Player Matchup

Serqet
Serqet
Gabiruzinhor
Serqet
Level 88
God Stats
3W - 5L
1,583 SR
Queue Stats
41W - 44L
1,583 Elo+
Solo
Sol
Sol
LordTariqq
Sol
Level 104
God Stats
10W - 9L
1,466 SR
Queue Stats
111W - 112L
1,453 Elo+
Party 1
Surtr
Surtr
goatpiece
Surtr
Level 139
God Stats
3W - 2L
1,409 SR
Queue Stats
30W - 26L
1,386 Elo+
Party 1
Team Averages
Level 110
1,486 SR
1,474 Elo+

VS

Team Averages
Level 156
1,500 SR
1,527 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Eclipse Monkeyy
Mulan
Level 189
God Stats
9W - 5L
1,500 SR
Queue Stats
280W - 257L
1,675 Elo+
Solo
Loki
Loki
KO Ken 100
Loki
Level 124
God Stats
6W - 7L
1,500 SR
Queue Stats
97W - 105L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 0 / 2
7,982
798
4,281
8,138
9,224
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 4
7,152
715
8,385
6,359
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
goatpiece
Surtr
12
1 / 0 / 5
6,810
681
5,457
10,083
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
6,563
656
8,555
3,545
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 6 / 0
5,919
592
5,090
12,756
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
6,047
605
3,828
5,642
2,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
0
6
0
0
W
Serqet
3
0
2
4
L
0
0
0
0
W
2
0
4
4
W
Surtr
goatpiece
Surtr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
17,473
24,580
Taken
21,943
20,182
Mitigated
10,555
8,436
Healing
715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,555
405
0
500
3,545
1,283
47
1,932
1,476
31,600
0
L
5,090
787
0
186
12,756
7,188
0
3,894
8,059
0
18,048
W
Serqet
4,281
1,018
0
1,755
8,138
9,224
0
2,735
5,403
0
17,940
L
3,828
424
0
29
5,642
2,084
0
2,735
2,684
0
15,737
W
8,385
1,934
0
3,428
6,359
2,303
594
2,632
3,727
37,909
0
W
Surtr
goatpiece
Surtr
5,457
2,090
70
3,183
10,083
8,655
14
3,273
6,810
207
15,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
18,529
116
Minions Killed
114
0
Camps Cleared
0
577,665
Distance Traveled
525,990
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,563
656
63
6
0
159,449
0
L
Mulan
5,919
592
26
3
0
161,549
0
W
Serqet
7,982
798
37
4
0
199,310
0
L
Loki
6,047
605
25
3
0
204,992
0
W
Sol
7,152
715
60
6
0
185,994
3
W
Surtr
6,810
681
19
2
0
192,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role