Player Matchup

Atlas
Atlas
ChiefBaghead
Atlas
Level 120
God Stats
2W - 1L
1,299 SR
Queue Stats
93W - 112L
1,500 Elo+
Party 2
Sol
Sol
Lewpad98
Sol
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,377 Elo+
Party 2
Odin
Odin
SherlockHomes50
Odin
Level 97
God Stats
2W - 1L
1,689 SR
Queue Stats
89W - 80L
1,538 Elo+
Solo
Merlin
Merlin
The65C02
Merlin
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 199L
1,480 Elo+
Solo
Chernobog
Chernobog
jcs2jessica
Chernobog
Level 90
God Stats
1W - 1L
1,702 SR
Queue Stats
42W - 46L
1,474 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,474 Elo+

VS

Team Averages
Level 111
1,457 SR
1,389 Elo+
Bastet
Bastet
AbyssalKitsune
Bastet
Level 142
God Stats
4W - 11L
1,285 SR
Queue Stats
232W - 214L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
GeTuSuMdOtCoM
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Undurwurld
Ymir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
699W - 669L
1,508 Elo+
Solo
Ishtar
Ishtar
kandi666kid
Ishtar
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 86L
1,247 Elo+
Party 1
Nemesis
Nemesis
nero2j21
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
7,875
716
5,277
13,328
17,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
9,219
838
13,111
11,222
6,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 5 / 6
8,028
730
9,126
15,600
12,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
The65C02
Merlin
16
4 / 5 / 5
9,045
822
8,454
9,363
4,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
jcs2jessica
Chernobog
15
1 / 4 / 8
8,258
751
6,636
11,435
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
10,400
945
19,568
12,119
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
GeTuSuMdOtCoM
Xbalanque
16
4 / 3 / 9
9,656
878
14,000
10,374
4,562
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 4 / 14
9,674
879
8,316
14,740
16,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
17
7 / 2 / 14
10,575
961
10,047
7,395
3,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
nero2j21
Nemesis
14
1 / 3 / 17
8,615
783
5,276
10,883
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
12
Kills
26
26
Deaths
14
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
0
6
7
0.58
W
Xbalanque
GeTuSuMdOtCoM
Xbalanque
4
3
9
2.83
L
4
6
3
0.92
L
3
5
6
1.2
L
Merlin
The65C02
Merlin
4
5
5
1.3
W
7
4
14
3.5
L
Chernobog
jcs2jessica
Chernobog
1
4
8
1.25
W
Ishtar
7
2
14
7
W
Nemesis
nero2j21
Nemesis
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
57,207
60,948
Taken
55,511
45,455
Mitigated
37,781
10,638
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,568
5,773
1,512
5,511
12,119
6,387
995
4,281
7,747
0
30,221
L
5,277
983
72
827
13,328
17,663
0
2,181
10,528
12,866
0
W
Xbalanque
GeTuSuMdOtCoM
Xbalanque
14,000
2,593
388
2,010
10,374
4,562
1,529
7,219
3,065
0
28,053
L
13,111
2,894
642
2,470
11,222
6,312
0
1,425
9,433
16,039
0
L
9,126
802
0
1,664
15,600
12,831
87
1,611
13,483
3,823
13,369
L
Merlin
The65C02
Merlin
8,454
446
1,612
1,159
9,363
4,052
0
590
8,697
17,883
640
W
8,316
688
1,986
1,555
14,740
16,290
480
6,926
7,727
8,743
1,058
L
Chernobog
jcs2jessica
Chernobog
6,636
4,030
204
1,988
11,435
4,597
57
697
10,704
0
22,896
W
Ishtar
10,047
5,975
726
1,377
7,395
3,946
3,820
3,918
3,394
0
27,790
W
Nemesis
nero2j21
Nemesis
5,276
1,364
799
2,631
10,883
6,596
1,774
5,565
5,099
0
10,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
48,920
115
Minions Killed
135
0
Camps Cleared
0
895,068
Distance Traveled
1,056,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,400
945
30
3
0
243,391
0
L
Atlas
7,875
716
12
1
0
153,408
0
W
Xbalanque
9,656
878
44
4
0
209,636
0
L
Sol
9,219
838
8
1
0
172,651
0
L
Odin
8,028
730
18
2
0
215,969
0
L
Merlin
9,045
822
26
2
0
182,520
0
W
Ymir
9,674
879
3
0
0
180,886
0
L
Chernobog
8,258
751
51
5
0
170,520
0
W
Ishtar
10,575
961
41
4
0
195,658
0
W
Nemesis
8,615
783
17
2
0
227,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role