Player Matchup

Loki
Loki
Silver I
Aqua_Sprites
Loki
Silver I
Level 139
God Stats
2W - 1L
1,759 SR
Queue Stats
190W - 195L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
CabanaVS
Khepri
Bronze III
Level 162
God Stats
19W - 11L
1,578 SR
Queue Stats
116W - 147L
1,500 MMR
Solo
Athena
Athena
Bronze III
DiqPix4U
Athena
Bronze III
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Jwoods1576
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,587 SR
Queue Stats
26W - 29L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Pinetrees
Merlin
Bronze III
Level 81
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,490 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,580 SR
1,500 MMR
Sylvanus
Sylvanus
Bronze III
HerefordBull17
Sylvanus
Bronze III
Level 123
God Stats
21W - 34L
1,500 SR
Queue Stats
489W - 525L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
LunarFrost
Nemesis
Bronze III
Level 147
God Stats
5W - 2L
1,484 SR
Queue Stats
59W - 34L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Vurmio
Cu Chulainn
Bronze III
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 19L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
xBillie
Yu Huang
Gold III
Level 159
God Stats
30W - 27L
1,628 SR
Queue Stats
200W - 206L
1,388 MMR
Party 2
Freya
Freya
Gold I
xJuIius
Freya
Gold I
Level 158
God Stats
2W - 3L
1,789 SR
Queue Stats
283W - 259L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
10,680
509
8,324
20,143
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
CabanaVS
Khepri
11
0 / 6 / 1
7,405
353
4,185
23,183
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
DiqPix4U
Athena
13
0 / 7 / 1
8,142
388
7,676
19,672
10,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
14
0 / 4 / 1
8,218
391
9,224
14,588
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Pinetrees
Merlin
14
0 / 6 / 0
8,224
392
11,413
15,517
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
LancelotSolOlorun

VS

Bans
ThanatosArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 0 / 8
9,516
453
3,466
13,176
13,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LunarFrost
Nemesis
20
9 / 0 / 8
13,395
638
15,120
20,665
9,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Vurmio
Cu Chulainn
20
9 / 2 / 4
13,623
649
30,402
25,833
30,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
xBillie
Yu Huang
19
7 / 0 / 8
12,820
610
15,065
8,651
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
xJuIius
Freya
19
4 / 0 / 6
12,259
584
11,959
13,956
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
29
29
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Khepri
CabanaVS
Khepri
0
6
1
0.08
L
Athena
DiqPix4U
Athena
0
7
1
0.07
W
Sylvanus
0
0
8
4
L
Cupid
0
4
1
0.13
W
Nemesis
LunarFrost
Nemesis
9
0
8
13
L
Merlin
Pinetrees
Merlin
0
6
0
0
W
Cu Chulainn
Vurmio
Cu Chulainn
9
2
4
5.5
W
Yu Huang
xBillie
Yu Huang
7
0
8
11
W
Freya
xJuIius
Freya
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
76,012
93,103
Taken
82,281
57,957
Mitigated
65,571
17,296
Healing
39,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
1,691
0
1,805
20,143
9,321
0
2,062
18,081
0
82,597
L
Khepri
CabanaVS
Khepri
4,185
322
0
3,845
23,183
24,014
0
12,744
10,439
19,424
0
L
Athena
DiqPix4U
Athena
7,676
3,070
0
3,692
19,672
10,657
0
7,176
12,496
57,398
0
W
Sylvanus
3,466
1,075
2,253
5,733
13,176
13,925
571
4,007
9,169
31,692
7,821
L
Cupid
9,224
4,093
700
5,299
14,588
6,583
0
7,534
7,054
0
57,121
W
Nemesis
LunarFrost
Nemesis
15,120
9,020
0
10,084
20,665
9,791
2,764
3,396
17,269
0
129,805
L
Merlin
Pinetrees
Merlin
11,413
554
324
1,631
15,517
7,382
0
6,870
8,647
72,954
0
W
Cu Chulainn
Vurmio
Cu Chulainn
30,402
3,750
0
7,098
25,833
30,607
856
7,884
17,949
19,512
114,202
W
Yu Huang
xBillie
Yu Huang
15,065
1,312
115
4,025
8,651
4,363
2,182
3,812
4,839
110,445
1,989
W
Freya
xJuIius
Freya
11,959
5,004
0
9,799
13,956
6,885
3,311
5,252
8,704
114,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
61,613
484
Minions Killed
722
0
Camps Cleared
0
2,060,808
Distance Traveled
2,144,713
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,680
509
156
7
0
409,140
0
L
Khepri
7,405
353
21
1
0
407,144
8
L
Athena
8,142
388
81
4
0
468,603
0
W
Sylvanus
9,516
453
57
3
0
344,754
0
L
Cupid
8,218
391
106
5
0
394,043
0
W
Nemesis
13,395
638
172
8
0
522,657
8
L
Merlin
8,224
392
120
6
0
381,878
3
W
Cu Chulainn
13,623
649
196
9
0
422,752
1
W
Yu Huang
12,820
610
154
7
0
422,342
3
W
Freya
12,259
584
143
7
0
432,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role