Player Matchup

Chaac
Chaac
AssAssIn009707
Chaac
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 138L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
Gunzoblade
Ao Kuang
Level 159
God Stats
7W - 5L
1,803 SR
Queue Stats
187W - 173L
1,498 Elo+
Party 1
Atlas
Atlas
Supersaying5
Atlas
Level 54
God Stats
14W - 16L
1,599 SR
Queue Stats
255W - 275L
1,443 Elo+
Solo
Medusa
Medusa
scooney11
Medusa
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 98L
1,321 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wilhelmkids2
Ah Muzen Cab
Level 153
God Stats
2W - 0L
1,730 SR
Queue Stats
166W - 140L
1,593 Elo+
Party 1
Team Averages
Level 103
1,626 SR
1,490 Elo+

VS

Team Averages
Level 29
1,384 SR
1,254 Elo+
Mercury
Mercury
DMANGELDX
Mercury
Level 43
God Stats
7W - 8L
1,652 SR
Queue Stats
290W - 274L
1,357 Elo+
Solo
Ah Puch
Ah Puch
Dafluuba
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 106L
1,204 Elo+
Party 2
King Arthur
King Arthur
Jm665174
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 99L
1,370 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smitherson5
Kumbhakarna
Level 29
God Stats
19W - 33L
1,051 SR
Queue Stats
52W - 89L
1,030 Elo+
Party 2
Hou Yi
Hou Yi
Tasty Kinkajou
Hou Yi
Level 37
God Stats
5W - 10L
1,218 SR
Queue Stats
118W - 157L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,794
709
6,838
6,129
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Gunzoblade
Ao Kuang
13
4 / 0 / 3
7,304
664
5,501
7,786
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 2
5,942
540
6,068
10,677
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
scooney11
Medusa
8
0 / 3 / 2
5,365
488
4,687
7,843
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
wilhelmkids2
Ah Muzen Cab
14
3 / 0 / 1
7,995
727
5,779
7,752
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DMANGELDX
Mercury
10
1 / 2 / 0
5,739
522
4,997
10,449
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Dafluuba
Ah Puch
9
2 / 3 / 1
5,555
505
6,346
8,355
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jm665174
King Arthur
8
0 / 3 / 0
4,705
428
1,389
9,148
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Smitherson5
Kumbhakarna
8
1 / 2 / 4
5,224
475
2,447
10,009
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 3
5,077
462
6,114
6,841
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
5
5
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Mercury
DMANGELDX
Mercury
1
2
0
0.5
L
Ah Puch
Dafluuba
Ah Puch
2
3
1
0.83
W
Ao Kuang
Gunzoblade
Ao Kuang
4
0
3
5.5
L
King Arthur
Jm665174
King Arthur
0
3
0
0
L
Kumbhakarna
Smitherson5
Kumbhakarna
1
2
4
1.5
W
1
2
2
1
L
1
2
3
1.25
W
Medusa
scooney11
Medusa
0
3
2
0.33
W
Ah Muzen Cab
wilhelmkids2
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
21,293
40,187
Taken
44,802
20,467
Mitigated
21,902
14,455
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,838
1,151
0
2,965
6,129
5,458
861
0
6,129
1,229
51,992
L
Mercury
DMANGELDX
Mercury
4,997
1,946
0
1,680
10,449
4,022
0
3,516
6,933
0
41,518
L
Ah Puch
Dafluuba
Ah Puch
6,346
1,009
0
1,613
8,355
3,108
64
813
7,542
31,370
0
W
Ao Kuang
Gunzoblade
Ao Kuang
5,501
1,154
0
2,492
7,786
2,782
0
96
7,690
57,096
0
L
King Arthur
Jm665174
King Arthur
1,389
414
0
0
9,148
6,219
0
253
8,895
0
15,748
L
Kumbhakarna
Smitherson5
Kumbhakarna
2,447
587
0
682
10,009
6,205
0
4,026
5,983
10,848
0
W
6,068
2,352
44
3,047
10,677
6,442
0
2,040
8,637
18,875
0
L
6,114
2,923
0
1,521
6,841
2,348
0
3,376
3,465
0
28,064
W
Medusa
scooney11
Medusa
4,687
2,273
0
3,184
7,843
2,676
0
2,837
5,006
0
27,379
W
Ah Muzen Cab
wilhelmkids2
Ah Muzen Cab
5,779
2,405
0
2,723
7,752
3,109
528
3,820
3,932
0
71,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
26,300
392
Minions Killed
207
0
Camps Cleared
0
1,148,519
Distance Traveled
1,171,114
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,794
709
91
8
0
231,848
0
L
Mercury
5,739
522
73
7
0
294,235
0
L
Ah Puch
5,555
505
60
5
0
201,634
0
W
Ao Kuang
7,304
664
94
9
0
260,245
0
L
King Arthur
4,705
428
24
2
0
241,910
0
L
Kumbhakarna
5,224
475
11
1
0
234,426
0
W
Atlas
5,942
540
17
2
0
246,712
1
L
Hou Yi
5,077
462
39
4
0
198,909
0
W
Medusa
5,365
488
47
4
0
183,645
0
W
Ah Muzen Cab
7,995
727
143
13
0
226,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role