Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver II
 
Freya
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Tactical zay
Sun Wukong
Silver III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,403 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,500 SR
1,468 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 152
1,311 SR
1,335 MMR
Bacchus
Bacchus
Bronze IV
MROyamat
Bacchus
Bronze IV
Level 149
God Stats
7W - 12L
1,276 SR
Queue Stats
286W - 357L
1,284 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Richard Chifg
Ah Puch
Bronze III
Level 156
God Stats
2W - 3L
1,456 SR
Queue Stats
48W - 84L
1,437 MMR
Solo
Hercules
Hercules
Bronze IV
joedark23
Hercules
Bronze IV
Level 151
God Stats
48W - 73L
1,201 SR
Queue Stats
266W - 377L
1,284 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 0 / 5
8,741
874
13,450
8,519
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
 
Freya
14
4 / 0 / 4
8,417
842
9,852
5,990
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tactical zay
Sun Wukong
12
1 / 1 / 5
7,249
725
5,203
10,472
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
He BoCupidMercuryShivaAo Kuang

VS

Bans
MauiChironMedusaAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MROyamat
Bacchus
11
0 / 4 / 1
7,138
714
4,894
13,906
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Ah Puch
10
0 / 2 / 0
6,247
625
4,564
6,236
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
joedark23
Hercules
11
1 / 2 / 0
6,516
652
4,775
12,155
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
W
Freya
 
Freya
4
0
4
6
L
Bacchus
MROyamat
Bacchus
0
4
1
0.13
L
Ah Puch
0
2
0
0
W
Sun Wukong
Tactical zay
Sun Wukong
1
1
5
3.5
L
Hercules
joedark23
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
14,233
24,981
Taken
32,297
13,806
Mitigated
23,888
8,660
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,450
6,483
0
4,360
8,519
3,388
1,407
3,742
4,599
59,751
0
W
Freya
 
Freya
9,852
2,826
0
2,066
5,990
2,542
1,048
2,228
3,684
26,645
0
L
Bacchus
MROyamat
Bacchus
4,894
171
0
2,890
13,906
13,738
0
10,085
3,821
16,330
0
L
Ah Puch
4,564
74
0
2,488
6,236
2,383
0
4,060
2,176
20,060
0
W
Sun Wukong
Tactical zay
Sun Wukong
5,203
925
314
1,920
10,472
7,876
18
3,559
6,587
0
23,897
L
Hercules
joedark23
Hercules
4,775
220
0
4,288
12,155
7,767
0
9,204
2,951
0
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
19,901
189
Minions Killed
81
0
Camps Cleared
0
601,782
Distance Traveled
531,003
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,741
874
125
13
0
194,834
2
W
Freya
8,417
842
31
3
0
212,237
0
L
Bacchus
7,138
714
11
1
0
180,718
1
L
Ah Puch
6,247
625
44
4
0
144,113
0
W
Sun Wukong
7,249
725
33
3
0
194,711
0
L
Hercules
6,516
652
26
3
0
206,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role