Player Matchup

Bastet
Bastet
ITSJHONNY
Bastet
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,648 Elo+
Party 1
Maui
Maui
OtEruption
Maui
Level 37
God Stats
2W - 1L
1,698 SR
Queue Stats
9W - 9L
1,648 Elo+
Party 1
Poseidon
Poseidon
gdDucc7
Poseidon
Level 81
God Stats
1W - 0L
1,225 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 1
Team Averages
Level 84
1,474 SR
1,541 Elo+

VS

Team Averages
Level 83
1,579 SR
1,435 Elo+
Cernunnos
Cernunnos
Chaotic23
Cernunnos
Level 104
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Nu Wa
Nu Wa
ISuckBuffs
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 2
Achilles
Achilles
ITakeBuffs
Achilles
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 28L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ITSJHONNY
Bastet
16
8 / 0 / 4
11,379
759
16,220
13,202
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 1 / 12
11,207
747
9,441
16,270
24,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
gdDucc7
Poseidon
17
4 / 4 / 9
11,100
740
14,658
9,980
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chaotic23
Cernunnos
15
4 / 5 / 1
10,363
691
12,968
17,746
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
0 / 8 / 2
8,616
574
6,751
12,245
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
ITakeBuffs
Achilles
15
1 / 2 / 4
9,312
621
11,806
17,825
20,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chaotic23
Cernunnos
4
5
1
0.9
L
Nu Wa
0
8
2
0.13
W
Bastet
ITSJHONNY
Bastet
8
0
4
10
L
Achilles
ITakeBuffs
Achilles
1
2
4
1.5
W
3
1
12
9
W
Poseidon
gdDucc7
Poseidon
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,319
Damage
31,525
39,452
Taken
47,816
36,312
Mitigated
31,610
7,649
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chaotic23
Cernunnos
12,968
8,397
0
5,302
17,746
6,997
0
8,052
9,472
0
51,681
L
Nu Wa
6,751
1,504
0
194
12,245
4,386
29
5,358
6,713
20,813
0
W
Bastet
ITSJHONNY
Bastet
16,220
2,810
0
2,714
13,202
6,955
44
2,516
10,256
0
50,727
L
Achilles
ITakeBuffs
Achilles
11,806
3,403
0
4,358
17,825
20,227
0
9,171
8,220
763
27,059
W
9,441
2,086
0
4,178
16,270
24,175
42
3,507
12,031
17,290
0
W
Poseidon
gdDucc7
Poseidon
14,658
2,226
0
757
9,980
5,182
701
948
8,799
51,163
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
28,291
175
Minions Killed
164
0
Camps Cleared
0
805,600
Distance Traveled
723,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,363
691
91
6
0
228,634
0
L
Nu Wa
8,616
574
47
3
0
212,826
0
W
Bastet
11,379
759
50
3
0
319,819
0
L
Achilles
9,312
621
26
2
0
281,713
0
W
Maui
11,207
747
13
1
0
246,494
0
W
Poseidon
11,100
740
112
7
0
239,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role