Player Matchup

Sol
Sol
Bokatt
Sol
Level 83
God Stats
1W - 3L
1,700 SR
Queue Stats
250W - 233L
1,496 Elo+
Solo
Bellona
Bellona
JustSayMacklunky
Bellona
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 197L
1,514 Elo+
Party 2
Raijin
Raijin
KleoKali
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,496 Elo+
Party 3
Artemis
Artemis
Stoned-Chan420
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,529 Elo+
Party 3
Nox
Nox
WaredJilliams
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 346L
1,539 Elo+
Party 2
Team Averages
Level 94
1,540 SR
1,515 Elo+

VS

Team Averages
Level 99
1,547 SR
1,414 Elo+
Thoth
Thoth
Mish7882
Thoth
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,310 Elo+
Solo
Scylla
Scylla
Nightstalker989
Scylla
Level 108
God Stats
4W - 1L
1,734 SR
Queue Stats
25W - 45L
1,372 Elo+
Party 1
Izanami
Izanami
SHAWN WESSEL
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,460 Elo+
Party 1
Bacchus
Bacchus
StealthGeneral
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 80L
1,475 Elo+
Party 1
Vulcan
Vulcan
The Joshy Sauce
Vulcan
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 79L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bokatt
Sol
20
7 / 5 / 14
11,030
788
15,494
18,404
8,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 14
9,947
711
8,945
17,488
18,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KleoKali
Raijin
16
4 / 8 / 14
10,217
730
10,022
14,947
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 7 / 10
10,924
780
13,570
14,418
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 4 / 12
11,750
839
16,142
10,729
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mish7882
Thoth
17
5 / 6 / 11
10,860
776
8,139
13,045
6,817
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 15
12,339
881
21,421
13,085
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
SHAWN WESSEL
Izanami
16
2 / 7 / 11
9,849
704
7,819
14,808
7,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 16
11,616
830
12,735
30,185
34,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
7 / 6 / 10
11,408
815
21,666
14,334
8,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
93
29
Kills
30
30
Deaths
29
64
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
Bokatt
Sol
7
5
14
2.8
L
3
6
14
1.67
L
Raijin
KleoKali
Raijin
4
8
14
1.38
W
Thoth
Mish7882
Thoth
5
6
11
1.75
W
8
5
15
3.1
W
Izanami
SHAWN WESSEL
Izanami
2
7
11
1.07
W
8
5
16
3.2
L
5
7
10
1.43
W
7
6
10
2
L
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
71,780
75,986
Taken
85,457
43,705
Mitigated
63,430
17,585
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bokatt
Sol
15,494
4,537
697
7,105
18,404
8,090
694
15,700
2,704
32,485
0
L
8,945
2,357
572
876
17,488
18,851
399
13,700
3,788
0
18,627
L
Raijin
KleoKali
Raijin
10,022
1,161
1,323
1,043
14,947
5,788
0
11,872
3,075
21,445
0
W
Thoth
Mish7882
Thoth
8,139
863
910
1,156
13,045
6,817
809
9,100
3,945
16,717
1,126
W
21,421
251
2,323
2,102
13,085
6,835
280
5,626
7,459
40,058
0
W
Izanami
SHAWN WESSEL
Izanami
7,819
6,058
1,466
1,860
14,808
7,566
1,385
9,951
4,857
0
18,074
W
12,735
956
1,351
11,994
30,185
34,152
515
9,516
20,669
20,243
0
L
13,570
5,546
207
2,221
14,418
5,854
836
13,094
1,324
0
23,433
W
21,666
8,996
3,691
2,701
14,334
8,060
892
7,465
6,869
36,608
1,889
L
16,142
1,034
1,149
2,392
10,729
5,122
0
7,240
3,489
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,868
Gold Earned
56,072
152
Minions Killed
141
0
Camps Cleared
0
1,098,103
Distance Traveled
1,226,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,030
788
47
3
0
219,437
0
L
Bellona
9,947
711
19
1
0
221,649
0
L
Raijin
10,217
730
27
2
0
216,321
0
W
Thoth
10,860
776
32
2
0
204,669
0
W
Scylla
12,339
881
45
3
0
266,454
0
W
Izanami
9,849
704
25
2
0
252,274
0
W
Bacchus
11,616
830
10
1
0
232,355
0
L
Artemis
10,924
780
18
1
0
180,032
0
W
Vulcan
11,408
815
29
2
0
270,562
0
L
Nox
11,750
839
41
3
0
260,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role