Player Matchup

Atlas
Atlas
Caldem_stagram97
Atlas
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
Crazyeli01
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,351 Elo+
Party 3
Jing Wei
Jing Wei
Jose33975
Jing Wei
Level 78
God Stats
11W - 11L
1,500 SR
Queue Stats
673W - 693L
1,537 Elo+
Solo
He Bo
He Bo
Slafier
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,360 Elo+
Party 3
Vamana
Vamana
X3oN23
Vamana
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,360 Elo+
Party 3
Team Averages
Level 110
1,500 SR
1,429 Elo+

VS

Team Averages
Level 93
1,563 SR
1,395 Elo+
Cernunnos
Cernunnos
Arjoon98
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 2
The Morrigan
The Morrigan
Epicness4Free
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 2
Chiron
Chiron
Kaliim
Chiron
Level 154
God Stats
7W - 8L
1,500 SR
Queue Stats
520W - 531L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
RaduMM
Ao Kuang
Level 82
God Stats
6W - 4L
1,816 SR
Queue Stats
95W - 99L
1,436 Elo+
Party 1
Ullr
Ullr
x1medusa1x
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
10,052
914
8,770
13,387
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Crazyeli01
Zhong Kui
15
0 / 3 / 12
8,836
803
5,766
11,106
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Jose33975
Jing Wei
16
3 / 3 / 11
9,532
867
6,040
8,659
4,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Slafier
He Bo
17
10 / 4 / 7
10,652
968
17,883
9,465
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
X3oN23
Vamana
16
2 / 3 / 12
9,817
892
9,467
18,413
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arjoon98
Cernunnos
16
3 / 3 / 10
9,065
824
12,539
10,023
5,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Epicness4Free
The Morrigan
14
3 / 6 / 9
8,860
805
9,638
11,864
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Kaliim
Chiron
16
5 / 4 / 3
9,489
863
11,217
8,790
4,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
RaduMM
Ao Kuang
15
3 / 4 / 6
8,834
803
5,040
11,703
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 7
7,841
713
5,654
10,661
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
20
Kills
14
15
Deaths
20
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arjoon98
Cernunnos
3
3
10
2.67
W
5
2
10
5
W
Zhong Kui
Crazyeli01
Zhong Kui
0
3
12
2
L
The Morrigan
Epicness4Free
The Morrigan
3
6
9
1.25
W
Jing Wei
Jose33975
Jing Wei
3
3
11
2.83
L
Chiron
Kaliim
Chiron
5
4
3
1.63
L
Ao Kuang
RaduMM
Ao Kuang
3
4
6
1.5
W
He Bo
Slafier
He Bo
10
4
7
3.38
W
Vamana
X3oN23
Vamana
2
3
12
2.67
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
44,088
61,030
Taken
53,041
52,542
Mitigated
27,212
16,117
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arjoon98
Cernunnos
12,539
5,889
485
1,681
10,023
5,624
1,561
5,841
4,182
0
22,287
W
8,770
1,997
1,425
3,186
13,387
16,456
348
2,599
10,788
24,578
479
W
Zhong Kui
Crazyeli01
Zhong Kui
5,766
912
511
2,478
11,106
9,059
2,913
2,872
8,234
19,521
0
L
The Morrigan
Epicness4Free
The Morrigan
9,638
730
803
2,082
11,864
5,780
469
7,840
3,413
21,839
0
W
Jing Wei
Jose33975
Jing Wei
6,040
3,368
773
1,471
8,659
4,353
3,619
2,254
6,405
0
19,204
L
Chiron
Kaliim
Chiron
11,217
2,991
3,467
1,065
8,790
4,082
1,278
5,622
3,141
0
20,950
L
Ao Kuang
RaduMM
Ao Kuang
5,040
922
696
2,114
11,703
6,527
1,234
4,818
6,885
8,768
0
W
He Bo
Slafier
He Bo
17,883
438
1,041
1,890
9,465
4,156
976
2,421
7,044
31,693
0
W
Vamana
X3oN23
Vamana
9,467
4,090
638
2,704
18,413
18,518
1,159
4,532
13,881
0
28,009
L
5,654
1,710
2,430
2,450
10,661
5,199
180
7,363
3,298
0
14,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,889
Gold Earned
44,089
135
Minions Killed
103
0
Camps Cleared
0
1,061,657
Distance Traveled
1,022,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,065
824
26
2
0
208,870
0
W
Atlas
10,052
914
14
1
0
202,216
1
W
Zhong Kui
8,836
803
45
4
0
213,069
0
L
The Morrigan
8,860
805
23
2
0
173,933
0
W
Jing Wei
9,532
867
21
2
0
189,206
0
L
Chiron
9,489
863
30
3
0
215,713
0
L
Ao Kuang
8,834
803
10
1
0
229,489
0
W
He Bo
10,652
968
28
3
0
225,913
0
W
Vamana
9,817
892
27
2
0
231,253
0
L
Ullr
7,841
713
14
1
0
194,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role