Player Matchup

Surtr
Surtr
IWDxBill
Surtr
Level 46
God Stats
7W - 8L
1,496 SR
Queue Stats
182W - 193L
1,554 Elo+
Party 2
Awilix
Awilix
NRGuny
Awilix
Level 63
God Stats
5W - 4L
1,835 SR
Queue Stats
93W - 89L
1,537 Elo+
Party 2
Olorun
Olorun
SgtSpud
Olorun
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,405 Elo+
Party 3
Sol
Sol
Thrill3r11
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,426 Elo+
Solo
Vamana
Vamana
wooflung
Vamana
Level 29
God Stats
5W - 11L
1,702 SR
Queue Stats
47W - 71L
1,405 Elo+
Party 3
Team Averages
Level 51
1,607 SR
1,465 Elo+

VS

Team Averages
Level 49
1,620 SR
1,540 Elo+
Thor
Thor
MrRedGems
Thor
Level 17
God Stats
6W - 1L
1,860 SR
Queue Stats
29W - 17L
1,749 Elo+
Party 1
Terra
Terra
PIERAT2002
Terra
Level 44
God Stats
15W - 15L
1,488 SR
Queue Stats
80W - 70L
1,450 Elo+
Solo
Aphrodite
Aphrodite
Snnik941
Aphrodite
Level 82
God Stats
35W - 30L
1,500 SR
Queue Stats
259W - 230L
1,503 Elo+
Party 1
Shiva
Shiva
TherMotherMasher
Shiva
Level 57
God Stats
6W - 4L
1,754 SR
Queue Stats
71W - 51L
1,507 Elo+
Solo
Hachiman
Hachiman
iamfish66
Hachiman
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 95L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
IWDxBill
Surtr
13
2 / 5 / 6
7,606
475
6,266
18,422
13,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
NRGuny
Awilix
13
3 / 7 / 4
7,907
494
14,449
16,711
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
SgtSpud
Olorun
14
7 / 5 / 5
9,229
577
15,166
14,499
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 0
7,518
470
11,018
14,439
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
wooflung
Vamana
13
1 / 2 / 2
8,092
506
6,990
14,955
9,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
11 / 4 / 9
10,432
652
19,514
19,193
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
13
3 / 3 / 12
8,754
547
7,114
21,420
18,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Snnik941
Aphrodite
15
6 / 3 / 10
9,978
624
12,552
17,312
8,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 7
9,704
607
11,644
12,872
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
iamfish66
Hachiman
16
2 / 5 / 4
9,901
619
7,201
13,571
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
15
Kills
24
24
Deaths
16
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Surtr
IWDxBill
Surtr
2
5
6
1
W
Thor
11
4
9
3.88
L
Awilix
NRGuny
Awilix
3
7
4
0.71
W
Terra
3
3
12
3
L
Olorun
SgtSpud
Olorun
7
5
5
1.9
W
Aphrodite
Snnik941
Aphrodite
6
3
10
3.67
W
2
1
7
5.5
L
2
5
0
0.4
W
Hachiman
iamfish66
Hachiman
2
5
4
0.8
L
Vamana
wooflung
Vamana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
58,025
79,026
Taken
84,368
39,154
Mitigated
52,820
16,972
Healing
35,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
IWDxBill
Surtr
6,266
2,571
0
4,577
18,422
13,103
651
5,019
13,258
96
38,555
W
Thor
19,514
4,121
0
3,161
19,193
7,458
0
2,833
16,360
0
65,119
L
Awilix
NRGuny
Awilix
14,449
5,981
0
500
16,711
6,116
0
5,183
11,309
0
59,567
W
Terra
7,114
1,442
4,257
4,605
21,420
18,554
0
8,943
12,477
21,631
0
L
Olorun
SgtSpud
Olorun
15,166
9,394
335
5,581
14,499
6,125
0
2,320
12,103
75,181
0
W
Aphrodite
Snnik941
Aphrodite
12,552
2,300
5,124
9,764
17,312
8,118
0
7,187
10,125
53,626
0
W
11,644
1,256
122
2,242
12,872
13,225
377
3,300
9,572
773
72,833
L
11,018
2,657
0
3,927
14,439
4,545
144
5,441
8,747
58,127
0
W
Hachiman
iamfish66
Hachiman
7,201
3,051
0
5,848
13,571
5,465
0
4,776
8,795
0
86,247
L
Vamana
wooflung
Vamana
6,990
2,779
0
2,052
14,955
9,265
0
2,310
12,526
0
57,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
48,769
403
Minions Killed
447
0
Camps Cleared
0
1,580,640
Distance Traveled
1,593,411
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,606
475
41
3
0
346,851
1
W
Thor
10,432
652
87
5
0
352,500
0
L
Awilix
7,907
494
67
4
0
352,812
1
W
Terra
8,754
547
13
1
0
345,879
6
L
Olorun
9,229
577
99
6
0
291,441
0
W
Aphrodite
9,978
624
95
6
0
263,024
0
W
Shiva
9,704
607
117
7
0
309,883
0
L
Sol
7,518
470
89
6
0
264,245
0
W
Hachiman
9,901
619
135
8
0
322,125
0
L
Vamana
8,092
506
107
7
0
325,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role