Player Matchup

Horus
Horus
DragoRuler
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
IMABIGBEAST66
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,445 Elo+
Party 2
Agni
Agni
LEGlllT-
Agni
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 225L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tigeremporeur
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Neith
Neith
Ximoxn
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,519 Elo+

VS

Team Averages
Level 58
1,459 SR
1,397 Elo+
Vulcan
Vulcan
Cooderbandit
Vulcan
Level 93
God Stats
10W - 9L
1,500 SR
Queue Stats
557W - 555L
1,426 Elo+
Party 1
Chernobog
Chernobog
Llenrad2190
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo
Scylla
Scylla
SladeTheKoolAid
Scylla
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 113L
1,300 Elo+
Solo
Nu Wa
Nu Wa
Strong2645
Nu Wa
Level 27
God Stats
1W - 0L
1,297 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Ra
Ra
StunningSiren63
Ra
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 96L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 6 / 6
8,752
796
6,585
18,054
12,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
IMABIGBEAST66
Heimdallr
14
1 / 5 / 5
8,268
752
9,247
11,956
5,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
4 / 4 / 5
9,124
829
13,903
12,131
4,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tigeremporeur
Tsukuyomi
12
2 / 9 / 7
8,050
732
9,515
16,512
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Ximoxn
Neith
14
1 / 4 / 8
8,273
752
8,330
12,548
5,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 1 / 19
9,474
861
9,294
6,594
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Llenrad2190
Chernobog
16
1 / 2 / 20
9,148
832
10,152
9,827
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
11 / 3 / 11
10,979
998
20,875
11,102
4,557
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
16
5 / 3 / 12
9,789
890
12,144
13,005
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 15
10,742
977
13,591
14,234
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
10
Kills
28
28
Deaths
10
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
19
13.5
L
Horus
2
6
6
0.83
L
Heimdallr
IMABIGBEAST66
Heimdallr
1
5
5
0.7
L
Agni
4
4
5
1.63
W
Chernobog
Llenrad2190
Chernobog
1
2
20
5.5
W
11
3
11
5.5
W
Nu Wa
5
3
12
3.67
W
7
1
15
14.5
L
Tsukuyomi
Tigeremporeur
Tsukuyomi
2
9
7
0.61
L
Neith
Ximoxn
Neith
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
66,056
71,201
Taken
54,762
34,223
Mitigated
27,453
16,874
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
9,294
2,726
935
1,744
6,594
3,693
39
1,755
4,839
14,533
335
L
Horus
6,585
1,536
982
2,935
18,054
12,647
0
14,420
3,634
3,480
8,389
L
Heimdallr
IMABIGBEAST66
Heimdallr
9,247
3,198
784
1,767
11,956
5,089
0
9,470
2,486
0
27,816
L
Agni
13,903
1,034
289
3,621
12,131
4,851
0
9,289
2,842
34,630
1,438
W
Chernobog
Llenrad2190
Chernobog
10,152
4,758
902
2,017
9,827
4,284
114
2,484
7,343
0
17,432
W
20,875
1,995
1,393
3,722
11,102
4,557
1,259
2,809
8,293
34,542
1,665
W
Nu Wa
12,144
3,230
1,386
2,593
13,005
6,542
1,613
3,269
9,736
20,710
2,063
W
13,591
923
2,949
6,896
14,234
8,377
805
4,991
9,243
30,110
0
L
Tsukuyomi
Tigeremporeur
Tsukuyomi
9,515
1,702
455
1,896
16,512
6,558
0
11,618
4,894
0
16,972
L
Neith
Ximoxn
Neith
8,330
2,110
427
3,718
12,548
5,078
0
8,888
3,660
0
23,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
50,132
153
Minions Killed
135
0
Camps Cleared
0
1,007,222
Distance Traveled
1,120,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,474
861
15
1
0
215,794
0
L
Horus
8,752
796
12
1
0
191,233
0
L
Heimdallr
8,268
752
29
3
0
174,826
0
L
Agni
9,124
829
59
5
0
208,604
0
W
Chernobog
9,148
832
19
2
0
208,027
0
W
Scylla
10,979
998
36
3
0
236,779
0
W
Nu Wa
9,789
890
12
1
0
219,227
0
W
Ra
10,742
977
53
5
0
240,622
0
L
Tsukuyomi
8,050
732
15
1
0
211,790
0
L
Neith
8,273
752
38
3
0
220,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role