Player Matchup

Scylla
Scylla
H177013H
Scylla
Level 29
God Stats
9W - 6L
1,287 SR
Queue Stats
45W - 34L
1,568 Elo+
Party 1
Atlas
Atlas
LarsFourze
Atlas
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,674 Elo+
Party 1
Izanami
Izanami
REESEMONEY5
Izanami
Level 82
God Stats
15W - 8L
1,596 SR
Queue Stats
39W - 32L
1,615 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,619 Elo+

VS

Team Averages
Level 44
1,349 SR
1,214 Elo+
Jormungandr
Jormungandr
Johnny9546
Jormungandr
Level 47
God Stats
0W - 9L
1,104 SR
Queue Stats
4W - 14L
1,094 Elo+
Solo
Olorun
Olorun
Mal Savage1492
Olorun
Level 48
God Stats
1W - 2L
1,444 SR
Queue Stats
24W - 33L
1,274 Elo+
Solo
Loki
Loki
Sway Proxy
Loki
Level 36
God Stats
6W - 6L
1,500 SR
Queue Stats
28W - 47L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
H177013H
Scylla
15
4 / 0 / 8
9,421
785
16,543
7,180
2,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
15
1 / 0 / 12
9,937
828
7,991
13,109
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
REESEMONEY5
Izanami
16
10 / 3 / 5
10,847
904
18,720
10,608
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Johnny9546
Jormungandr
11
0 / 8 / 3
8,163
680
3,221
25,644
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
0 / 5 / 2
7,943
662
6,894
13,243
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 0
8,476
706
7,269
10,670
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
H177013H
Scylla
4
0
8
8
L
Jormungandr
Johnny9546
Jormungandr
0
8
3
0.19
W
Atlas
1
0
12
7
L
0
5
2
0.2
W
Izanami
REESEMONEY5
Izanami
10
3
5
4.17
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
17,384
30,897
Taken
49,557
23,993
Mitigated
32,784
6,642
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
H177013H
Scylla
16,543
2,299
0
198
7,180
2,803
394
1,425
5,755
35,899
0
L
Jormungandr
Johnny9546
Jormungandr
3,221
1,746
0
820
25,644
22,718
0
12,885
12,759
11,468
0
W
Atlas
7,991
3,700
672
2,719
13,109
16,380
302
4,170
8,939
19,166
0
L
6,894
2,744
47
2,897
13,243
5,789
542
5,564
7,679
34,633
3,597
W
Izanami
REESEMONEY5
Izanami
18,720
12,779
251
2,802
10,608
4,810
1,624
4,077
6,531
0
61,164
L
7,269
1,756
0
786
10,670
4,277
0
6,233
4,437
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
24,582
154
Minions Killed
116
0
Camps Cleared
0
688,727
Distance Traveled
617,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,421
785
53
4
0
231,624
0
L
Jormungandr
8,163
680
13
1
0
177,538
0
W
Atlas
9,937
828
13
1
0
242,534
0
L
Olorun
7,943
662
63
5
0
176,554
0
W
Izanami
10,847
904
88
7
0
214,569
0
L
Loki
8,476
706
40
3
0
263,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role