Player Matchup

Sobek
Sobek
DioGeo
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,531 Elo+
Solo
Heimdallr
Heimdallr
FakeEbby
Heimdallr
Level 149
God Stats
2W - 3L
1,313 SR
Queue Stats
146W - 113L
1,668 Elo+
Party 1
Bellona
Bellona
HondaCR5
Bellona
Level 28
God Stats
2W - 1L
1,829 SR
Queue Stats
223W - 218L
1,496 Elo+
Party 1
Chronos
Chronos
LoneEdman
Chronos
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 146L
1,579 Elo+
Party 1
Athena
Athena
Temerus
Athena
Level 157
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 51L
1,417 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,538 Elo+

VS

Team Averages
Level 103
1,611 SR
1,565 Elo+
Janus
Janus
Aleu50
Janus
Level 107
God Stats
17W - 6L
1,642 SR
Queue Stats
617W - 582L
1,637 Elo+
Solo
Ares
Ares
CHIEFPAKABOWL
Ares
Level 107
God Stats
3W - 2L
1,497 SR
Queue Stats
164W - 180L
1,521 Elo+
Solo
Sol
Sol
InheritedGaming
Sol
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
95W - 65L
1,585 Elo+
Party 2
Hercules
Hercules
Leafs7th
Hercules
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,499 Elo+
Party 2
Hera
Hera
liatea
Hera
Level 127
God Stats
5W - 6L
1,702 SR
Queue Stats
322W - 324L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DioGeo
Sobek
19
3 / 3 / 11
11,363
812
12,761
21,890
35,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
FakeEbby
Heimdallr
17
6 / 8 / 5
10,420
744
14,418
19,115
10,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HondaCR5
Bellona
15
2 / 8 / 8
9,213
658
9,131
22,179
25,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
LoneEdman
Chronos
15
3 / 8 / 3
9,228
659
11,997
17,811
9,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Temerus
Athena
17
2 / 4 / 8
10,252
732
10,033
26,497
33,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aleu50
Janus
19
10 / 4 / 16
11,845
846
25,174
10,284
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 5 / 21
10,410
744
8,480
19,749
27,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 2 / 9
12,352
882
31,751
14,554
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Leafs7th
Hercules
18
5 / 2 / 19
11,038
788
12,344
20,134
28,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
liatea
Hera
16
1 / 3 / 16
10,463
747
18,708
9,095
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
16
Kills
31
31
Deaths
16
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Janus
Aleu50
Janus
10
4
16
4.5
W
0
5
21
2.1
L
Sobek
DioGeo
Sobek
3
3
11
2.83
L
Heimdallr
FakeEbby
Heimdallr
6
8
5
1.06
L
Bellona
HondaCR5
Bellona
2
8
8
0.75
W
15
2
9
9.75
W
Hercules
Leafs7th
Hercules
5
2
19
7.25
L
Chronos
LoneEdman
Chronos
3
8
3
0.56
L
Athena
Temerus
Athena
2
4
8
1.5
W
Hera
liatea
Hera
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
96,457
107,492
Taken
73,816
113,425
Mitigated
77,634
31,881
Healing
30,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aleu50
Janus
25,174
1,337
2,829
2,215
10,284
6,470
1,218
5,344
4,673
41,337
1,580
W
8,480
996
1,996
2,843
19,749
27,601
667
8,905
10,250
12,809
0
L
Sobek
DioGeo
Sobek
12,761
746
622
9,804
21,890
35,197
0
14,588
7,302
24,862
0
L
Heimdallr
FakeEbby
Heimdallr
14,418
7,130
666
3,400
19,115
10,265
0
14,893
4,222
0
33,026
L
Bellona
HondaCR5
Bellona
9,131
643
1,349
1,620
22,179
25,476
236
16,686
5,493
0
13,940
W
31,751
12,443
457
7,016
14,554
10,055
6,336
6,059
8,292
52,682
3,476
W
Hercules
Leafs7th
Hercules
12,344
3,948
1,436
9,752
20,134
28,043
967
7,771
11,426
98
22,320
L
Chronos
LoneEdman
Chronos
11,997
2,879
1,202
1,952
17,811
9,074
1,705
13,834
3,977
24,225
0
L
Athena
Temerus
Athena
10,033
2,755
1,052
10,214
26,497
33,413
103
20,013
6,484
23,220
0
W
Hera
liatea
Hera
18,708
5,689
343
2,036
9,095
5,465
617
4,988
3,948
33,985
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
56,108
122
Minions Killed
149
0
Camps Cleared
0
1,275,797
Distance Traveled
1,280,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,845
846
35
3
0
284,465
0
W
Ares
10,410
744
3
0
0
240,676
0
L
Sobek
11,363
812
21
2
0
285,245
0
L
Heimdallr
10,420
744
38
3
0
223,091
0
L
Bellona
9,213
658
9
1
0
252,935
0
W
Sol
12,352
882
58
4
0
274,158
0
W
Hercules
11,038
788
20
1
0
286,121
0
L
Chronos
9,228
659
28
2
0
239,017
0
L
Athena
10,252
732
26
2
0
275,509
0
W
Hera
10,463
747
33
2
0
195,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role