Player Matchup

Eset
Eset
NightHawk5919
Eset
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 97L
1,737 Elo+
Party 3
Fafnir
Fafnir
Nobody3973
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,610 Elo+
Party 2
Bellona
Bellona
SpitefulHollow
Bellona
Level 21
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 11L
1,814 Elo+
Party 2
Nu Wa
Nu Wa
dustin056rebels
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,603 Elo+
Party 2
The Morrigan
The Morrigan
mikmikgamin3
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,698 Elo+
Party 3
Team Averages
Level 41
1,540 SR
1,692 Elo+

VS

Team Averages
Level 55
1,493 SR
1,460 Elo+
Atlas
Atlas
Avisthehood
Atlas
Level 87
God Stats
10W - 10L
1,382 SR
Queue Stats
901W - 939L
1,406 Elo+
Solo
Hun Batz
Hun Batz
CuriousFloyd
Hun Batz
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
29W - 30L
1,638 Elo+
Solo
Ymir
Ymir
ExistedBanjo725
Ymir
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 37L
1,330 Elo+
Party 1
Osiris
Osiris
InphaseRaptor80
Osiris
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 45L
1,424 Elo+
Party 1
Thoth
Thoth
ßeršerK
Thoth
Level 25
God Stats
3W - 0L
1,808 SR
Queue Stats
36W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
9,819
818
15,680
12,474
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
Nobody3973
Fafnir
14
1 / 6 / 6
8,585
715
4,938
18,083
26,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 6
8,068
672
7,675
17,370
19,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 4 / 4
9,052
754
15,344
15,282
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
mikmikgamin3
The Morrigan
14
2 / 10 / 6
8,589
716
7,157
13,703
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
9,971
831
8,902
12,032
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
CuriousFloyd
Hun Batz
17
10 / 4 / 12
11,443
954
22,739
19,082
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 16
10,504
875
6,415
17,176
18,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 2 / 23
9,770
814
10,446
12,594
15,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
ßeršerK
Thoth
20
14 / 3 / 12
12,672
1,056
22,226
14,375
6,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
13
Kills
32
32
Deaths
15
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Hun Batz
CuriousFloyd
Hun Batz
10
4
12
4
W
4
4
16
3
W
1
2
23
6.25
L
5
6
3
1.08
L
Fafnir
Nobody3973
Fafnir
1
6
6
0.67
L
2
6
6
0.83
L
3
4
4
1.25
L
The Morrigan
mikmikgamin3
The Morrigan
2
10
6
0.5
W
Thoth
ßeršerK
Thoth
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,794
Damage
70,728
76,912
Taken
75,259
67,904
Mitigated
65,108
14,699
Healing
31,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,902
3,050
1,506
3,298
12,032
14,994
726
6,860
5,172
23,506
0
W
Hun Batz
CuriousFloyd
Hun Batz
22,739
7,882
191
8,884
19,082
9,570
2,915
9,451
9,631
0
47,470
W
6,415
1,102
1,928
3,509
17,176
18,038
917
9,627
7,549
24,082
0
W
10,446
2,255
1,288
1,691
12,594
15,518
1,655
6,824
5,770
0
24,530
L
15,680
1,078
3,295
1,837
12,474
5,796
0
7,366
5,108
35,741
0
L
Fafnir
Nobody3973
Fafnir
4,938
1,669
279
2,196
18,083
26,586
25
7,432
10,651
7,389
0
L
7,675
1,904
663
1,006
17,370
19,864
0
8,615
8,755
0
11,310
L
15,344
8,175
535
3,439
15,282
9,901
168
6,091
9,191
26,305
0
L
The Morrigan
mikmikgamin3
The Morrigan
7,157
2,585
624
825
13,703
5,757
76
6,868
6,835
9,859
4,157
W
Thoth
ßeršerK
Thoth
22,226
831
2,104
6,653
14,375
6,988
2,526
8,554
5,821
62,149
2,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
54,360
87
Minions Killed
197
0
Camps Cleared
0
986,384
Distance Traveled
1,153,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,971
831
27
2
0
219,809
0
W
Hun Batz
11,443
954
32
3
0
236,817
0
W
Ymir
10,504
875
24
2
0
191,994
0
W
Osiris
9,770
814
30
3
0
258,876
0
L
Eset
9,819
818
54
5
0
205,730
0
L
Fafnir
8,585
715
4
0
0
193,859
0
L
Bellona
8,068
672
4
0
0
216,409
0
L
Nu Wa
9,052
754
15
1
0
207,470
0
L
The Morrigan
8,589
716
10
1
0
162,916
0
W
Thoth
12,672
1,056
84
7
0
245,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role