Player Matchup

Baba Yaga
Baba Yaga
FinalGirl21
Baba Yaga
Level 157
God Stats
2W - 0L
1,615 SR
Queue Stats
17W - 7L
1,574 Elo+
Party 1
Olorun
Olorun
thefirstchad
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,371 Elo+
Party 1
Mulan
Mulan
xValkhallax
Mulan
Level 48
God Stats
1W - 0L
1,459 SR
Queue Stats
13W - 7L
1,525 Elo+
Party 1
Team Averages
Level 70
1,525 SR
1,490 Elo+

VS

Team Averages
Level 40
1,439 SR
1,516 Elo+
Pele
Pele
BGradeActor
Pele
Level 49
God Stats
5W - 4L
1,493 SR
Queue Stats
119W - 115L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
RataBasura28
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
XxUnboundStarxX
Cthulhu
Level 27
God Stats
1W - 2L
1,324 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FinalGirl21
Baba Yaga
18
11 / 1 / 5
12,831
855
21,002
12,881
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
5 / 5 / 4
10,415
694
12,014
13,649
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 13
10,381
692
13,698
13,390
15,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
8,198
547
8,189
16,796
6,596
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RataBasura28
Baron Samedi
14
0 / 6 / 5
9,529
635
9,614
13,542
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 4 / 0
11,377
758
13,787
23,634
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
6
6
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Baba Yaga
FinalGirl21
Baba Yaga
11
1
5
13.5
L
Baron Samedi
RataBasura28
Baron Samedi
0
6
5
0.42
L
6
4
0
1.5
W
Olorun
5
5
4
1.4
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
31,590
39,920
Taken
53,972
27,806
Mitigated
38,997
12,633
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
1,215
0
2,290
16,796
6,596
0
9,703
6,836
0
26,775
W
Baba Yaga
FinalGirl21
Baba Yaga
21,002
1,175
0
5,725
12,881
6,451
1,455
5,487
7,394
62,254
0
L
Baron Samedi
RataBasura28
Baron Samedi
9,614
1,199
818
1,448
13,542
6,059
0
7,609
5,682
34,590
0
L
13,787
1,407
692
3,882
23,634
26,342
0
15,086
7,931
37,788
736
W
Olorun
12,014
7,630
187
3,978
13,649
5,706
1,957
10,129
3,520
34,247
2,145
W
13,698
1,967
0
2,743
13,390
15,649
0
7,622
5,768
258
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
29,104
153
Minions Killed
131
0
Camps Cleared
0
811,685
Distance Traveled
802,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,198
547
26
2
0
309,829
0
W
Baba Yaga
12,831
855
86
6
0
275,235
0
L
Baron Samedi
9,529
635
59
4
0
219,426
0
L
Cthulhu
11,377
758
46
3
0
273,030
0
W
Olorun
10,415
694
47
3
0
232,732
0
W
Mulan
10,381
692
20
1
0
303,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role