Player Matchup

Hera
Hera
Cosmodu
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,734 Elo+
Party 1
Hercules
Hercules
GodOfDairy
Hercules
Level 64
God Stats
18W - 15L
1,707 SR
Queue Stats
63W - 54L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
Littlehenn
Danzaburou
Level 59
God Stats
12W - 6L
1,500 SR
Queue Stats
90W - 80L
1,734 Elo+
Party 1
Team Averages
Level 83
1,569 SR
1,734 Elo+

VS

Team Averages
Level 84
1,843 SR
1,791 Elo+
Neith
Neith
Adri00omg
Neith
Level 38
God Stats
11W - 6L
1,802 SR
Queue Stats
24W - 15L
1,683 Elo+
Party 2
Gilgamesh
Gilgamesh
Aicanaro
Gilgamesh
Level 146
God Stats
2W - 3L
1,817 SR
Queue Stats
16W - 21L
1,979 Elo+
Solo
Anubis
Anubis
LoriamRaidekari
Anubis
Level 67
God Stats
4W - 5L
1,910 SR
Queue Stats
56W - 42L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cosmodu
Hera
17
4 / 5 / 7
11,718
781
18,207
10,435
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
GodOfDairy
Hercules
18
3 / 2 / 7
12,802
853
10,235
16,374
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Littlehenn
Danzaburou
17
4 / 3 / 3
11,309
754
10,272
11,154
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adri00omg
Neith
16
2 / 4 / 6
10,867
724
6,727
11,055
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Aicanaro
Gilgamesh
15
1 / 3 / 5
10,041
669
7,006
16,723
17,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 2
12,215
814
14,483
16,409
13,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
10
10
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Adri00omg
Neith
2
4
6
1.25
L
Gilgamesh
Aicanaro
Gilgamesh
1
3
5
1.17
W
Hera
Cosmodu
Hera
4
5
7
1.5
W
Hercules
GodOfDairy
Hercules
3
2
7
3.25
W
Danzaburou
Littlehenn
Danzaburou
4
3
3
1.83
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
28,216
37,963
Taken
44,187
31,027
Mitigated
35,778
10,558
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adri00omg
Neith
6,727
2,985
0
1,754
11,055
5,012
1,636
3,952
7,103
0
39,927
L
Gilgamesh
Aicanaro
Gilgamesh
7,006
1,989
0
2,305
16,723
17,178
224
6,293
10,430
0
30,417
W
Hera
Cosmodu
Hera
18,207
5,107
0
1,377
10,435
4,534
677
3,261
7,174
61,194
1,945
W
Hercules
GodOfDairy
Hercules
10,235
2,374
604
5,658
16,374
21,744
382
6,276
10,098
1,483
23,213
W
Danzaburou
Littlehenn
Danzaburou
10,272
4,653
0
2,919
11,154
4,749
1,471
4,850
6,304
0
53,672
L
14,483
1,018
0
6,436
16,409
13,588
70
8,314
8,095
62,215
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
33,123
205
Minions Killed
178
0
Camps Cleared
0
861,859
Distance Traveled
821,981
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,867
724
57
4
0
264,190
0
L
Gilgamesh
10,041
669
28
2
0
297,568
3
W
Hera
11,718
781
79
5
0
279,428
0
W
Hercules
12,802
853
34
2
0
301,699
0
W
Danzaburou
11,309
754
92
6
0
280,732
0
L
Anubis
12,215
814
93
6
0
260,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role