Player Matchup

Terra
Terra
CobraKing4884
Terra
Level 66
God Stats
11W - 3L
1,500 SR
Queue Stats
77W - 85L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
End Hate8219
Nu Wa
Level 110
God Stats
31W - 24L
1,536 SR
Queue Stats
548W - 555L
1,446 Elo+
Party 2
Surtr
Surtr
Got Gurth8038
Surtr
Level 127
God Stats
9W - 10L
1,500 SR
Queue Stats
230W - 230L
1,556 Elo+
Party 2
Team Averages
Level 101
1,512 SR
1,520 Elo+

VS

Team Averages
Level 54
1,512 SR
1,415 Elo+
Neith
Neith
DCB0rne
Neith
Level 3
God Stats
5W - 3L
1,536 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 1
Mulan
Mulan
JamesyB4bY
Mulan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,345 Elo+
Solo
Olorun
Olorun
Pkelzzzz-_
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,609
783
5,667
11,962
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 6
7,686
699
8,141
5,462
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
7 / 0 / 3
9,475
861
9,724
10,005
9,723
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DCB0rne
Neith
11
1 / 4 / 1
7,443
677
4,553
7,516
2,835
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
11
1 / 4 / 1
7,313
665
5,797
10,803
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Pkelzzzz-_
Olorun
11
0 / 3 / 2
6,885
626
7,952
9,444
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Neith
DCB0rne
Neith
1
4
1
0.38
W
1
1
6
4
W
7
0
3
8.5
L
Mulan
1
4
1
0.38
L
Olorun
Pkelzzzz-_
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
18,302
27,429
Taken
27,763
19,499
Mitigated
12,216
10,798
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,667
671
1,639
5,364
11,962
7,965
367
4,355
7,607
12,899
0
L
Neith
DCB0rne
Neith
4,553
2,010
0
629
7,516
2,835
779
4,197
3,305
0
17,566
W
8,141
3,114
0
254
5,462
1,811
1,709
1,102
4,360
29,568
0
W
9,724
3,290
900
2,641
10,005
9,723
632
2,349
7,656
548
24,154
L
Mulan
5,797
251
400
1,944
10,803
5,315
0
4,903
5,844
0
28,611
L
Olorun
Pkelzzzz-_
Olorun
7,952
2,570
584
1,982
9,444
4,066
0
4,985
4,416
32,594
2,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
21,641
90
Minions Killed
116
0
Camps Cleared
0
620,220
Distance Traveled
546,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,609
783
24
2
0
222,548
0
L
Neith
7,443
677
28
3
0
169,101
0
W
Nu Wa
7,686
699
43
4
0
194,923
0
W
Surtr
9,475
861
23
2
0
202,749
0
L
Mulan
7,313
665
40
4
0
190,449
2
L
Olorun
6,885
626
48
4
0
186,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role