 48
God Stats
3W - 6L
1,156 SR
Queue Stats
770W - 749L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
OG Lucky Waffle
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,633 Elo+
Solo
Camazotz
Camazotz
Shanesdad25
Camazotz
Level 28
God Stats
1W - 3L
1,305 SR
Queue Stats
58W - 71L
1,419 Elo+
Solo
Khepri
Khepri
SpaceScrewdriver
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,368 Elo+
Solo
Team Averages
Level 62
1,392 SR
1,478 Elo+

VS

Team Averages
Level 91
1,498 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Birdling123
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,541 Elo+
Solo
Medusa
Medusa
Elijiguang
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,593 Elo+
Solo
Nike
Nike
MOMMYMILKERS98
Nike
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 224L
1,374 Elo+
Solo
Nemesis
Nemesis
P Notezz
Nemesis
Level 106
God Stats
2W - 3L
1,490 SR
Queue Stats
99W - 111L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
9,767
751
22,199
16,509
11,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 8
8,724
671
7,278
16,725
18,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
OG Lucky Waffle
Sun Wukong
1
0 / 0 / 0
3,292
253
0
0
0
Camazotz
Shanesdad25
Camazotz
16
4 / 4 / 3
8,955
689
11,689
20,798
17,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 8
9,746
750
4,703
16,240
22,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 2 / 11
9,825
756
13,295
13,238
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
5 / 3 / 5
10,440
803
14,468
14,552
7,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Elijiguang
Medusa
17
3 / 3 / 9
10,242
788
16,379
11,989
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 8
10,543
811
7,963
19,644
24,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
P Notezz
Nemesis
16
4 / 3 / 7
10,501
808
11,067
13,324
10,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
12
Kills
14
14
Deaths
14
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
11
3.25
W
5
3
5
2.5
L
5
3
5
2.5
W
Medusa
Elijiguang
Medusa
3
3
9
2.5
L
2
3
8
2
W
1
3
8
1.67
L
Sun Wukong
OG Lucky Waffle
Sun Wukong
0
0
0
0
W
Nemesis
P Notezz
Nemesis
4
3
7
2.5
L
Camazotz
Shanesdad25
Camazotz
4
4
3
1.38
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,869
Damage
63,172
70,272
Taken
72,747
69,307
Mitigated
57,678
25,260
Healing
32,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,295
2,981
9,396
6,746
13,238
7,637
1,231
7,523
5,715
28,570
0
W
14,468
8,035
430
711
14,552
7,952
3,759
9,055
5,497
0
26,529
L
22,199
1,740
6,098
7,179
16,509
11,153
0
3,537
12,644
42,996
727
W
Medusa
Elijiguang
Medusa
16,379
5,656
1,970
2,137
11,989
6,763
1,538
3,362
8,627
0
40,470
L
7,278
1,919
786
1,833
16,725
18,282
0
3,483
13,012
17,443
0
W
7,963
869
1,315
4,268
19,644
24,435
1,383
7,233
12,411
0
23,626
L
Sun Wukong
OG Lucky Waffle
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
P Notezz
Nemesis
11,067
3,560
1,763
3,691
13,324
10,891
383
6,434
6,890
0
19,681
L
Camazotz
Shanesdad25
Camazotz
11,689
2,210
641
7,425
20,798
17,330
0
2,715
17,799
0
21,574
L
4,703
469
307
991
16,240
22,542
0
3,560
12,486
20,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
51,551
108
Minions Killed
142
0
Camps Cleared
0
881,887
Distance Traveled
1,220,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,825
756
30
2
0
213,409
0
W
Ullr
10,440
803
19
1
0
249,100
0
L
Chang'e
9,767
751
50
4
0
205,267
0
W
Medusa
10,242
788
45
3
0
230,780
0
L
Maui
8,724
671
16
1
0
236,852
0
W
Nike
10,543
811
31
2
0
267,384
0
L
Sun Wukong
3,292
253
0
0
0
0
0
W
Nemesis
10,501
808
17
1
0
259,783
0
L
Camazotz
8,955
689
21
2
0
239,038
0
L
Khepri
9,746
750
21
2
0
200,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role