Player Matchup

Bacchus
Bacchus
HarmohniSucks
Bacchus
Level 19
God Stats
2W - 0L
1,534 SR
Queue Stats
29W - 11L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HladnoFant
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
107W - 58L
1,627 Elo+
Party 1
Thor
Thor
Jasondragon11
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Shadow 1237710
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,468 Elo+
Solo
Ullr
Ullr
Tryostronix2600
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,275 Elo+
Solo
Team Averages
Level 49
1,550 SR
1,499 Elo+

VS

Team Averages
Level 18
1,409 SR
1,383 Elo+
Merlin
Merlin
FaebyDoll
Merlin
Level 17
God Stats
0W - 1L
1,238 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Poseidon
Poseidon
Lauril
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,004 Elo+
Solo
Arachne
Arachne
Rose Ateg
Arachne
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 17L
1,557 Elo+
Solo
Camazotz
Camazotz
WXMXXLJ
Camazotz
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
323W - 351L
1,426 Elo+
Solo
Hun Batz
Hun Batz
crumbussy
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
9 / 3 / 22
11,306
1,028
14,847
16,399
23,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
HladnoFant
Ah Muzen Cab
20
18 / 0 / 16
13,102
1,191
27,887
12,367
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 7 / 9
7,515
683
5,433
11,082
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 13
9,682
880
7,411
10,589
8,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 4 / 14
8,409
764
4,383
9,795
4,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FaebyDoll
Merlin
15
2 / 5 / 7
7,656
696
9,943
8,850
4,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Lauril
Poseidon
14
1 / 8 / 7
7,817
711
8,501
10,334
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Rose Ateg
Arachne
16
9 / 8 / 2
9,301
846
9,510
16,533
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
WXMXXLJ
Camazotz
14
4 / 5 / 10
8,145
740
8,133
13,345
7,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
crumbussy
Hun Batz
12
0 / 10 / 8
6,982
635
4,282
14,514
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
36
Kills
16
17
Deaths
36
74
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
FaebyDoll
Merlin
2
5
7
1.1
W
Bacchus
9
3
22
6.67
W
Ah Muzen Cab
HladnoFant
Ah Muzen Cab
18
0
16
26
W
0
7
9
0.64
L
Poseidon
Lauril
Poseidon
1
8
7
0.56
L
Arachne
Rose Ateg
Arachne
9
8
2
1.25
W
7
3
13
4.5
W
2
4
14
2.25
L
Camazotz
WXMXXLJ
Camazotz
4
5
10
1.8
L
Hun Batz
crumbussy
Hun Batz
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
40,369
60,232
Taken
63,576
47,862
Mitigated
34,975
23,127
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FaebyDoll
Merlin
9,943
797
0
484
8,850
4,480
0
2,521
6,329
17,259
3,628
W
Bacchus
14,847
1,270
1,573
5,507
16,399
23,614
377
2,056
14,343
20,270
996
W
Ah Muzen Cab
HladnoFant
Ah Muzen Cab
27,887
16,431
1,975
9,733
12,367
6,641
2,606
1,995
10,372
0
64,854
W
5,433
859
0
230
11,082
4,217
1,002
3,537
7,545
0
12,492
L
Poseidon
Lauril
Poseidon
8,501
530
0
0
10,334
4,305
0
2,160
8,174
16,889
2,665
L
Arachne
Rose Ateg
Arachne
9,510
6,081
490
3,724
16,533
12,270
0
3,699
12,834
0
12,481
W
7,411
317
1,140
1,550
10,589
8,851
49
3,504
7,085
0
16,966
W
4,383
3,083
0
1,419
9,795
4,539
237
4,031
5,764
0
9,027
L
Camazotz
WXMXXLJ
Camazotz
8,133
999
0
4,114
13,345
7,421
0
2,137
11,208
0
16,212
L
Hun Batz
crumbussy
Hun Batz
4,282
476
0
410
14,514
6,499
0
3,334
11,180
0
10,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
39,901
161
Minions Killed
101
0
Camps Cleared
0
1,088,149
Distance Traveled
912,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,656
696
31
3
0
166,148
0
W
Bacchus
11,306
1,028
22
2
0
224,696
0
W
Ah Muzen Cab
13,102
1,191
100
9
0
228,108
0
W
Thor
7,515
683
14
1
0
200,643
0
L
Poseidon
7,817
711
37
3
0
165,558
0
L
Arachne
9,301
846
5
0
0
201,585
0
W
Bellona
9,682
880
17
2
0
243,645
0
W
Ullr
8,409
764
8
1
0
191,057
0
L
Camazotz
8,145
740
17
2
0
211,528
0
L
Hun Batz
6,982
635
11
1
0
167,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role