Player Matchup

Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Dogmatic AE
Agni
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 14L
1,546 Elo+
Party 2
Izanami
Izanami
ll Maverick Il
Izanami
Level 82
God Stats
14W - 8L
1,487 SR
Queue Stats
27W - 28L
1,293 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,447 Elo+

VS

Team Averages
Level 29
1,326 SR
1,007 Elo+
Arachne
Arachne
air garnett
Arachne
Level 32
God Stats
1W - 6L
1,282 SR
Queue Stats
1W - 7L
1,007 Elo+
Party 1
Artemis
Artemis
king beans jr
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,007 Elo+
Party 1
Ullr
Ullr
mgmUchiha2077
Ullr
Level 28
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 2L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 7
7,812
781
5,933
9,135
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
12 / 0 / 4
9,595
960
16,985
4,512
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 11
8,413
841
3,909
5,721
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
air garnett
Arachne
9
0 / 6 / 0
5,759
576
3,512
11,660
4,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
10
0 / 7 / 0
5,931
593
3,828
10,149
4,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
6,082
608
3,575
9,961
3,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
18
Kills
0
0
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
7
7.5
W
12
0
4
14
L
Arachne
air garnett
Arachne
0
6
0
0
L
Artemis
0
7
0
0
W
2
0
11
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
10,915
19,368
Taken
31,770
11,468
Mitigated
13,666
8,883
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,933
2,176
641
3,454
9,135
7,384
647
33
7,564
0
24,204
W
16,985
1,321
0
1,998
4,512
1,777
557
10
4,502
46,533
0
L
Arachne
air garnett
Arachne
3,512
2,037
0
715
11,660
4,826
0
5,587
5,861
0
7,636
L
Artemis
3,828
1,447
0
150
10,149
4,965
0
6,577
3,392
0
13,835
W
3,909
3,226
0
2,790
5,721
2,307
1,088
3
5,718
0
38,202
L
3,575
1,017
0
332
9,961
3,875
0
4,821
5,015
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
17,772
173
Minions Killed
62
0
Camps Cleared
0
524,570
Distance Traveled
373,585
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,812
781
26
3
0
191,811
3
W
Agni
9,595
960
68
7
0
184,700
0
L
Arachne
5,759
576
10
1
0
127,089
0
L
Artemis
5,931
593
17
2
0
127,031
0
W
Izanami
8,413
841
79
8
0
148,059
0
L
Ullr
6,082
608
35
4
0
119,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role