Player Matchup

Merlin
Merlin
DrFreelo
Merlin
Level 29
God Stats
25W - 16L
1,637 SR
Queue Stats
137W - 96L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
Himselfalot
Cthulhu
Level 18
God Stats
6W - 4L
1,749 SR
Queue Stats
24W - 16L
1,456 Elo+
Party 1
Mulan
Mulan
mehlife
Mulan
Level 67
God Stats
18W - 10L
1,707 SR
Queue Stats
62W - 37L
1,644 Elo+
Party 1
Team Averages
Level 38
1,698 SR
1,599 Elo+

VS

Team Averages
Level 64
1,501 SR
1,435 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Slayer21bravo
Gilgamesh
Level 60
God Stats
11W - 10L
1,611 SR
Queue Stats
199W - 232L
1,443 Elo+
Party 2
Xbalanque
Xbalanque
Warhawk21joe
Xbalanque
Level 101
God Stats
12W - 5L
1,391 SR
Queue Stats
246W - 298L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrFreelo
Merlin
14
4 / 0 / 7
8,279
828
10,837
4,651
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Himselfalot
Cthulhu
13
3 / 0 / 8
8,495
850
6,135
9,677
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
mehlife
Mulan
13
4 / 0 / 7
8,579
858
6,346
6,526
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 4 / 0
5,924
592
2,852
7,135
2,938
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Slayer21bravo
Gilgamesh
10
0 / 3 / 0
5,850
585
3,571
10,632
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Warhawk21joe
Xbalanque
11
0 / 5 / 0
6,113
611
5,906
10,314
4,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
0
0
W
Merlin
DrFreelo
Merlin
4
0
7
7.5
W
Cthulhu
Himselfalot
Cthulhu
3
0
8
7
L
Gilgamesh
Slayer21bravo
Gilgamesh
0
3
0
0
L
Xbalanque
Warhawk21joe
Xbalanque
0
5
0
0
W
Mulan
mehlife
Mulan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
12,329
20,854
Taken
28,081
19,846
Mitigated
14,008
9,196
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,852
639
0
1,944
7,135
2,938
0
4,551
2,584
12,202
0
W
Merlin
DrFreelo
Merlin
10,837
802
28
1,782
4,651
2,129
1,169
335
4,272
45,304
0
W
Cthulhu
Himselfalot
Cthulhu
6,135
337
387
1,899
9,677
10,700
369
1,573
7,940
19,910
0
L
Gilgamesh
Slayer21bravo
Gilgamesh
3,571
481
0
120
10,632
7,035
0
7,140
3,492
0
10,921
L
Xbalanque
Warhawk21joe
Xbalanque
5,906
2,855
0
1,099
10,314
4,035
0
6,936
3,378
0
26,550
W
Mulan
mehlife
Mulan
6,346
370
1,781
3,319
6,526
7,017
440
1,248
5,166
2,926
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
17,887
125
Minions Killed
75
0
Camps Cleared
0
578,856
Distance Traveled
493,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,924
592
18
2
0
146,129
0
W
Merlin
8,279
828
72
7
0
187,150
0
W
Cthulhu
8,495
850
28
3
0
187,939
0
L
Gilgamesh
5,850
585
14
1
0
184,019
0
L
Xbalanque
6,113
611
43
4
0
163,396
0
W
Mulan
8,579
858
25
3
0
203,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role